diff --git a/db/pre-re/item_db_etc.yml b/db/pre-re/item_db_etc.yml index 1c09fefb07..5419b7bdc6 100644 --- a/db/pre-re/item_db_etc.yml +++ b/db/pre-re/item_db_etc.yml @@ -8198,7 +8198,7 @@ Body: Flags: BuyingStore: true Script: | - if (getiteminfo(getequipid(EQI_HAND_R),11) == W_1HSWORD || getiteminfo(getequipid(EQI_HAND_R),11) == W_2HSWORD) { + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_1HSWORD || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSWORD) { bonus bHit,5; bonus bCritical,5; bonus2 bSkillAtk,62,25; @@ -8214,7 +8214,7 @@ Body: Flags: BuyingStore: true Script: | - if (getiteminfo(getequipid(EQI_HAND_R),11) == W_BOW) { + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_BOW) { bonus bHit,5; bonus bCritical,5; bonus2 bSkillAtk,47,50; @@ -8403,7 +8403,7 @@ Body: Flags: BuyingStore: true Script: | - if (getiteminfo(getequipid(EQI_HAND_R),11) == W_STAFF) { + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_STAFF) { bonus bInt,1; bonus2 bIgnoreMdefClassRate,Class_Normal,2; bonus2 bIgnoreMdefClassRate,Class_Boss,2; diff --git a/db/pre-re/item_db_usable.yml b/db/pre-re/item_db_usable.yml index 5a85b64fff..9d433e4175 100644 --- a/db/pre-re/item_db_usable.yml +++ b/db/pre-re/item_db_usable.yml @@ -5103,7 +5103,7 @@ Body: NoMail: true NoAuction: true Script: | - set .@type,getiteminfo(getequipid(EQI_HAND_R),11); + set .@type,getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW); if (.@type == W_1HAXE || .@type == W_2HAXE || .@type == W_MACE) { skilleffect "BS_ADRENALINE",0; sc_start SC_ADRENALINE,150000,5; diff --git a/db/re/item_combo_db.txt b/db/re/item_combo_db.txt index 01aa6fee43..14bdb6a12c 100644 --- a/db/re/item_combo_db.txt +++ b/db/re/item_combo_db.txt @@ -540,7 +540,7 @@ 4153:4247:4273,{ bonus3 bAddMonsterDropItem,544,RC_Fish,3000; bonus2 bAddEle,Ele_Water,30; } 4153:18554,{ bonus2 bAddEle,Ele_Water,10; } 4159:27082,{ autobonus "{ bonus bFlee,10; }",20,5000,BF_SHORT; } -4163:5967,{ bonus bAspdRate,3; bonus bAspd,1; bonus2 bAddClass,Class_All,-5; if (getequiprefinerycnt(EQI_HAND_R) >= 10 && getiteminfo(getequipid(EQI_HAND_R),11) == 11) bonus bAspd,1; } +4163:5967,{ bonus bAspdRate,3; bonus bAspd,1; bonus2 bAddClass,Class_All,-5; if (getequiprefinerycnt(EQI_HAND_R) >= 10 && getiteminfo(getequipid(EQI_HAND_R), II_VIEW) == 11) bonus bAspd,1; } 4168:4169,{ bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus bVariableCastrate,-10; } 4169:4488,{ if(getequiprefinerycnt(EQI_SHOES) >= 15) { bonus bMaxHPrate,15; bonus bMaxSPrate,15; } else { bonus bMaxHPrate,10; bonus bMaxSPrate,10; } } 4172:4210:4230:4257:4272,{ bonus bAgi,5; bonus bStr,5; bonus bAspdRate,5; bonus bSpeedRate,25; bonus bSPDrainValue,1; if(BaseClass==Job_Thief) bonus bNoGemStone; } @@ -812,7 +812,7 @@ 5965:4991,{ bonus bAspd,1; } 5966:2198:4441,{ .@r = getequiprefinerycnt(EQI_HAND_L); if (.@r > 7) bonus2 bSkillCooldown,"WL_COMET",+20000+(.@r > 9 ? +20000 : 0); } 5966:2198:4876,{ .@r = getequiprefinerycnt(EQI_HAND_L); if (.@r > 7) bonus2 bSkillCooldown,"WL_COMET",+20000+(.@r > 9 ? +20000 : 0); } -5966:4463,{ .@type = getiteminfo(getequipid(EQI_COMPOUND_ON),11); if (.@type == W_BOOK || .@type == W_STAFF || .@type == W_2HSTAFF) { bonus2 bMagicAddRace,RC_Player_Human, getequiprefinerycnt(EQI_HAND_R)*2; } } +5966:4463,{ .@type = getiteminfo(getequipid(EQI_COMPOUND_ON), II_VIEW); if (.@type == W_BOOK || .@type == W_STAFF || .@type == W_2HSTAFF) { bonus2 bMagicAddRace,RC_Player_Human, getequiprefinerycnt(EQI_HAND_R)*2; } } 5967:28321,{ bonus2 bSubSkill,"HT_BLITZBEAT",200; } 5918:19306,{ .@aspd = 1; .@crit_dmg = 2 + 2 * (readparam(bDex) / 10); .@sub_player = 2; .@luk = readparam(bLuk); if (.@luk > 107) { .@aspd += 1; .@crit_dmg += 2; .@sub_player += 2; } if (.@luk > 119) { .@aspd += 2; .@crit_dmg += 4; .@sub_player += 4; bonus bSplashRange,1; } bonus bAspd,.@aspd; bonus bCritAtkRate,.@crit_dmg; bonus2 bSubRace,RC_Player_Human,.@sub_player; bonus2 bSubSkill,"NPC_CRITICALSLASH",100; } //9024:18832,{ bonus3 bAutoSpell,"BS_ADRENALINE",2,(GetPetRelationship >= 3)?15:10; } @@ -1048,7 +1048,7 @@ 19266:20813,{.@r = getequiprefinerycnt(EQI_GARMENT); bonus bVariableCastrate,-5*(.@r/2);} 19266:19139,{.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bDelayRate,-.@r;} 19272:4365,{ bonus bVariableCastrate,-100; bonus2 bSkillCooldown,"WL_TELEKINESIS_INTENSE",-120000; } -19299:4463,{ .@type = getiteminfo(getequipid(EQI_COMPOUND_ON),11); if (.@type == W_BOOK || .@type == W_STAFF || .@type == W_2HSTAFF) { bonus2 bMagicAddRace,RC_Player_Human, getequiprefinerycnt(EQI_HAND_R)*2; } } +19299:4463,{ .@type = getiteminfo(getequipid(EQI_COMPOUND_ON), II_VIEW); if (.@type == W_BOOK || .@type == W_STAFF || .@type == W_2HSTAFF) { bonus2 bMagicAddRace,RC_Player_Human, getequiprefinerycnt(EQI_HAND_R)*2; } } 19299:5966,{ .@a = readparam(bDex); bonus bMatk,10; bonus bVariableCastrate,-2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player_Human,2; if (.@a>=108) { bonus bMatk,20; bonus bVariableCastrate,-3; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player_Human,2; } if (.@a>=120) { bonus bMatk,30; bonus bVariableCastrate,-5; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player_Human,4; } } 19310:15250:20906:22173:28566,{ if(BaseLevel>=125){ bonus bBaseAtk,10; bonus bMatk,10; } if(BaseLevel>=130){ bonus bMaxHPrate,1; bonus bMaxSPrate,1; } autobonus "{}",20,100,BF_WEAPON,"{ heal 500,50; }"; autobonus "{}",20,100,BF_MAGIC,"{ heal 250,100; }"; } 19326:4187,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bExpAddRace,RC_DEMON,5; if (.@r>=6) bonus2 bExpAddRace,RC_DEMON,5; if (.@r>=8) bonus2 bExpAddRace,RC_DEMON,5; } diff --git a/db/re/item_db_equip.yml b/db/re/item_db_equip.yml index c3a6224a90..6afdd4a6e2 100644 --- a/db/re/item_db_equip.yml +++ b/db/re/item_db_equip.yml @@ -70655,7 +70655,7 @@ Body: } if (BaseClass == Job_Archer) { bonus bDex,3; - if (getiteminfo(getequipid(EQI_HAND_R),11) == W_BOW) + if (getiteminfo(getequipid(EQI_HAND_R), II_VIEW) == W_BOW) bonus bLongAtkRate,10; } - Id: 18571 @@ -72834,7 +72834,7 @@ Body: bonus bInt,3; bonus bDex,2; bonus bLuk,1; - if (getiteminfo(getequipid(EQI_HAND_R),11) == W_BOOK) + if (getiteminfo(getequipid(EQI_HAND_R), II_VIEW) == W_BOOK) bonus bVariableCastrate,-3; - Id: 18702 AegisName: Shaving_Cream diff --git a/db/re/item_db_etc.yml b/db/re/item_db_etc.yml index 1216108ecf..35027c55d0 100644 --- a/db/re/item_db_etc.yml +++ b/db/re/item_db_etc.yml @@ -8685,7 +8685,7 @@ Body: BuyingStore: true DropEffect: CLIENT Script: | - .@i = getiteminfo(getequipid(EQI_HAND_R),11); + .@i = getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW); if (.@i == W_1HSWORD || .@i == W_2HSWORD) { bonus bHit,5; bonus bCritical,5; @@ -8703,7 +8703,7 @@ Body: BuyingStore: true DropEffect: CLIENT Script: | - if (getiteminfo(getequipid(EQI_HAND_R),11) == W_BOW) { + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_BOW) { bonus bHit,5; bonus bCritical,5; bonus2 bSkillAtk,"AC_SHOWER",50; @@ -8904,7 +8904,7 @@ Body: BuyingStore: true DropEffect: CLIENT Script: | - .@i = getiteminfo(getequipid(EQI_HAND_R),11); + .@i = getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW); if (.@i == W_STAFF || .@i == W_2HSTAFF) { bonus bInt,1; bonus2 bIgnoreMdefClassRate,Class_Normal,2; @@ -9275,7 +9275,7 @@ Body: DropEffect: CLIENT Script: | bonus bBaseAtk,10; - if (getiteminfo(getequipid(EQI_HAND_R),11) == W_2HSWORD) { + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSWORD) { .@r = getrefine(); if (.