* Fixed a bug where the "OnMyMobDead" event wouldn't trigger if the mob was killed and never attacked. (bugreport: 1725)

* Reworded a comment in can_copy to make more sense.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12870 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
sketchyphoenix 2008-06-21 20:45:40 +00:00
parent 0860dc9583
commit e25af12edf
2 changed files with 5 additions and 2 deletions

View File

@ -2551,6 +2551,9 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
pc_setglobalreg(mvp_sd,"killerrid",sd?sd->bl.id:0); pc_setglobalreg(mvp_sd,"killerrid",sd?sd->bl.id:0);
npc_event(mvp_sd,md->npc_event,0); npc_event(mvp_sd,md->npc_event,0);
} }
else
npc_event_do(md->npc_event);
md->status.hp = 1; md->status.hp = 1;
} else if (mvp_sd) { //lordalfa } else if (mvp_sd) { //lordalfa
pc_setglobalreg(mvp_sd,"killedrid",md->class_); pc_setglobalreg(mvp_sd,"killedrid",md->class_);

View File

@ -296,8 +296,8 @@ int can_copy (struct map_session_data *sd, int skillid, struct block_list* bl)
return (sd->status.class_ == JOB_STALKER); return (sd->status.class_ == JOB_STALKER);
} }
//don't copy increase agi or blessing from someone who is inflicted with sc_changeundead //Added so plagarize can't copy agi/bless if you're undead since it damages you
if ((skillid == AL_INCAGI || skillid == AL_BLESSING) && sd->sc.data[SC_CHANGEUNDEAD]) if ((skillid == AL_INCAGI || skillid == AL_BLESSING))
return 0; return 0;
return 1; return 1;