Fixes Duration1 and Duration2 negative values
* Duration1 and Duration2 have potential -1 value to send infinite tick for statuses. Thanks to @teededung!
This commit is contained in:
@@ -16088,6 +16088,7 @@ Body:
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Flags:
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IsNpc: true
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HitCount: 1
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Duration1: -1
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- Id: 686
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Name: NPC_INVINCIBLEOFF
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Description: Invincible off
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@@ -22500,6 +22501,7 @@ Body:
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Hit: Single
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HitCount: 1
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SplashArea: 3
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Duration1: -1
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Duration2:
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- Level: 1
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Time: 2000
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@@ -32835,6 +32837,7 @@ Body:
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HitCount: 1
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Element: Fire
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Knockback: 2
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Duration1: -1
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Requires:
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SpCost: 40
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- Id: 8402
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@@ -32846,6 +32849,7 @@ Body:
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NoDamage: true
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Hit: Single
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HitCount: 1
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Duration1: -1
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Requires:
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SpCost: 60
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- Id: 8403
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@@ -32880,6 +32884,7 @@ Body:
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NoDamage: true
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Hit: Single
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HitCount: 1
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Duration1: -1
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Requires:
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SpCost: 40
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- Id: 8405
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@@ -32891,6 +32896,7 @@ Body:
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NoDamage: true
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Hit: Single
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HitCount: 1
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Duration1: -1
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Requires:
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SpCost: 60
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- Id: 8406
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@@ -32925,6 +32931,7 @@ Body:
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Hit: Single
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HitCount: 1
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Knockback: 5
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Duration1: -1
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Requires:
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SpCost: 40
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- Id: 8408
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@@ -32936,6 +32943,7 @@ Body:
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NoDamage: true
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Hit: Single
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HitCount: 1
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Duration1: -1
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Requires:
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SpCost: 60
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- Id: 8409
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@@ -32968,6 +32976,7 @@ Body:
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NoDamage: true
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Hit: Single
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HitCount: 1
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Duration1: -1
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Requires:
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SpCost: 40
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- Id: 8411
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@@ -32979,6 +32988,7 @@ Body:
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NoDamage: true
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Hit: Single
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HitCount: 1
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Duration1: -1
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Requires:
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SpCost: 60
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- Id: 8412
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@@ -33011,6 +33021,7 @@ Body:
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NoDamage: true
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Hit: Single
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HitCount: 1
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Duration1: -1
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Requires:
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SpCost: 1
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- Id: 8414
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@@ -33022,6 +33033,7 @@ Body:
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NoDamage: true
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Hit: Single
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HitCount: 1
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Duration1: -1
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Requires:
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SpCost: 1
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- Id: 8415
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@@ -33033,6 +33045,7 @@ Body:
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NoDamage: true
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Hit: Single
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HitCount: 1
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Duration1: -1
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Requires:
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SpCost: 1
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- Id: 8416
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@@ -33044,6 +33057,7 @@ Body:
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NoDamage: true
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Hit: Single
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HitCount: 1
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Duration1: -1
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Requires:
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SpCost: 1
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- Id: 8417
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@@ -33055,6 +33069,7 @@ Body:
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NoDamage: true
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Hit: Single
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HitCount: 1
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Duration1: -1
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Requires:
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SpCost: 1
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- Id: 8418
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@@ -33066,6 +33081,7 @@ Body:
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NoDamage: true
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Hit: Single
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HitCount: 1
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Duration1: -1
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Requires:
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SpCost: 1
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- Id: 8419
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@@ -33077,6 +33093,7 @@ Body:
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NoDamage: true
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Hit: Single
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HitCount: 1
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Duration1: -1
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Requires:
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SpCost: 1
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- Id: 8420
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@@ -33088,6 +33105,7 @@ Body:
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NoDamage: true
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Hit: Single
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HitCount: 1