@r>=10) { bonus bAspd,1; @@ -9297,7 +9297,7 @@ Body: DropEffect: CLIENT Script: | bonus bLongAtkRate,3; - if (getiteminfo(getequipid(EQI_HAND_R),11) == W_BOW) { + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_BOW) { .@r = getrefine(); if (.@r>=10) { bonus bAspd,1; @@ -10564,7 +10564,7 @@ Body: BuyingStore: true DropEffect: CLIENT Script: | - if (getiteminfo(getequipid(EQI_HAND_R),11) == W_BOW) { + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_BOW) { bonus2 bSkillAtk,"RA_ARROWSTORM",50; bonus bCriticalLong,25+10*(getequiprefinerycnt(EQI_HAND_R)/4); bonus bHit,5; @@ -10898,7 +10898,7 @@ Body: BuyingStore: true DropEffect: CLIENT Script: | - .@i = getiteminfo(getequipid(EQI_HAND_R),11); + .@i = getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW); if (.@i == W_1HSWORD || .@i == W_2HSWORD) { bonus bBaseAtk,100; } @@ -10915,7 +10915,7 @@ Body: DropEffect: CLIENT Script: | bonus bBaseAtk,10; - if (getiteminfo(getequipid(EQI_HAND_R),11) == W_DAGGER) { + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_DAGGER) { .@r = getrefine(); if (.@r>=10) { bonus bAspd,1; @@ -10979,7 +10979,7 @@ Body: BuyingStore: true DropEffect: CLIENT Script: | - if (getiteminfo(getequipid(EQI_HAND_R),11) == W_MACE) { + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_MACE) { bonus bBaseAtk,20; bonus bCritical,10; } @@ -11408,7 +11408,7 @@ Body: Script: | bonus bBaseAtk,5; bonus bMatk,5; - if (getiteminfo(getequipid(EQI_HAND_R),11) == W_BOOK) { + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_BOOK) { .@r = getrefine(); if (.@r>=10) { bonus bBaseAtk,20; @@ -36675,7 +36675,7 @@ Body: Flags: DropEffect: CLIENT Script: | - if (getiteminfo(getequipid(EQI_COMPOUND_ON),11) == W_BOW) { + if (getiteminfo(getequipid(EQI_COMPOUND_ON), ITEMINFO_VIEW) == W_BOW) { bonus3 bAutoSpell,"AC_DOUBLE",5,30; if (getrefine() >= 10) { bonus2 bWeaponDamageRate,W_BOW,20; @@ -36938,7 +36938,7 @@ Body: Flags: DropEffect: CLIENT Script: | - .@type = getiteminfo(getequipid(EQI_COMPOUND_ON),11); + .@type = getiteminfo(getequipid(EQI_COMPOUND_ON), ITEMINFO_VIEW); if (.@type == W_WHIP || .@type == W_MUSICAL || .@type == W_BOOK || .@type == W_2HSWORD || .@type == W_2HSPEAR) { .@r = getrefine(); bonus bCritical,5; @@ -37130,7 +37130,7 @@ Body: Flags: DropEffect: CLIENT Script: | - .@type = getiteminfo(getequipid(EQI_COMPOUND_ON),11); + .@type = getiteminfo(getequipid(EQI_COMPOUND_ON), ITEMINFO_VIEW); .@r = getrefine(); if (.@type == 17 || .@type == 18 || .@type == 21) { bonus bLongAtkRate,5+.@r+(.@r >= 10 ? 5 : 0); @@ -37357,7 +37357,7 @@ Body: Script: | .@atk = 5; .@r = getrefine(); - if (getiteminfo(getequipid(EQI_HAND_R),11) == W_SPEAR && .@r >= 10) { + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_SPEAR && .@r >= 10) { .@atk += 20; if (.@r >= 14) { .@atk += 20; @@ -37403,7 +37403,7 @@ Body: DropEffect: CLIENT Script: | .@bonus = 5; - .@type = getiteminfo(getequipid(EQI_COMPOUND_ON),11); + .@type = getiteminfo(getequipid(EQI_COMPOUND_ON), ITEMINFO_VIEW); if (.@type == W_DAGGER) { .@r = getrefine(); if (.@r>=10) { @@ -37755,7 +37755,7 @@ Body: .@a = 5; .@b = 10; } - if (getiteminfo(getequipid(EQI_HAND_R),11) == W_MUSICAL || getiteminfo(getequipid(EQI_HAND_R),11) == W_WHIP) { + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_MUSICAL || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_WHIP) { skill "BA_POEMBRAGI2",.@a; } bonus bFlee,(readparam(bVit)>=110) ? (.@b*2) : .@b; @@ -37859,13 +37859,13 @@ Body: DropEffect: CLIENT Script: | if (getrefine()<15) { - if (getiteminfo(getequipid(EQI_HAND_R),11) == W_MUSICAL || getiteminfo(getequipid(EQI_HAND_R),11) == W_WHIP) { + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_MUSICAL || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_WHIP) { skill "DC_FORTUNEKISS2",5; } bonus bFlee,(readparam(bVit)>=110) ? 20 : 10; } else { - if (getiteminfo(getequipid(EQI_HAND_R),11) == W_MUSICAL || getiteminfo(getequipid(EQI_HAND_R),11) == W_WHIP) { + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_MUSICAL || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_WHIP) { skill "DC_FORTUNEKISS2",7; } bonus bFlee,(readparam(bVit)>=110) ? 30 : 15; @@ -37881,12 +37881,12 @@ Body: DropEffect: CLIENT Script: | if (getrefine()<15) { - if (getiteminfo(getequipid(EQI_HAND_R),11) == W_1HSWORD || getiteminfo(getequipid(EQI_HAND_R),11) == W_2HSWORD) { + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_1HSWORD || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSWORD) { bonus bBaseAtk,50; } } else { - if (getiteminfo(getequipid(EQI_HAND_R),11) == W_1HSWORD || getiteminfo(getequipid(EQI_HAND_R),11) == W_2HSWORD) { + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_1HSWORD || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSWORD) { bonus bBaseAtk,75; } } @@ -38151,7 +38151,7 @@ Body: Flags: DropEffect: CLIENT Script: | - .@rate = 10 + (getiteminfo(getequipid(EQI_HAND_R),11) == W_BOOK ? 20 : 0) + (getrefine() >= 14 ? 20 : 0); + .@rate = 10 + (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_BOOK ? 20 : 0) + (getrefine() >= 14 ? 20 : 0); bonus2 bSkillAtk,"MG_FIREBOLT",.@rate; bonus2 bSkillAtk,"MG_COLDBOLT",.@rate; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",.@rate; @@ -38465,7 +38465,7 @@ Body: Flags: DropEffect: CLIENT Script: | - if (getiteminfo(getequipid(EQI_COMPOUND_ON),11) == W_REVOLVER) { + if (getiteminfo(getequipid(EQI_COMPOUND_ON), ITEMINFO_VIEW) == W_REVOLVER) { .@r = getrefine(); bonus bHit,20; bonus bLongAtkRate,(5+.@r); @@ -38484,7 +38484,7 @@ Body: Flags: DropEffect: CLIENT Script: | - if (getiteminfo(getequipid(EQI_COMPOUND_ON),11) == W_GATLING) { + if (getiteminfo(getequipid(EQI_COMPOUND_ON), ITEMINFO_VIEW) == W_GATLING) { .@r = getrefine(); bonus bHit,20; bonus bLongAtkRate,(5+.@r); @@ -38561,7 +38561,7 @@ Body: Flags: DropEffect: CLIENT Script: | - if (getiteminfo(getequipid(EQI_COMPOUND_ON),11) == W_KNUCKLE) { + if (getiteminfo(getequipid(EQI_COMPOUND_ON), ITEMINFO_VIEW) == W_KNUCKLE) { .@r = getrefine(); bonus bHit,20; bonus bBaseAtk,15; @@ -38593,7 +38593,7 @@ Body: Flags: DropEffect: CLIENT Script: | - if (getiteminfo(getequipid(EQI_COMPOUND_ON),11) == W_KATAR) { + if (getiteminfo(getequipid(EQI_COMPOUND_ON), ITEMINFO_VIEW) == W_KATAR) { .@r = getrefine(); bonus bCritical,7; bonus bBaseAtk,15; @@ -42586,7 +42586,7 @@ Body: DropEffect: CLIENT Script: | .@r = getequiprefinerycnt(EQI_HAND_R); - if (getiteminfo(getequipid(EQI_HAND_R),11) == W_STAFF || getiteminfo(getequipid(EQI_HAND_R),11) == W_2HSTAFF) { + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_STAFF || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSTAFF) { bonus2 bMagicAtkEle,Ele_Ghost,10; } if (.@r>=10) { @@ -42607,7 +42607,7 @@ Body: DropEffect: CLIENT Script: | .@r = getequiprefinerycnt(EQI_HAND_R); - if (getiteminfo(getequipid(EQI_HAND_R),11) == W_STAFF || getiteminfo(getequipid(EQI_HAND_R),11) == W_2HSTAFF) { + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_STAFF || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSTAFF) { bonus2 bMagicAtkEle,Ele_Wind,10; } if (.@r>=10) { @@ -42628,7 +42628,7 @@ Body: DropEffect: CLIENT Script: | .@r = getequiprefinerycnt(EQI_HAND_R); - if (getiteminfo(getequipid(EQI_HAND_R),11) == W_STAFF || getiteminfo(getequipid(EQI_HAND_R),11) == W_2HSTAFF) { + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_STAFF || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSTAFF) { bonus2 bMagicAtkEle,Ele_Holy,10; } if (.