fixed kellasus giving extra skills in bio ethics
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8330 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -36,6 +36,7 @@ Playtester
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Date Added
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======
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08/15
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* Fixed Kellasus giving extra skills in Bio Ethics Quest [Evera]
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* Added Ammo Dealer Tony [Playtester]
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* Fixed some parts of the Gunslinger gun quests [Playtester]
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* Added Ammo Casing Seller Kenny [Playtester]
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@ -44,6 +44,7 @@
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//= mind was somewhere else when writing @_@ [Evera]
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//= 2.4 Fixed the bug where a str&int debug was shown in the console for
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//= test tube in bio labs quest. [Evera]
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//= 2.5 Fixed Kellasus giving you extra skills in Bio Ethics quest [Evera]
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//============================================================
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//= aoa's comment
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//= In future, Need for new monsters. No-Drop, No-Exp, Weak "Mobster","VENOMOUS","NOXIOUS"
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@ -2771,8 +2772,6 @@ lhz_in01.gat,224,140,8 script Kellasus 57,{
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mes "I already taught you";
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mes "skills of the homunculus...";
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if (getskilllv(238) == 0) skill 238,1,0;
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if (getskilllv(243) == 0) skill 243,1,0;
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if (getskilllv(244) == 0) skill 244,1,0;
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close;
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}
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switch(bioeth){
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@ -2869,10 +2868,8 @@ lhz_in01.gat,224,140,8 script Kellasus 57,{
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next;
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mes "[Kellasus]";
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mes "I guess I could teach you a few skills..";
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//Gives player bio ethics, call homun, rest, and sets bitshift for quest finished
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//Gives player bio ethics and sets bitshift for quest finished
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skill 238,1,0;
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skill 243,1,0;
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skill 244,1,0;
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set MISC_QUEST,MISC_QUEST|64;
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set bioeth,0;
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close;
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