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Duration1: -1
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Requires:
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SpCost: 1
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- Id: 8421
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@@ -33099,6 +33117,7 @@ Body:
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NoDamage: true
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Hit: Single
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HitCount: 1
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Duration1: -1
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Requires:
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SpCost: 1
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- Id: 8422
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@@ -33110,6 +33129,7 @@ Body:
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NoDamage: true
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Hit: Single
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HitCount: 1
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Duration1: -1
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Requires:
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SpCost: 1
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- Id: 8423
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@@ -33121,6 +33141,7 @@ Body:
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NoDamage: true
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Hit: Single
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HitCount: 1
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Duration1: -1
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Requires:
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SpCost: 1
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- Id: 8424
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@@ -33132,6 +33153,7 @@ Body:
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NoDamage: true
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Hit: Single
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HitCount: 1
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Duration1: -1
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Requires:
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SpCost: 1
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- Id: 8425
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@@ -33247,6 +33269,7 @@ Body:
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HitCount: 1
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Element: Water
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SplashArea: 1
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Duration1: -1
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Requires:
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SpCost: 80
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- Id: 8434
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@@ -16802,6 +16802,7 @@ Body:
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Flags:
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IsNpc: true
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HitCount: 1
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Duration1: -1
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FixedCastTime: -1
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- Id: 686
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Name: NPC_INVINCIBLEOFF
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@@ -23614,6 +23615,7 @@ Body:
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Hit: Single
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HitCount: 1
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SplashArea: 3
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Duration1: -1
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Duration2:
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- Level: 1
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Time: 2000
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@@ -31866,6 +31868,7 @@ Body:
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HitCount: 1
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CastCancel: true
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AfterCastActDelay: 1000
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Duration1: -1
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Cooldown: 15000
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Requires:
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SpCost: 10
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@@ -36084,6 +36087,7 @@ Body:
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HitCount: 1
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Element: Fire
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Knockback: 2
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Duration1: -1
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FixedCastTime: -1
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Requires:
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SpCost: 40
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@@ -36096,6 +36100,7 @@ Body:
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NoDamage: true
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Hit: Single
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HitCount: 1
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Duration1: -1
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FixedCastTime: -1
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Requires:
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SpCost: 60
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@@ -36132,6 +36137,7 @@ Body:
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NoDamage: true
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Hit: Single
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HitCount: 1
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Duration1: -1
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FixedCastTime: -1
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Requires:
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SpCost: 40
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@@ -36144,6 +36150,7 @@ Body:
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NoDamage: true
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Hit: Single
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HitCount: 1
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Duration1: -1
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FixedCastTime: -1
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Requires:
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SpCost: 60
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@@ -36179,6 +36186,7 @@ Body:
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Hit: Single
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HitCount: 1
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Knockback: 5
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Duration1: -1
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FixedCastTime: -1
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Requires:
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SpCost: 40
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@@ -36191,6 +36199,7 @@ Body:
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NoDamage: true
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Hit: Single
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HitCount: 1
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Duration1: -1
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FixedCastTime: -1
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Requires:
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SpCost: 60
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@@ -36225,6 +36234,7 @@ Body:
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NoDamage: true
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Hit: Single
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HitCount: 1
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Duration1: -1
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FixedCastTime: -1
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Requires:
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SpCost: 40
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@@ -36237,6 +36247,7 @@ Body:
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NoDamage: true
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Hit: Single
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HitCount: 1
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Duration1: -1
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FixedCastTime: -1
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Requires:
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SpCost: 60
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@@ -36271,6 +36282,7 @@ Body:
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NoDamage: true
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Hit: Single
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HitCount: 1
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Duration1: -1
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FixedCastTime: -1
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Requires:
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SpCost: 1