@r>=10) { @@ -42880,7 +42880,7 @@ Body: BuyingStore: true DropEffect: CLIENT Script: | - if (getiteminfo(getequipid(EQI_HAND_R),11) == W_1HSPEAR || getiteminfo(getequipid(EQI_HAND_R),11) == W_2HSPEAR) { + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_1HSPEAR || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSPEAR) { bonus bLongAtkRate,10; } bonus bLongAtkRate,2*(getrefine()/2); @@ -42940,7 +42940,7 @@ Body: DropEffect: CLIENT Script: | .@r = getrefine(); - if (getiteminfo(getequipid(EQI_HAND_R),11) == W_2HSWORD) { + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSWORD) { bonus bShortAtkRate,10; } bonus bShortAtkRate,.@r; @@ -42975,7 +42975,7 @@ Body: DropEffect: CLIENT Script: | .@r = getrefine(); - if (getiteminfo(getequipid(EQI_HAND_R),11) == W_BOOK) { + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_BOOK) { bonus2 bAddClass,Class_All,5; bonus bHit,20; } @@ -43071,7 +43071,7 @@ Body: BuyingStore: true DropEffect: CLIENT Script: | - if (getiteminfo(getequipid(EQI_HAND_R),11) == W_2HSWORD) { + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSWORD) { bonus bCritAtkRate,20; } bonus bCritAtkRate,2*(getrefine()/2); @@ -43102,7 +43102,7 @@ Body: DropEffect: CLIENT Script: | .@r = getrefine(); - if (getiteminfo(getequipid(EQI_HAND_R),11) == W_MUSICAL || getiteminfo(getequipid(EQI_HAND_R),11) == W_WHIP) { + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_MUSICAL || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_WHIP) { bonus bMatk,20; } if (.@r>=10) { @@ -43265,7 +43265,7 @@ Body: DropEffect: CLIENT Script: | .@r = getequiprefinerycnt(EQI_HAND_R); - if (getiteminfo(getequipid(EQI_HAND_R),11) == W_STAFF || getiteminfo(getequipid(EQI_HAND_R),11) == W_2HSTAFF) { + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_STAFF || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSTAFF) { bonus2 bMagicAtkEle,Ele_Fire,10; } if (.@r>=10) { @@ -43396,7 +43396,7 @@ Body: DropEffect: CLIENT Script: | .@r = getequiprefinerycnt(EQI_HAND_R); - if (getiteminfo(getequipid(EQI_HAND_R),11) == W_STAFF || getiteminfo(getequipid(EQI_HAND_R),11) == W_2HSTAFF) { + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_STAFF || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSTAFF) { bonus2 bMagicAtkEle,Ele_Neutral,10; } if (.@r>=10) { @@ -43551,7 +43551,7 @@ Body: DropEffect: CLIENT Script: | .@r = getequiprefinerycnt(EQI_HAND_R); - if (getiteminfo(getequipid(EQI_HAND_R),11) == W_STAFF || getiteminfo(getequipid(EQI_HAND_R),11) == W_2HSTAFF) { + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_STAFF || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSTAFF) { bonus2 bMagicAtkEle,Ele_Water,10; } if (.@r>=10) { @@ -43934,7 +43934,7 @@ Body: DropEffect: CLIENT Script: | .@val = 15; - if (getiteminfo(getequipid(EQI_HAND_R),11) == W_BOOK) { + if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_BOOK) { .@val += 20; } if (getrefine()>=14) { diff --git a/db/re/item_db_usable.yml b/db/re/item_db_usable.yml index 2b3e312591..04ff0e52d7 100644 --- a/db/re/item_db_usable.yml +++ b/db/re/item_db_usable.yml @@ -6165,7 +6165,7 @@ Body: NoMail: true NoAuction: true Script: | - .@type = getiteminfo(getequipid(EQI_HAND_R),11); + .@type = getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW); if (.@type == W_1HAXE || .@type == W_2HAXE || .@type == W_MACE) { skilleffect "BS_ADRENALINE",0; sc_start SC_ADRENALINE,150000,5; diff --git a/doc/sample/getiteminfo.txt b/doc/sample/getiteminfo.txt index ad8d841aa4..6c507f5f1c 100644 --- a/doc/sample/getiteminfo.txt +++ b/doc/sample/getiteminfo.txt @@ -9,15 +9,32 @@ //============================================================ prontera,156,179,6 script test_getiteminfo 117,{ - mes "Please enter an item ID."; - input .@value; + switch( select( "item ID", "aegis item name", "english item name" ) ) { + case 1: + mes "Please enter an item ID."; + input .@value; - // This line uses an INTERNAL function of your client to show item name by its ID! - // ^nItemID^XXXX -> Item Name - mes "Item ID: " + .@value + " ^nItemID^" + .@value; + // This line uses an INTERNAL function of your client to show item name by its ID! + // ^nItemID^XXXX -> Item Name + mes "Item ID: " + .@value + " ^nItemID^" + .@value; + mes "Current item info:"; + for(.@id = 0; .@id <= 18; .@id++) + mes " getiteminfo(" + .@value + "," + .@id + ") = " + getiteminfo(.@value,.@id); + close; + case 2: + mes "Please enter an english item name."; + input .@value$; + mes "english item name: " + .@value$; + break; + case 3: + mes "Please enter an aegis item name."; + input .@value$; + mes "aegis item name: " + .@value$; + break; + } mes "Current item info:"; - for(.@id = 0; .@id <= 16; .@id++) - mes " getiteminfo(" + .@value + "," + .@id + ") = " + getiteminfo(.@value,.@id); + for(.@id = 0; .@id <= 18; .@id++) + mes " getiteminfo(" + .@value$ + "," + .@id + ") = " + getiteminfo(.@value$,.@id); close; } diff --git a/doc/script_commands.txt b/doc/script_commands.txt index e10df93dd1..4773516910 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -2705,10 +2705,11 @@ See 'getequipid' for a full list of valid equipment slots. --------------------------------------- *getitemname() +*getitemname() Given the database ID number of an item, this function will return the text -stored in the 'japanese name' field (which, in rAthena, stores an English name -the players would normally see on screen.) +stored in the 'Name' field in item_db_*.yml for text version +or 'name_english' field for SQL version. --------------------------------------- @@ -2995,32 +2996,36 @@ Example: --------------------------------------- *getiteminfo(,) +*getiteminfo(,) +*getiteminfo(,) This function will look up the item with the specified ID number in the database and return the info set by TYPE argument. -It will return -1 if there is no such item. +It will return -1 if there is no such item or "" if the aegis item name is requested. Valid types are: - 0 - Buy Price - 1 - Sell Price - 2 - Type - 3 - maxchance (max drop chance of this item, e.g. 1 = 0.01%) - if = 0, then monsters don't drop it at all (rare or a quest item) - if = 10000, then this item is sold in NPC shops only - 4 - Gender - 5 - Loc - 6 - Weight - 7 - ATK - 8 - DEF - 9 - Range - 10 - Slot - 11 - View - 12 - eLV - 13 - wLV - 14 - SpriteID from 'db/item_avail.txt' - 15 - eLVMax - 16 - matk if RENEWAL is defined - + ITEMINFO_BUY (0) - Buy Price + ITEMINFO_SELL (1) - Sell Price + ITEMINFO_TYPE (2) - Type + ITEMINFO_MAXCHANCE (3) - maxchance (max drop chance of this item, e.g. 1 = 0.01%) + if = 0, then monsters don't drop it at all (rare or a quest item) + if = 10000, then this item is sold in NPC shops only + ITEMINFO_GENDER (4) - Gender + ITEMINFO_LOCATIONS (5) - Location(s) + ITEMINFO_WEIGHT (6) - Weight + ITEMINFO_ATTACK (7) - ATK + ITEMINFO_DEFENSE (8) - DEF + ITEMINFO_RANGE (9) - Range + ITEMINFO_SLOT (10) - Slot + ITEMINFO_VIEW (11) - View + ITEMINFO_EQUIPLEVELMIN (12) - equipment LV + ITEMINFO_WEAPONLEVEL (13) - weapon LV + ITEMINFO_ALIASNAME (14) - AliasName + ITEMINFO_EQUIPLEVELMAX (15) - equipment LV Max + ITEMINFO_MAGICATTACK (16) - matk if RENEWAL is defined + ITEMINFO_ID (17) - item ID + ITEMINFO_AEGISNAME (18) - aegis item name + See the sample in 'doc/sample/getiteminfo.txt'. --------------------------------------- @@ -5175,19 +5180,34 @@ The default setting, 'item_enabled_npc', is defined in 'conf/battle/items.conf'. *itemskill "",{,}; This command is meant for item scripts to replicate single-use skills in usable -items. It will not work properly if there is a visible dialog window or menu. +items. It will not work properly if there is a visible dialog window or menu or if the item is not type 'Delayconsume'. If the skill is self or auto-targeting, it will be used immediately; otherwise