diff --git a/src/map/skill.cpp b/src/map/skill.cpp index 10d69968d1..1271067615 100755 --- a/src/map/skill.cpp +++ b/src/map/skill.cpp @@ -12338,7 +12338,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui case SC_ESCAPE: skill_unitsetting(src, skill_id, skill_lv, x, y, 0); - skill_blown(src, src, skill_get_blewcount(skill_id, skill_lv), unit_getdir(src), BLOWN_NONE); + skill_blown(src, src, skill_get_blewcount(skill_id, skill_lv), unit_getdir(src), BLOWN_IGNORE_NO_KNOCKBACK); // Don't stop the caster from backsliding if special_state.no_knockback is active clif_skill_nodamage(src,src,skill_id,skill_lv,1); flag |= 1; break;