Moved the new novending cell check from the internal code to the client-server interface (allows server to force-open shop if needed)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11580 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
ultramage 2007-10-26 09:25:55 +00:00
parent e0cccf7d12
commit e3ab4cdcfe
6 changed files with 8 additions and 12 deletions

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@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2007/10/26
* Moved the new novending cell check from the internal code to the
client-server interface (allows server to force-open shop if needed)
* Removed confusing map_nick2sd_nocase(), let the charserver handle it
* Added correct packet for attachment retrieval failure when overweight
* Fixed one more mistake in r11571 (Sql->SqlStmt) [ultramage]

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@ -10023,9 +10023,9 @@ void clif_parse_OpenVending(int fd, struct map_session_data* sd)
bool flag = (bool)RFIFOB(fd,84);
const uint8* data = (uint8*)RFIFOP(fd,85);
if (sd->sc.data[SC_NOCHAT].timer!=-1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOROOM)
if( sd->sc.data[SC_NOCHAT].timer != -1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOROOM )
return;
if (map[sd->bl.m].flag.novending) {
if( map[sd->bl.m].flag.novending || map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKNOVENDING) ) {
clif_displaymessage (sd->fd, msg_txt(276)); // "You can't open shop on this map"
return;
}

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@ -943,7 +943,7 @@ int pc_calc_skilltree(struct map_session_data *sd)
ShowError("pc_calc_skilltree: Unable to normalize job %d for character %s (%d:%d)\n", i, sd->status.name, sd->status.account_id, sd->status.char_id);
return 1;
}
c = pc_class2idx(c);
c = pc_class2idx(c);
for(i=0;i<MAX_SKILL;i++){
if (sd->status.skill[i].flag != 13) //Don't touch plagiarized skills
sd->status.skill[i].id=0; //First clear skills.
@ -1063,7 +1063,7 @@ static void pc_check_skilltree(struct map_session_data *sd, int skill)
ShowError("pc_check_skilltree: Unable to normalize job %d for character %s (%d:%d)\n", i, sd->status.name, sd->status.account_id, sd->status.char_id);
return;
}
c = pc_class2idx(c);
c = pc_class2idx(c);
do {
flag=0;
for(i=0;i < MAX_SKILL_TREE && (id=skill_tree[c][i].id)>0;i++){

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@ -7,7 +7,7 @@
#include "../common/mmo.h" // JOB_*, MAX_FAME_LIST, struct fame_list, struct mmo_charstatus
#include "../common/timer.h" // INVALID_TIMER
#include "battle.h" // battle_config
#include "map.h" // struct map_session_data
#include "map.h" // JOB_*, struct map_session_data
#include "status.h" // OPTION_*
#include "unit.h" // unit_stop_attack(), unit_stop_walking()

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@ -586,7 +586,7 @@ int status_set_sp(struct block_list *bl, unsigned int sp, int flag)
int status_charge(struct block_list* bl, int hp, int sp)
{
if(!((bl)->type&BL_CONSUME))
if(!(bl->type&BL_CONSUME))
return hp+sp; //Assume all was charged so there are no 'not enough' fails.
return status_damage(NULL, bl, hp, sp, 0, 3);
}

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@ -237,12 +237,6 @@ void vending_openvending(struct map_session_data* sd, const char* message, bool
return;
}
if ( map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKNOVENDING) )
{
clif_displaymessage (sd->fd, msg_txt(276));
return; //Can't vend in novending mapflag maps.
}
// check number of items in shop
if( count < 1 || count > MAX_VENDING || count > 2 + vending_skill_lvl )
{ // invalid item count