Additional configs for mobs idle AI (#4503)
* Added conf options to enable/disable monsters using idle skills and move when there's no players nearby. Thanks to @aleos89 Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
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@@ -263,3 +263,14 @@ monster_hp_bars_info: yes
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// This can be legit gameplay (e.g. players keeping an MVP stuck inside icewall), but if you want to prevent any
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// exploits and be notified about them, you can set this to yes.
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monster_stuck_warning: no
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// Rate at which monsters use their idle skills when there are no players nearby (Note 2)
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// On official servers monsters use their idle skills if they have been spotted once, even if there are no players nearby anymore.
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// On small-medium sized servers this can cause all monsters like eggs and Fabre/Pupa to metamorph.
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// To switch it off, set it to 0.
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mob_nopc_idleskill_rate: 100
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// Rate at which monsters move when there are no players nearby (Note 2)
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// On official servers monsters always move if they have been spotted once, even if there are no players nearby anymore.
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// To switch it off, set it to 0.
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mob_nopc_move_rate: 100
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