a target cursor is shown. If parameter is set to true, the skill's requirements will be checked. By default, the requirements for item skills are not checked, and therefore the default value is false. -// When Anodyne is used, it will cast Endure (8), Level 1, as if the actual -// skill has been used from skill tree. -605,Anodyne,Anodyne,11,2000,0,100,,,,,10477567,2,,,,,{ itemskill 8,1; },{} +// When Anodyne is used, it will cast Endure (8), Level 1, as if the actual skill has been used from skill tree. + - Id: 605 + AegisName: Anodyne + Name: Anodyne + Type: Delayconsume + Buy: 2000 + Weight: 100 + Flags: + BuyingStore: true + Script: | + itemskill "SM_ENDURE",1; // When Sienna_Execrate_Scroll_1_5 is used, it will cast Sienna Execrate Level 5 and consume 2 Red_Gemstones. -23194,Sienna_Execrate_Scroll_1_5,Level 5 Sienna Execrate,11,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "WL_SIENNAEXECRATE",5,true; },{},{} + - Id: 23194 + AegisName: Sienna_Execrate_Scroll_1_5 + Name: Level 5 Sienna Execrate + Type: Delayconsume + Buy: 10 + Weight: 10 + Script: | + itemskill "WL_SIENNAEXECRATE",5,true; --------------------------------------- @@ -6020,8 +6040,16 @@ Types: Status_icon: See "Status Icon" section in 'src/map/script_constants.hpp'. Default is SI_BLANK (-1). Example: - // Apple gives you +5 Str bonus for 1 minute when it's consumed. - 512,Apple,Apple,0,15,,20,,,,,0xFFFFFFFF,63,2,,,,,,{ bonus_script "{ bonus bStr,5; }",60; },{},{} + - Id: 512 + AegisName: Apple + Name: Apple + Type: Healing + Buy: 15 + Weight: 20 + Flags: + BuyingStore: true + Script: | + bonus_script "{ bonus bStr,5; }",60; --------------------------------------- @@ -8597,22 +8625,34 @@ Example: --------------------------------------- *setiteminfo(,,) +*setiteminfo(,,) This function will set some value of an item. Returns the new value on success, or -1 on fail (item_id not found or invalid type). Valid types are: - 0 - Buy Price; 1 - Sell Price; 2 - Item Type; - 3 - maxchance (Max drop chance of this item e.g. 1 = 0.01% , etc.. - if = 0, then monsters don't drop it at all (rare or a quest item) - if = 10000, then this item is sold in NPC shops only - 4 - sex; 5 - equip; 6 - weight; 7 - atk; 8 - def; 9 - range; - 10 - slot; 11 - look; 12 - elv; 13 - wlv; 14 - view id - 15 - eLVMax - 16 - matk if RENEWAL is defined + ITEMINFO_BUY (0) - Buy Price + ITEMINFO_SELL (1) - Sell Price + ITEMINFO_TYPE (2) - Type + ITEMINFO_MAXCHANCE (3) - maxchance (max drop chance of this item, e.g. 1 = 0.01%) + if = 0, then monsters don't drop it at all (rare or a quest item) + if = 10000, then this item is sold in NPC shops only + ITEMINFO_GENDER (4) - Gender + ITEMINFO_LOCATIONS (5) - Location(s) + ITEMINFO_WEIGHT (6) - Weight + ITEMINFO_ATTACK (7) - ATK + ITEMINFO_DEFENSE (8) - DEF + ITEMINFO_RANGE (9) - Range + ITEMINFO_SLOT (10) - Slot + ITEMINFO_VIEW (11) - View + ITEMINFO_EQUIPLEVELMIN (12) - equipment LV + ITEMINFO_WEAPONLEVEL (13) - weapon LV + ITEMINFO_ALIASNAME (14) - AliasName + ITEMINFO_EQUIPLEVELMAX (15) - equipment LV Max + ITEMINFO_MAGICATTACK (16) - matk if RENEWAL is defined Example: - setiteminfo 7049,6,9990; // Stone now weighs 999.0 + setiteminfo 7049,ITEMINFO_WEIGHT,9990; // Stone now weighs 999.0 --------------------------------------- diff --git a/npc/custom/etc/autopot.txt b/npc/custom/etc/autopot.txt index 62ce3a64f3..30afa532d9 100644 --- a/npc/custom/etc/autopot.txt +++ b/npc/custom/etc/autopot.txt @@ -68,7 +68,7 @@ L_Start: message strcharinfo(0), "'" + getitemname(.@potion) + "' is black listed and cannot be used."; end; } - if (BaseLevel < getiteminfo(.@potion,12)) { + if (BaseLevel < getiteminfo(.@potion, ITEMINFO_EQUIPLEVELMIN)) { message strcharinfo(0), "Your base level is too low to use '" + getitemname(.@potion) + "'."; end; } @@ -116,9 +116,9 @@ OnCommand: if(.@command$[1] == "list"){ getinventorylist; for(.@i = 0;.@i < @inventorylist_count;.@i++){ - if (getiteminfo(@inventorylist_id[.@i],2) == IT_HEALING) { + if (getiteminfo(@inventorylist_id[.@i], ITEMINFO_TYPE) == IT_HEALING) { .@items[.@count] = @inventorylist_id[.@i]; - .@menu$ = .@menu$ + sprintf("~ ^0055FF%s^000000 (%dx)" + (inarray(.blackList[0],@inventorylist_id[.@i]) != -1? " ^364022Black Listed^000000":"") + (BaseLevel < getiteminfo(@inventorylist_id[.@i],12)? " ^E82C0CNeed Higher Level^000000":"") + ":", getitemname(@inventorylist_id[.@i]), countitem(@inventorylist_id[.@i])); + .@menu$ = .@menu$ + sprintf("~ ^0055FF%s^000000 (%dx)" + (inarray(.blackList[0],@inventorylist_id[.@i]) != -1? " ^364022Black Listed^000000":"") + (BaseLevel < getiteminfo(@inventorylist_id[.@i], ITEMINFO_EQUIPLEVELMIN)? " ^E82C0CNeed Higher Level^000000":"") + ":", getitemname(@inventorylist_id[.@i]), countitem(@inventorylist_id[.@i])); .@count++; } } diff --git a/npc/custom/item_signer.txt b/npc/custom/item_signer.txt index 429e04ee1e..d3c704186c 100644 --- a/npc/custom/item_signer.txt +++ b/npc/custom/item_signer.txt @@ -80,7 +80,7 @@ prt_in,24,61,7 script Perchik 47,{ emotion ET_SCRATCH; close; } - if (getiteminfo(.@id,10)) { + if (getiteminfo(.@id, ITEMINFO_SLOT)) { mes "Sorry, I don't sign slotted items."; emotion ET_SORRY; close; diff --git a/npc/custom/quests/quest_shop.txt b/npc/custom/quests/quest_shop.txt index 2c36c64602..4159b60881 100644 --- a/npc/custom/quests/quest_shop.txt +++ b/npc/custom/quests/quest_shop.txt @@ -146,7 +146,7 @@ OnBuyItem: if (.@q[6]) for(set .@i,6; .@i "+Chk(countitem(.@q[.@i]),.@q[.@i+1]*.@q[1])+((.ShowID)?"{"+.@q[.@i]+"} ":"")+Slot(.@q[.@i])+" ("+countitem(.@q[.@i])+"/"+(.@q[.@i+1]*.@q[1])+")^000000"; next; - setarray @qe[1], getiteminfo(.@q[0],5), getiteminfo(.@q[0],11); + setarray @qe[1], getiteminfo(.@q[0], ITEMINFO_LOCATIONS), getiteminfo(.@q[0], ITEMINFO_VIEW); if (@qe[2] > 0 && ((@qe[1] & EQP_HEAD_LOW) || (@qe[1] & EQP_HEAD_TOP) || (@qe[1] & EQP_HEAD_MID) || (@qe[1] & EQP_COSTUME_HEAD_TOP) || (@qe[1] & EQP_COSTUME_HEAD_MID) || (@qe[1] & EQP_COSTUME_HEAD_LOW) || (@qe[1] & EQP_GARMENT) || (@qe[1] & EQP_COSTUME_GARMENT))) set .@preview,1; addtimer 1000, strnpcinfo(0)+"::OnEnd"; @@ -160,7 +160,7 @@ OnBuyItem: } if (!checkweight(.@q[0],.@q[2])) { mes "[Quest Shop]"; - mes "^FF0000You need "+(((.@q[2]*getiteminfo(.@q[0],6))+Weight-MaxWeight)/10)+" additional weight capacity to complete this trade.^000000"; + mes "^FF0000You need "+(((.@q[2]*getiteminfo(.@q[0], ITEMINFO_WEIGHT))+Weight-MaxWeight)/10)+" additional weight capacity to complete this trade.^000000"; close; } if (.@q[4]) set Zeny, Zeny-(.@q[4]*.@q[1]); @@ -223,7 +223,7 @@ function Slot { set .@s$,getitemname(getarg(0)); switch(.ShowSlot) { case 1: if (!getitemslots(getarg(0))) return .@s$; - case 2: if (getiteminfo(getarg(0),2) == 4 || getiteminfo(getarg(0),2) == 5) return .@s$+" ["+getitemslots(getarg(0))+"]"; + case 2: if (getiteminfo(getarg(0), ITEMINFO_TYPE) == 4 || getiteminfo(getarg(0), ITEMINFO_TYPE) == 5) return .@s$+" ["+getitemslots(getarg(0))+"]"; default: return .@s$; } } diff --git a/npc/events/RWC_2012.txt b/npc/events/RWC_2012.txt index f9be96dc05..2e543f5c43 100644 --- a/npc/events/RWC_2012.txt +++ b/npc/events/RWC_2012.txt @@ -327,7 +327,7 @@ prontera,147,59,3 script Goldberg#pron 878,{ delequip .@part; // GetNonSlotItemSock2 .@equip_refine .@equip_id .@equip_card[0] .@equip_card[1] .@equip_card[2] .@equip_card[3] - for ( .@i = getiteminfo(.@equip_id,10); .@i < MAX_SLOTS; .@i++ ) { + for ( .@i = getiteminfo(.@equip_id, ITEMINFO_SLOT); .@i < MAX_SLOTS; .@i++ ) { if (callfunc("F_IsCharm",.@equip_card[.@i]) == true) .@equip_card[.