From e3fd7a6ff0b1e5b2a3572492b918011bf0c0c819 Mon Sep 17 00:00:00 2001 From: Aleos Date: Fri, 20 Sep 2019 13:59:04 -0400 Subject: [PATCH] Fixed Escape not working with bNoKnockback (#4353) * Fixes #4344. * Resolved Escape not letting the player backslide when wearing items that give bNoKnockback bonus. Thanks to @Badarosk0! --- src/map/skill.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/map/skill.cpp b/src/map/skill.cpp index 10d69968d1..1271067615 100755 --- a/src/map/skill.cpp +++ b/src/map/skill.cpp @@ -12338,7 +12338,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui case SC_ESCAPE: skill_unitsetting(src, skill_id, skill_lv, x, y, 0); - skill_blown(src, src, skill_get_blewcount(skill_id, skill_lv), unit_getdir(src), BLOWN_NONE); + skill_blown(src, src, skill_get_blewcount(skill_id, skill_lv), unit_getdir(src), BLOWN_IGNORE_NO_KNOCKBACK); // Don't stop the caster from backsliding if special_state.no_knockback is active clif_skill_nodamage(src,src,skill_id,skill_lv,1); flag |= 1; break;