Fixes invincible timer check
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@ -11232,7 +11232,7 @@ void clif_parse_LoadEndAck(int fd,map_session_data *sd)
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}
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// Trigger skill effects if you appear standing on them
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if (mapdata && mapdata->getMapFlag(MF_INVINCIBLE_TIME))
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if (sd->invincible_timer == INVALID_TIMER)
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skill_unit_move(&sd->bl,gettick(),1);
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pc_show_questinfo_reinit(sd);
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