* Change scripting engine's NPC scope vars to dot (.) style.

* Improved and (should be fully) fixed the mob control engine. 

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6769 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
Lance
2006-05-26 07:21:48 +00:00
parent 11f49682aa
commit e43f38bb0d
8 changed files with 94 additions and 80 deletions

View File

@@ -1,45 +1,45 @@
// Variables Logging:
// 'mc_moblist[] - ID list of mobs
// .mc_moblist[] - ID list of mobs
prontera.gat,180,200,4 script Monster Controller 123,{
function display_info {
getmobdata getarg(0), '@mob_data;
set '@array_size, getarraysize('@mob_data);
for(set '@i, 0; '@i < '@array_size; set '@i, '@i + 1){
mes '@i + " - " + '@mob_data['@i];
getmobdata getarg(0), .@mob_data;
set .@array_size, getarraysize(.@mob_data);
for(set .@i, 0; .@i < .@array_size; set .@i, .@i + 1){
mes .@i + " - " + .@mob_data[.@i];
}
return;
}
function remove_mob {
removemob getarg(0);
set '@mob_size, getarraysize('mc_moblist);
for(set '@i, 0; '@i < '@mob_size; set '@i, '@i + 1){
if('mc_moblist['@i] == getarg(0))
deletearray 'mc_moblist['@i], 1;
set .@mob_size, getarraysize(.mc_moblist);
for(set .@i, 0; .@i < .@mob_size; set .@i, .@i + 1){
if(.mc_moblist[.@i] == getarg(0))
deletearray .mc_moblist[.@i], 1;
}
}
function make_menu {
set '@array_size, getarraysize(getarg(0));
set '@tmp_str$, "";
for(set '@i, 0; '@i < '@array_size; set '@i, '@i + 1){
set '@tmp_str$, '@tmp_str$ + 'mc_moblist['@i] + ":";
set .@array_size, getarraysize(.mc_moblist);
set .@tmp_str$, "";
for(set .@i, 0; .@i < .@array_size; set .@i, .@i + 1){
set .@tmp_str$, .@tmp_str$ + .mc_moblist[.@i] + ":";
}
select '@tmp_str$;
return getelementofarray(getarg(0),@menu-1);
select .@tmp_str$;
return .mc_moblist[@menu-1];
}
function summon_mob {
set '@mob_size, getarraysize('mc_moblist);
set 'mc_moblist['@mob_size], spawnmob("Slave - " + '@mob_size, getarg(0), "prontera.gat", 180, 200);
mobattach 'mc_moblist['@mob_size];
set .@mob_size, getarraysize(.mc_moblist);
set .mc_moblist[.@mob_size], spawnmob("Slave - " + .@mob_size, getarg(0), "prontera.gat", 180, 200);
mobattach .mc_moblist[.@mob_size];
return;
}
function list_mobs {
set '@mob_size, getarraysize('mc_moblist);
for(set '@i, 0; '@i < '@mob_size; set '@i, '@i + 1){
mes "- " + 'mc_moblist['@i];
set .@mob_size, getarraysize(.mc_moblist);
for(set .@i, 0; .@i < .@mob_size; set .@i, .@i + 1){
mes "- " + .mc_moblist[.@i];
}
return;
}
@@ -59,15 +59,15 @@ L_MainMenu:
goto L_MainMenu;
break;
case 2: // Remove
remove_mob make_menu('mc_moblist);
remove_mob make_menu();
next;
goto L_MainMenu;
break;
case 3: // Information
set '@tmp, make_menu('mc_moblist);
set .@tmp, make_menu();
next;
mes "[Monster Info]";
display_info '@tmp;
display_info .@tmp;
next;
goto L_MainMenu;
break;
@@ -79,44 +79,44 @@ L_MainMenu:
L_AttackMenu:
switch(select("Walk","Follow","Attack","Stop","Defend","Talk","Emote","Random Walk","Back")){
case 1: // Walk
set '@src, make_menu('mc_moblist);
input '@x;
input '@y;
mobwalk '@src,'@x,'@y; // Mode 1: Walk to location.
set .@src, make_menu();
input .@x;
input .@y;
mobwalk .@src,.@x,.@y; // Mode 1: Walk to location.
break;
case 2: // Follow
set '@src, make_menu('mc_moblist);
input '@tar;
mobwalk '@src, '@tar; // Mode 2: Walk to target.
set .@src, make_menu();
input .@tar;
mobwalk .@src, .@tar; // Mode 2: Walk to target.
break;
case 3: // Attack
set '@src, make_menu('mc_moblist);
input '@tar;
mobattack '@src, '@tar;
set .@src, make_menu();
input .@tar;
mobattack .@src, .@tar;
break;
case 4: // Stop
set '@src, make_menu('mc_moblist);
mobstop '@src;
set .@src, make_menu();
mobstop .@src;
break;
case 5: // Defend/Assist
set '@src, make_menu('mc_moblist);
input '@tar;
mobassist '@src, '@tar;
set .@src, make_menu();
input .@tar;
mobassist .@src, .@tar;
break;
case 6: // Talk
set '@src, make_menu('mc_moblist);
input '@text$;
mobtalk '@src, '@text$;
set .@src, make_menu();
input .@text$;
mobtalk .@src, .@text$;
break;
case 7: // Emote
set '@src, make_menu('mc_moblist);
input '@emote;
mobemote '@src, '@emote;
set .@src, make_menu();
input .@emote;
mobemote .@src, .@emote;
break;
case 8:
set '@src, make_menu('mc_moblist);
input '@flag;
mobrandomwalk '@src, '@flag;
set .@src, make_menu();
input .@flag;
mobrandomwalk .@src, .@flag;
break;
case 9:
next;