@i] = 0;// Armor Enchant System } diff --git a/npc/merchants/socket_enchant.txt b/npc/merchants/socket_enchant.txt index 085b92342e..44043e307a 100644 --- a/npc/merchants/socket_enchant.txt +++ b/npc/merchants/socket_enchant.txt @@ -259,7 +259,7 @@ function script Func_Socket { mes "Ah, and don't forget to bring that "+ getitemname(.@item_id) +"!"; next; mes "[Seiyablem]"; - if (getiteminfo(.@item_id,5) & EQP_HAND_R) // weapon + if (getiteminfo(.@item_id, ITEMINFO_LOCATIONS) & EQP_HAND_R) // weapon { mes "I can try to add a slot now if you have the required items and zeny."; mes "However, you should know that there's a chance that I might fail."; diff --git a/npc/merchants/socket_enchant2.txt b/npc/merchants/socket_enchant2.txt index 4e6c33ac19..740ce5338f 100644 --- a/npc/merchants/socket_enchant2.txt +++ b/npc/merchants/socket_enchant2.txt @@ -410,8 +410,8 @@ function script Func_Socket2 { mes "[Leablem]"; mes "Did you already bring all of them?"; mes "For your information, if you fail to create a slot,"; - mes "you will lose all the item requirement as well as the target "+ ((getiteminfo(.@item_id,5)&EQP_HAND_R) ? "weapon" : "armor") +"."; - mes "Also remember, if the "+ ((getiteminfo(.@item_id,5)&EQP_HAND_R) ? "weapon" : "armor") +" has been upgraded, and has been inserted with a card,"; + mes "you will lose all the item requirement as well as the target "+ ((getiteminfo(.@item_id, ITEMINFO_LOCATIONS)&EQP_HAND_R) ? "weapon" : "armor") +"."; + mes "Also remember, if the "+ ((getiteminfo(.@item_id, ITEMINFO_LOCATIONS)&EQP_HAND_R) ? "weapon" : "armor") +" has been upgraded, and has been inserted with a card,"; mes "you will lose them even if you succeed in creating a slot."; next; switch(select("Ask for slot creation.:Try next time.")) diff --git a/npc/other/Global_Functions.txt b/npc/other/Global_Functions.txt index 5c12d34311..813ba3033c 100644 --- a/npc/other/Global_Functions.txt +++ b/npc/other/Global_Functions.txt @@ -260,7 +260,7 @@ function script F_Load2Skills { // -- callfunc "F_GetArmorType", ////////////////////////////////////////////////////////////////////////////////// function script F_GetWeaponType { - switch(getiteminfo(getarg(0),11)) { + switch(getiteminfo(getarg(0), ITEMINFO_VIEW)) { case 1: return "Dagger"; break; case 2: return "One-handed Sword"; break; case 3: return "Two-handed Sword"; break; @@ -288,7 +288,7 @@ function script F_GetWeaponType { end; } function script F_GetArmorType { - switch(getiteminfo(getarg(0),5)) { + switch(getiteminfo(getarg(0), ITEMINFO_LOCATIONS)) { case EQP_HEAD_LOW: return "Lower Headgear"; case EQP_HAND_R: diff --git a/npc/other/monster_race.txt b/npc/other/monster_race.txt index e85df3a518..557c4e6ad3 100644 --- a/npc/other/monster_race.txt +++ b/npc/other/monster_race.txt @@ -2558,7 +2558,7 @@ S_BonusReward: mes "me a reward later?"; next; mes "[Ei'felle]"; - if (!getiteminfo(.@arg1,13)) { //use item level to determine if the item is armor (no weapon level) + if (!getiteminfo(.@arg1, ITEMINFO_WEAPONLEVEL)) { //use item level to determine if the item is armor (no weapon level) mes "Of course, of course."; mes "Remember, if you donate"; mes "more medals to me, then"; diff --git a/npc/quests/cooking_quest.txt b/npc/quests/cooking_quest.txt index fdc2a60d18..6701ac0e40 100644 --- a/npc/quests/cooking_quest.txt +++ b/npc/quests/cooking_quest.txt @@ -2063,8 +2063,8 @@ L_End: S_SellSets: .@item_id = getarg(0); - .@item_cost = getiteminfo(.@item_id,0); - .@item_weight = getiteminfo(.@item_id,6); + .@item_cost = getiteminfo(.@item_id, ITEMINFO_BUY); + .@item_weight = getiteminfo(.@item_id, ITEMINFO_WEIGHT); mes "[Madeleine Chu]"; mes "How many "+ (.@item_id == 12125 ? "Outdoor":"Indoor"); mes "Cooking Kits would"; diff --git a/npc/re/merchants/coin_exchange.txt b/npc/re/merchants/coin_exchange.txt index 43f6b9d106..95f5ae5ca6 100644 --- a/npc/re/merchants/coin_exchange.txt +++ b/npc/re/merchants/coin_exchange.txt @@ -552,7 +552,7 @@ function script F_mal_coin { mes "I'm sorry, you need more "+.@str$+"."; close; } - if (MaxWeight - Weight < getiteminfo(getarg(3),6)) { + if (MaxWeight - Weight < getiteminfo(getarg(3), ITEMINFO_WEIGHT)) { mes .@npc_name$; mes "Sorry, you've purchased too many."; mes "You need to make more space in your inventory. Please come back later."; diff --git a/npc/re/merchants/enchan_mal.txt b/npc/re/merchants/enchan_mal.txt index 81cb541a85..fc3edd1ea8 100644 --- a/npc/re/merchants/enchan_mal.txt +++ b/npc/re/merchants/enchan_mal.txt @@ -69,7 +69,7 @@ malangdo,213,167,4 script Mayomayo#mal 555,{ close; } @mal_equip_id = getequipid(EQI_HAND_R); - .@equip_type = getiteminfo(@mal_equip_id,11); + .@equip_type = getiteminfo(@mal_equip_id, ITEMINFO_VIEW); // callsub L_Socket,,<4-x enchants possible>; switch(.@equip_type) { // Check weapon type first to speed up the checks. @@ -675,7 +675,7 @@ L_Socket: delequip EQI_HAND_R; // GetNonSlotItemSock2 .@equip_refine .@equip_id .@equip_card[0] .@equip_card[1] .@equip_card[2] .@equip_card[3] - for ( .@i = getiteminfo(.@equip_id,10); .@i < MAX_SLOTS; .@i++ ) { + for ( .@i = getiteminfo(.@equip_id, ITEMINFO_SLOT); .@i < MAX_SLOTS; .@i++ ) { if (callfunc("F_IsCharm",.@equip_card[.@i]) == true) .@equip_card[.@i] = 0;// Armor Enchant System } diff --git a/npc/re/merchants/enchan_mora.txt b/npc/re/merchants/enchan_mora.txt index 8795786eae..0d302f73f7 100644 --- a/npc/re/merchants/enchan_mora.txt +++ b/npc/re/merchants/enchan_mora.txt @@ -1155,7 +1155,7 @@ L_Socket: delequip .@part; // GetNonSlotItemSock2 .@equip_refine .@equip_id .@equip_card[0] .@equip_card[1] .@equip_card[2] .@equip_card[3] - for ( .@i = getiteminfo(.@equip_id,10); .@i < MAX_SLOTS; .@i++ ) { + for ( .@i = getiteminfo(.@equip_id, ITEMINFO_SLOT); .@i < MAX_SLOTS; .@i++ ) { if (callfunc("F_IsCharm",.@equip_card[.@i]) == true) .@equip_card[.@i] = 0;// Armor Enchant System } diff --git a/npc/re/merchants/malangdo_costume.txt b/npc/re/merchants/malangdo_costume.txt index 9cb8cfa6c0..8006a1ecaf 100644 --- a/npc/re/merchants/malangdo_costume.txt +++ b/npc/re/merchants/malangdo_costume.txt @@ -456,12 +456,12 @@ mal_in01,20,124,5 script Designer Heidam#eventhat 4_CAT_SAILOR5,{ while(1) { for ( .@i = 0; .@i < 18; ++.@i ) { - if (getiteminfo(.@box_list[.@i], 2) == -1) // temporary check + if (getiteminfo(.@box_list[.@i], ITEMINFO_TYPE) == -1) // temporary check continue; .@size = getarraysize( getd(".@item_list_" + .@i) ); for ( .@h = 0; .@h < .@size; ++.@h ) { .@id = getd( ".@item_list_" + .@i + "[" + .@h + "]" ); - if (getiteminfo(.@id, 2) == -1) // temporary check + if (getiteminfo(.@id, ITEMINFO_TYPE) == -1) // temporary check continue; if (countitem(.@id) < 1) continue; @@ -1133,7 +1133,7 @@ mal_in01,22,113,3 script Aver De Dosh#cos_ect 4_WHITETIGER,{ close; } - .@location = getiteminfo(.@equip_id, 5); + .@location = getiteminfo(.@equip_id, ITEMINFO_LOCATIONS); .@equip_refine = getequiprefinerycnt(.@part); setarray .@card[0], getequipcardid(.@part, 0), getequipcardid(.@part, 1), getequipcardid(.@part, 2), getequipcardid(.