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@@ -36283,6 +36295,7 @@ Body:
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NoDamage: true
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Hit: Single
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HitCount: 1
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Duration1: -1
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FixedCastTime: -1
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Requires:
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SpCost: 1
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@@ -36295,6 +36308,7 @@ Body:
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NoDamage: true
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Hit: Single
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HitCount: 1
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Duration1: -1
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FixedCastTime: -1
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Requires:
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SpCost: 1
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@@ -36307,6 +36321,7 @@ Body:
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NoDamage: true
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Hit: Single
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HitCount: 1
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Duration1: -1
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FixedCastTime: -1
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Requires:
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SpCost: 1
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@@ -36319,6 +36334,7 @@ Body:
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NoDamage: true
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Hit: Single
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HitCount: 1
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Duration1: -1
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FixedCastTime: -1
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Requires:
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SpCost: 1
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@@ -36331,6 +36347,7 @@ Body:
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NoDamage: true
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Hit: Single
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HitCount: 1
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Duration1: -1
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FixedCastTime: -1
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Requires:
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SpCost: 1
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@@ -36343,6 +36360,7 @@ Body:
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NoDamage: true
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Hit: Single
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HitCount: 1
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Duration1: -1
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FixedCastTime: -1
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Requires:
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SpCost: 1
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@@ -36355,6 +36373,7 @@ Body:
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NoDamage: true
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Hit: Single
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HitCount: 1
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Duration1: -1
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FixedCastTime: -1
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Requires:
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SpCost: 1
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@@ -36367,6 +36386,7 @@ Body:
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NoDamage: true
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Hit: Single
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HitCount: 1
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Duration1: -1
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FixedCastTime: -1
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Requires:
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SpCost: 1
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@@ -36379,6 +36399,7 @@ Body:
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NoDamage: true
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Hit: Single
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HitCount: 1
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Duration1: -1
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FixedCastTime: -1
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Requires:
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SpCost: 1
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@@ -36391,6 +36412,7 @@ Body:
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NoDamage: true
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Hit: Single
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HitCount: 1
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Duration1: -1
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FixedCastTime: -1
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Requires:
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SpCost: 1
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@@ -36403,6 +36425,7 @@ Body:
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NoDamage: true
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Hit: Single
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HitCount: 1
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Duration1: -1
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FixedCastTime: -1
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Requires:
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SpCost: 1
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@@ -36519,6 +36542,7 @@ Body:
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HitCount: 1
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Element: Water
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SplashArea: 1
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Duration1: -1
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FixedCastTime: -1
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Requires:
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SpCost: 80
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@@ -1894,14 +1894,14 @@ static bool skill_parse_row_skilldb(char* split[], int columns, int current) {
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}
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if (!isMultiLevel(it_cast->second.upkeep_time)) {
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if (it_cast->second.upkeep_time[0] > 0)
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if (it_cast->second.upkeep_time[0] != 0)
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body << YAML::Key << "Duration1" << YAML::Value << it_cast->second.upkeep_time[0];
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} else {
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body << YAML::Key << "Duration1";
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body << YAML::BeginSeq;
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for (size_t i = 0; i < ARRAYLENGTH(it_cast->second.upkeep_time); i++) {
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if (it_cast->second.upkeep_time[i] > 0) {
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if (it_cast->second.upkeep_time[i] != 0) {
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body << YAML::BeginMap;
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body << YAML::Key << "Level" << YAML::Value << i + 1;
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body << YAML::Key << "Time" << YAML::Value << it_cast->second.upkeep_time[i];
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@@ -1913,14 +1913,14 @@ static bool skill_parse_row_skilldb(char* split[], int columns, int current) {
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}
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if (!isMultiLevel(it_cast->second.upkeep_time2)) {
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if (it_cast->second.upkeep_time2[0] > 0)
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if (it_cast->second.upkeep_time2[0] != 0)
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body << YAML::Key << "Duration2" << YAML::Value << it_cast->second.upkeep_time2[0];
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} else {
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body << YAML::Key << "Duration2";
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body << YAML::BeginSeq;
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for (size_t i = 0; i < ARRAYLENGTH(it_cast->second.upkeep_time2); i++) {
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if (it_cast->second.upkeep_time2[i] > 0) {
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if (it_cast->second.upkeep_time2[i] != 0) {
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body << YAML::BeginMap;
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body << YAML::Key << "Level" << YAML::Value << i + 1;
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body << YAML::Key << "Time" << YAML::Value << it_cast->second.upkeep_time2[i];
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