fixed kellasus giving extra skills in bio ethics

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8330 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
evera 2006-08-17 23:25:34 +00:00
parent 592cf6ab28
commit e109a24e82
2 changed files with 3 additions and 5 deletions

View File

@ -36,6 +36,7 @@ Playtester
Date Added
======
08/15
* Fixed Kellasus giving extra skills in Bio Ethics Quest [Evera]
* Added Ammo Dealer Tony [Playtester]
* Fixed some parts of the Gunslinger gun quests [Playtester]
* Added Ammo Casing Seller Kenny [Playtester]

View File

@ -44,6 +44,7 @@
//= mind was somewhere else when writing @_@ [Evera]
//= 2.4 Fixed the bug where a str&int debug was shown in the console for
//= test tube in bio labs quest. [Evera]
//= 2.5 Fixed Kellasus giving you extra skills in Bio Ethics quest [Evera]
//============================================================
//= aoa's comment
//= In future, Need for new monsters. No-Drop, No-Exp, Weak "Mobster","VENOMOUS","NOXIOUS"
@ -2771,8 +2772,6 @@ lhz_in01.gat,224,140,8 script Kellasus 57,{
mes "I already taught you";
mes "skills of the homunculus...";
if (getskilllv(238) == 0) skill 238,1,0;
if (getskilllv(243) == 0) skill 243,1,0;
if (getskilllv(244) == 0) skill 244,1,0;
close;
}
switch(bioeth){
@ -2869,10 +2868,8 @@ lhz_in01.gat,224,140,8 script Kellasus 57,{
next;
mes "[Kellasus]";
mes "I guess I could teach you a few skills..";
//Gives player bio ethics, call homun, rest, and sets bitshift for quest finished
//Gives player bio ethics and sets bitshift for quest finished
skill 238,1,0;
skill 243,1,0;
skill 244,1,0;
set MISC_QUEST,MISC_QUEST|64;
set bioeth,0;
close;