@part, 3); diff --git a/npc/re/quests/eden/eden_tutorial.txt b/npc/re/quests/eden/eden_tutorial.txt index 255d551c5f..584f548723 100644 --- a/npc/re/quests/eden/eden_tutorial.txt +++ b/npc/re/quests/eden/eden_tutorial.txt @@ -152,7 +152,7 @@ moc_para01,34,178,3 script Tutorial Instructor 904,{ close; } else if (checkquest(9168) == 0 || checkquest(9168) == 1) { if (checkweight(607,1) == 0) { - if (MaxWeight - Weight < getiteminfo(607,6)) { + if (MaxWeight - Weight < getiteminfo(607, ITEMINFO_WEIGHT)) { mes "[Tutorial Instructor]"; mes "You seemed to be sluggish with a lot of items"; mes "in your inventory making you heavy..."; @@ -354,7 +354,7 @@ moc_para01,34,178,3 script Tutorial Instructor 904,{ } } if (checkweight(607,6) == 0) { - if (MaxWeight - Weight < getiteminfo(607,6)) { + if (MaxWeight - Weight < getiteminfo(607, ITEMINFO_WEIGHT)) { mes "[Tutorial Instructor]"; mes "Your inventory seems to be really full"; mes "with various stuff... Do you think"; @@ -573,7 +573,7 @@ moc_para01,34,178,3 script Tutorial Instructor 904,{ moc_para01,32,179,4 script Tutorial Goal 895,{ if (checkweight(608,7) == 0) { - if (MaxWeight - Weight < getiteminfo(608,7)) { + if (MaxWeight - Weight < getiteminfo(608, ITEMINFO_WEIGHT)) { mes "[Tutorial Goal]"; mes "You seem to be overweight with items. Go put some stuff away then come back."; close; diff --git a/npc/re/quests/quests_dewata.txt b/npc/re/quests/quests_dewata.txt index 360607e708..eb5e11d1ea 100644 --- a/npc/re/quests/quests_dewata.txt +++ b/npc/re/quests/quests_dewata.txt @@ -172,7 +172,7 @@ dew_in01,22,48,3 script Sage Kasyapa#dew 541,{ mes "Please, it would honor us if you would take it."; next; if (checkweight(6406,1) == 0) { - if (Weight + getiteminfo(6406,6) > MaxWeight) { + if (Weight + getiteminfo(6406, ITEMINFO_WEIGHT) > MaxWeight) { mes "[Sage Kasyapa]"; mes "You are carrying too much weight over the limit."; mes "I cannot get you your reward unless you reduce the amount of weighty items you are carrying."; diff --git a/sql-files/item_db_etc.sql b/sql-files/item_db_etc.sql index 19ee48b9a6..a571e44181 100644 --- a/sql-files/item_db_etc.sql +++ b/sql-files/item_db_etc.sql @@ -711,8 +711,8 @@ REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`wei REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4424,'Stapo_Card','Stapo Card','Card',20,10,true,true,true,'skill "TF_PICKSTONE",1;\nskill "TF_THROWSTONE",1;'); REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4425,'Atroce_Card','Atroce Card','Card',20,10,true,true,'bonus bBaseAtk,25;\nautobonus "{ bonus bAspdRate,100; }",5,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }";'); REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`script`) VALUES (4426,'Byorgue_Card','Byorgue Card','Card',20,10,true,true,'if (BaseJob == Job_Rogue) {\n bonus bMatkRate,10;\n bonus2 bAddClass,Class_All,10;\n}'); -REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4427,'Sword_Guardian_Card','Sword Guardian Card','Card',20,10,true,true,'if (getiteminfo(getequipid(EQI_HAND_R),11) == W_1HSWORD || getiteminfo(getequipid(EQI_HAND_R),11) == W_2HSWORD) {\n bonus bHit,5;\n bonus bCritical,5;\n bonus2 bSkillAtk,62,25;\n}'); -REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4428,'Bow_Guardian_Card','Bow Guardian Card','Card',20,10,true,true,'if (getiteminfo(getequipid(EQI_HAND_R),11) == W_BOW) {\n bonus bHit,5;\n bonus bCritical,5;\n bonus2 bSkillAtk,47,50;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4427,'Sword_Guardian_Card','Sword Guardian Card','Card',20,10,true,true,'if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_1HSWORD || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSWORD) {\n bonus bHit,5;\n bonus bCritical,5;\n bonus2 bSkillAtk,62,25;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4428,'Bow_Guardian_Card','Bow Guardian Card','Card',20,10,true,true,'if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_BOW) {\n bonus bHit,5;\n bonus bCritical,5;\n bonus2 bSkillAtk,47,50;\n}'); REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`script`) VALUES (4429,'Salamander_Card','Salamander Card','Card',20,10,true,true,'bonus2 bSkillAtk,"WZ_FIREPILLAR",40;\nbonus2 bSkillAtk,"WZ_METEOR",40;'); REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4430,'Ifrit_Card','Ifrit Card','Card',20,10,true,true,true,'bonus bBaseAtk,(JobLevel/10);\nbonus bCritical,(JobLevel/10);\nbonus bHit,(JobLevel/10);\nbonus3 bAutoSpellWhenHit,"NPC_EARTHQUAKE",2,10;'); REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`script`) VALUES (4431,'Kasa_Card','Kasa Card','Card',20,10,true,true,'bonus3 bAutoSpell,"MG_FIREBALL",5,20;\nbonus3 bAutoSpell,"MG_FIREBOLT",5,20;'); @@ -724,7 +724,7 @@ REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`wei REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`script`) VALUES (4437,'Hell_Poodle_Card','Hell Poodle Card','Card',20,10,true,true,true,'bonus bHit,1;\nbonus2 bAddItemHealRate,517,100;\nbonus3 bAddEff,Eff_Bleeding,50,ATF_SHORT;'); REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`script`) VALUES (4438,'Banshee_Card','Banshee Card','Card',20,10,true,true,true,true,'if (BaseClass == Job_Mage) {\n bonus bMaxSP,100;\n bonus bMaxHP,-100;\n bonus2 bSkillAtk,"MG_NAPALMBEAT",20;\n bonus2 bSkillAtk,"MG_SOULSTRIKE",20;\n bonus2 bSkillAtk,"HW_NAPALMVULCAN",20;\n}'); REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4439,'Flame_Skull_Card','Flame Skull Card','Card',20,10,true,true,'bonus2 bResEff,Eff_Blind,3000;\nbonus2 bResEff,Eff_Stun,3000;\nbonus2 bResEff,Eff_Curse,3000;\nbonus2 bResEff,Eff_Stone,3000;\nbonus2 bAddEffWhenHit,Eff_Blind,500;\nbonus2 bAddEffWhenHit,Eff_Stun,500;\nbonus2 bAddEffWhenHit,Eff_Curse,500;\nbonus2 bAddEffWhenHit,Eff_Stone,500;'); -REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4440,'Necromancer_Card','Necromancer Card','Card',20,10,true,true,'if (getiteminfo(getequipid(EQI_HAND_R),11) == W_STAFF) {\n bonus bInt,1;\n bonus2 bIgnoreMdefClassRate,Class_Normal,2;\n bonus2 bIgnoreMdefClassRate,Class_Boss,2;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`script`) VALUES (4440,'Necromancer_Card','Necromancer Card','Card',20,10,true,true,'if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_STAFF) {\n bonus bInt,1;\n bonus2 bIgnoreMdefClassRate,Class_Normal,2;\n bonus2 bIgnoreMdefClassRate,Class_Boss,2;\n}'); REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`script`) VALUES (4441,'Fallen_Bishop_Card','Fallen Bishop Hibram Card','Card',20,10,true,true,'bonus bMatkRate,10;\nbonus bMaxSPrate,-50;\nbonus2 bMagicAddRace,RC_Angel,50;\nbonus2 bMagicAddRace,RC_DemiHuman,50;\nbonus2 bMagicAddRace,RC_Player_Human,50;'); REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4442,'Tatacho_Card','Tatacho Card','Card',20,10,true,true,'bonus2 bSubEle,Ele_Neutral,20;\nbonus2 bAddEle,Ele_Neutral,5;'); REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`script`) VALUES (4443,'Aqua_Elemental_Card','Aqua Elemental Card','Card',20,10,true,true,'bonus2 bSubEle,Ele_Water,20;\nbonus2 bAddEle,Ele_Water,5;'); diff --git a/sql-files/item_db_re_equip.sql b/sql-files/item_db_re_equip.sql index b6d43a831d..5f546a2df5 100644 --- a/sql-files/item_db_re_equip.sql +++ b/sql-files/item_db_re_equip.sql @@ -3415,7 +3415,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,` REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`view`) VALUES (18567,'Stretched_Nose','Stretched Nose','Armor',20,100,true,737); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (18568,'Humming_Bird','Humming Bird','Armor',20,100,3,true,10,702,'bonus bMdef,6;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (18569,'Soft_Sheep_Hat','Soft Sheep Hat','Armor',20,1000,true,10,true,738,100,true,'bonus bMaxHPrate,1+getrefine();\nif (getrefine()>9) {\n bonus2 bExpAddClass,Class_All,5;\n}'); -REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18570,'Ancient_Gold_Deco','Ancient Gold Ornament','Armor',20,400,7,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,100,true,739,'if (BaseLevel >= 150) {\n bonus bAllStats,2;\n}\nif (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) {\n bonus2 