Removes Bowling Bash Chain Damage (#4695)
* Fixes #4693. * Removes Bowling Bash chained damage stacking on top of itself. Thanks to @violent01 and @yashimwong!
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@ -5333,8 +5333,10 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint
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break;
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}
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}
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#ifndef RENEWAL
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// Original hit or chain hit depending on flag
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skill_attack(BF_WEAPON,src,src,bl,skill_id,skill_lv,tick,(flag&0xFFF)>0?SD_ANIMATION:0);
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#endif
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}
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break;
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