bAddClass,Class_All,8;\n}\nif (BaseClass == Job_Mage || BaseClass == Job_Acolyte) {\n bonus bMatkRate,8;\n bonus bHealPower,7;\n}\nif (BaseClass == Job_Archer) {\n bonus bDex,3;\n if (getiteminfo(getequipid(EQI_HAND_R),11) == W_BOW)\n bonus bLongAtkRate,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18570,'Ancient_Gold_Deco','Ancient Gold Ornament','Armor',20,400,7,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,100,true,739,'if (BaseLevel >= 150) {\n bonus bAllStats,2;\n}\nif (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) {\n bonus2 bAddClass,Class_All,8;\n}\nif (BaseClass == Job_Mage || BaseClass == Job_Acolyte) {\n bonus bMatkRate,8;\n bonus bHealPower,7;\n}\nif (BaseClass == Job_Archer) {\n bonus bDex,3;\n if (getiteminfo(getequipid(EQI_HAND_R), II_VIEW) == W_BOW)\n bonus bLongAtkRate,10;\n}'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`view`,`script`) VALUES (18571,'Lucky_Hat','Lucky Hat','Armor',20,1000,1,true,740,'bonus2 bExpAddRace,RC_All,3;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`script`) VALUES (18572,'Korean_Judge_Hat','Korean Judge Hat','Armor',20,300,2,1,true,true,377,100,true,'bonus bMdef,2;\nbonus bVariableCastrate,-6;\nbonus bAspdRate,6;\n.@r = getrefine();\nif (.@r>6) {\n bonus2 bSubRace,RC_DemiHuman,2;\n bonus2 bSubRace,RC_Player_Human,2;\n}\nif (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief || Class == Job_Taekwon || Class == Job_Star_Gladiator || Class == Job_Star_Gladiator2 || Class == Job_Monk || Class == Job_Champion || Class == Job_Sura || Class == Job_Sura_T)\n bonus2 bAddClass,Class_All,(.@r/2);\nif (BaseClass == Job_Mage || BaseClass == Job_Acolyte || Class == Job_Ninja || Class == Job_Soul_Linker)\n bonus bMatkRate,(.@r/2);\nif (BaseClass == Job_Archer || Class == Job_Gunslinger)\n bonus bBaseAtk,.@r;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18573,'White_Feather','White Feather','Armor',20,500,2,1,true,30,true,741,'.@r = getrefine();\nif (.@r<5) {\n bonus bHit,20;\n bonus bMaxHPrate,-10;\n} else if (.@r<7) {\n bonus bHit,10;\n} else if (.@r<9) {\n bonus bHit,7;bonus bMaxHPrate,3;\n}\nelse {\n bonus bHit,4;bonus bMaxHPrate,4;\n}'); @@ -3545,7 +3545,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,` REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`job_all`,`job_novice`,`job_supernovice`,`location_head_low`,`equip_level_min`,`view`) VALUES (18698,'Cheesy_Snack_In_Mouth','Cheesy Snack In Mouth','Armor',20,200,true,false,false,true,20,843); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`view`) VALUES (18699,'Starving_Fish_Hat','Starving Fish Hat','Armor',20,1200,3,true,1,844); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18700,'Rabbit_Ribbon','Rabbit Ribbon','Armor',20,500,3,1,true,50,true,845,'bonus bInt,1;'); -REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (18701,'Ancient_Civil_Man','Ancient Civil Man','Armor',20,500,2,true,false,false,true,70,846,'bonus bInt,3;\nbonus bDex,2;\nbonus bLuk,1;\nif (getiteminfo(getequipid(EQI_HAND_R),11) == W_BOOK)\n bonus bVariableCastrate,-3;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (18701,'Ancient_Civil_Man','Ancient Civil Man','Armor',20,500,2,true,false,false,true,70,846,'bonus bInt,3;\nbonus bDex,2;\nbonus bLuk,1;\nif (getiteminfo(getequipid(EQI_HAND_R), II_VIEW) == W_BOOK)\n bonus bVariableCastrate,-3;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_low`,`equip_level_min`,`view`) VALUES (18702,'Shaving_Cream','Shaving Cream','Armor',20,50,1,true,10,847); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (18703,'Stem_In_Mouth','Stem In Mouth','Armor',20,50,true,1,848,'bonus2 bResEff,Eff_Poison,2000;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (18704,'Drosera_Hairpin','Drosera Hairpin','Armor',20,640,6,1,true,64,true,850,'bonus bMdef,4;\nbonus bMaxSP,64;\nbonus2 bSubRace,RC_Insect,-10;'); diff --git a/sql-files/item_db_re_etc.sql b/sql-files/item_db_re_etc.sql index d910220754..a488782272 100644 --- a/sql-files/item_db_re_etc.sql +++ b/sql-files/item_db_re_etc.sql @@ -712,8 +712,8 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,` REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4424,'Stapo_Card','Stapo Card','Card',20,10,true,true,true,'CLIENT','skill "TF_PICKSTONE",1;\nskill "TF_THROWSTONE",1;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4425,'Atroce_Card','Atroce Card','Card',20,10,true,true,'CLIENT','bonus bBaseAtk,25;\nautobonus "{ bonus bAspdRate,100; }",5,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }";'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4426,'Byorgue_Card','Byorgue Card','Card',20,10,true,true,'CLIENT','if (BaseJob == Job_Rogue) {\n bonus bMatkRate,10;\n bonus2 bAddClass,Class_All,10;\n}'); -REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4427,'Sword_Guardian_Card','Sword Guardian Card','Card',20,10,true,true,'CLIENT','.@i = getiteminfo(getequipid(EQI_HAND_R),11);\nif (.@i == W_1HSWORD || .@i == W_2HSWORD) {\n bonus bHit,5;\n bonus bCritical,5;\n bonus2 bSkillAtk,"KN_BOWLINGBASH",25;\n}'); -REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4428,'Bow_Guardian_Card','Bow Guardian Card','Card',20,10,true,true,'CLIENT','if (getiteminfo(getequipid(EQI_HAND_R),11) == W_BOW) {\n bonus bHit,5;\n bonus bCritical,5;\n bonus2 bSkillAtk,"AC_SHOWER",50;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4427,'Sword_Guardian_Card','Sword Guardian Card','Card',20,10,true,true,'CLIENT','.@i = getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW);\nif (.@i == W_1HSWORD || .@i == W_2HSWORD) {\n bonus bHit,5;\n bonus bCritical,5;\n bonus2 bSkillAtk,"KN_BOWLINGBASH",25;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4428,'Bow_Guardian_Card','Bow Guardian Card','Card',20,10,true,true,'CLIENT','if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_BOW) {\n bonus bHit,5;\n bonus bCritical,5;\n bonus2 bSkillAtk,"AC_SHOWER",50;\n}'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4429,'Salamander_Card','Salamander Card','Card',20,10,true,true,'CLIENT','bonus2 bSkillAtk,"WZ_FIREPILLAR",40;\nbonus2 bSkillAtk,"WZ_METEOR",40;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4430,'Ifrit_Card','Ifrit Card','Card',20,10,true,true,true,'CLIENT','bonus bBaseAtk,(JobLevel/10);\nbonus bCritical,(JobLevel/10);\nbonus bHit,(JobLevel/10);\nbonus3 bAutoSpellWhenHit,"NPC_EARTHQUAKE",2,10;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4431,'Kasa_Card','Kasa Card','Card',20,10,true,true,'CLIENT','bonus3 bAutoSpell,"MG_FIREBALL",5,20;\nbonus3 bAutoSpell,"MG_FIREBOLT",5,20;'); @@ -725,7 +725,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,` REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4437,'Hell_Poodle_Card','Hell Poodle Card','Card',20,10,true,true,true,'CLIENT','bonus bHit,1;\nbonus2 bAddItemHealRate,517,100;\nbonus3 bAddEff,Eff_Bleeding,50,ATF_SHORT;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4438,'Banshee_Card','Banshee Card','Card',20,10,true,true,true,true,'CLIENT','if (BaseClass == Job_Mage) {\n bonus bMaxSP,100;\n bonus bMaxHP,-100;\n bonus2 bSkillAtk,"MG_NAPALMBEAT",20;\n bonus2 bSkillAtk,"MG_SOULSTRIKE",20;\n bonus2 bSkillAtk,"HW_NAPALMVULCAN",20;\n}'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4439,'Flame_Skull_Card','Flame Skull Card','Card',20,10,true,true,'CLIENT','bonus2 bResEff,Eff_Blind,3000;\nbonus2 bResEff,Eff_Stun,3000;\nbonus2 bResEff,Eff_Curse,3000;\nbonus2 bResEff,Eff_Stone,3000;\nbonus2 bAddEffWhenHit,Eff_Blind,500;\nbonus2 bAddEffWhenHit,Eff_Stun,500;\nbonus2 bAddEffWhenHit,Eff_Curse,500;\nbonus2 bAddEffWhenHit,Eff_Stone,500;'); -REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4440,'Necromancer_Card','Necromancer Card','Card',20,10,true,true,'CLIENT','.@i = getiteminfo(getequipid(EQI_HAND_R),11);\nif (.@i == W_STAFF || .@i == W_2HSTAFF) {\n bonus bInt,1;\n bonus2 bIgnoreMdefClassRate,Class_Normal,2;\n bonus2 bIgnoreMdefClassRate,Class_Boss,2;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4440,'Necromancer_Card','Necromancer Card','Card',20,10,true,true,'CLIENT','.@i = getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW);\nif (.@i == W_STAFF || .@i == W_2HSTAFF) {\n bonus bInt,1;\n bonus2 bIgnoreMdefClassRate,Class_Normal,2;\n bonus2 bIgnoreMdefClassRate,Class_Boss,2;\n}'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4441,'Fallen_Bishop_Card','Fallen Bishop Hibram Card','Card',20,10,true,true,'CLIENT','bonus bMatkRate,10;\nbonus bMaxSPrate,-50;\nbonus2 bMagicAddRace,RC_Angel,50;\nbonus2 bMagicAddRace,RC_DemiHuman,50;\nbonus2 bMagicAddRace,RC_Player_Human,50;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4442,'Tatacho_Card','Tatacho Card','Card',20,10,true,true,'CLIENT','bonus2 bSubDefEle,Ele_Neutral,20;\nbonus2 bAddEle,Ele_Neutral,5;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4443,'Aqua_Elemental_Card','Aqua Elemental Card','Card',20,10,true,true,'CLIENT','bonus2 bSubDefEle,Ele_Water,20;\nbonus2 bAddEle,Ele_Water,5;'); @@ -750,8 +750,8 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,` REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4462,'Hardrock_Mommos_Card','Hardrock Mammoth Card','Card',20,10,true,true,'CLIENT','.@r = getrefine();\nbonus bDef,5;\nif (.@r>=12) {\n bonus bDef,20;\n bonus bMaxHPrate,10;\n}\nif (.@r>=14) {\n bonus bMaxHPrate,3;\n}'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4463,'Tendrilion_Card','Tendrilrion Card','Card',20,10,true,true,'CLIENT','bonus bCritical,5;\n.@r = getrefine();\nif (.@r>=12) {\n bonus bBaseAtk,35;\n}\nif (.@r>=14) {\n bonus bCritical,10;\n}'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4464,'Aunoe_Card','Aunoe Card','Card',20,10,true,true,'CLIENT','bonus bCritAtkRate,20;'); -REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4465,'Panat_Card','Fanat Card','Card',20,10,true,true,'CLIENT','bonus bBaseAtk,10;\nif (getiteminfo(getequipid(EQI_HAND_R),11) == W_2HSWORD) {\n .@r = getrefine();\n if (.@r>=10) {\n bonus bAspd,1;\n }\n if (.@r>=14) {\n bonus bAspd,1;\n }\n}'); -REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4466,'Beholder_Master_Card','Beholder Master Card','Card',20,10,true,true,'CLIENT','bonus bLongAtkRate,3;\nif (getiteminfo(getequipid(EQI_HAND_R),11) == W_BOW) {\n .@r = getrefine();\n if (.@r>=10) {\n bonus bAspd,1;\n }\n if (.@r>=14) {\n bonus bAspd,1;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4465,'Panat_Card','Fanat Card','Card',20,10,true,true,'CLIENT','bonus bBaseAtk,10;\nif (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSWORD) {\n .@r = getrefine();\n if (.@r>=10) {\n bonus bAspd,1;\n }\n if (.@r>=14) {\n bonus bAspd,1;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4466,'Beholder_Master_Card','Beholder Master Card','Card',20,10,true,true,'CLIENT','bonus bLongAtkRate,3;\nif (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_BOW) {\n .@r = getrefine();\n if (.@r>=10) {\n bonus bAspd,1;\n }\n if (.@r>=14) {\n bonus bAspd,1;\n }\n}'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4467,'Heavy_Metaling_Card','Heavy Metaling Card','Card',20,10,true,true,'CLIENT','bonus bStr,2;\nif (BaseClass == Job_Merchant) {\n bonus2 bSkillAtk,"MC_CARTREVOLUTION",50;\n bonus2 bSkillUseSP,"MC_CARTREVOLUTION",-12;\n}'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4468,'Pinguicula_Dark_Card','Dark Pinguicula Card','Card',20,10,true,true,true,true,'CLIENT','bonus bBaseAtk,10;\nbonus2 bAddMonsterDropItem,7932,10;\nbonus2 bAddMonsterDropItem,7933,10;\nbonus2 bAddMonsterDropItem,7934,10;\nbonus2 bAddMonsterDropItem,7935,10;\nbonus2 bAddMonsterDropItem,7936,10;\nbonus2 bAddMonsterDropItem,7937,10;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4469,'Naga_Card','Naga Card','Card',20,10,true,true,'CLIENT','bonus2 bMagicAddRace,RC_Fish,10;'); @@ -835,7 +835,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,` REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4547,'Upd_Byorgue_Card','Enhanced Byorgue Card','Card',20,10,true,true,'CLIENT','if (BaseJob == Job_Rogue) {\n bonus bMatkRate,10;\n bonus2 bAddClass,Class_All,10;\n bonus bMaxHPrate,getrefine()/2;\n}\n/* Adds a chance of inflicting Confuse on target when using Body Paint skill. */'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4548,'Upd_Salamander_Card','Enhanced Salamander Card','Card',20,10,true,true,'CLIENT','bonus2 bSkillAtk,"WZ_FIREPILLAR",40;\nbonus2 bSkillAtk,"WZ_METEOR",40;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4549,'Upd_Maya_Puple_Card','Upd Maya Puple Card','Card',20,10,true,true,true,true,'CLIENT','bonus bIntravision;\nbonus bAllStats,1;\nskill "AL_RUWACH",1;'); -REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4550,'Upd_Bow_Guardian_Card','Upd Bow Guardian Card','Card',20,10,true,true,'CLIENT','if (getiteminfo(getequipid(EQI_HAND_R),11) == W_BOW) {\n bonus2 bSkillAtk,"RA_ARROWSTORM",50;\n bonus bCriticalLong,25+10*(getequiprefinerycnt(EQI_HAND_R)/4);\n bonus bHit,5;\n bonus3 bAutoSpell,"HT_PHANTASMIC",1,100;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4550,'Upd_Bow_Guardian_Card','Upd Bow Guardian Card','Card',20,10,true,true,'CLIENT','if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_BOW) {\n bonus2 bSkillAtk,"RA_ARROWSTORM",50;\n bonus bCriticalLong,25+10*(getequiprefinerycnt(EQI_HAND_R)/4);\n bonus bHit,5;\n bonus3 bAutoSpell,"HT_PHANTASMIC",1,100;\n}'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4552,'Manny_Card','Manny Card','Card',20,10,true,true,true,'CLIENT','bonus bMaxHP,10;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4553,'Sid_Card','Sid Card','Card',20,10,true,true,'CLIENT','bonus bMaxHP,100;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4554,'Diego_Card','Diego Card','Card',20,10,true,true,'CLIENT','bonus bMaxHP,100;'); @@ -858,12 +858,12 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,` REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4571,'Gertie_Card','Gertie Card','Card',20,10,true,true,'CLIENT','bonus bFlee,10;\nskill "RG_CLOSECONFINE",1;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4572,'Randel_Card','Randel Card','Card',20,10,true,true,'CLIENT','bonus bFlee,10;\nskill "CR_AUTOGUARD",3;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4573,'Trentini_Card','Trentini Card','Card',20,10,true,true,'CLIENT','bonus bFlee,10;\nif (BaseJob == Job_Dancer) {\n bonus bMaxHPrate,10;\n bonus bMaxSPrate,5;\n}'); -REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4574,'Daehyon_Card','General Daehyon Card','Card',20,10,true,true,'CLIENT','.@i = getiteminfo(getequipid(EQI_HAND_R),11);\nif (.@i == W_1HSWORD || .@i == W_2HSWORD) {\n bonus bBaseAtk,100;\n}'); -REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4575,'Soheon_Card','Armed Guard Soheon Card','Card',20,10,true,true,'CLIENT','bonus bBaseAtk,10;\nif (getiteminfo(getequipid(EQI_HAND_R),11) == W_DAGGER) {\n .@r = getrefine();\n if (.@r>=10) {\n bonus bAspd,1;\n }\n if (.@r>=14) {\n bonus bAspd,1;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4574,'Daehyon_Card','General Daehyon Card','Card',20,10,true,true,'CLIENT','.@i = getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW);\nif (.@i == W_1HSWORD || .@i == W_2HSWORD) {\n bonus bBaseAtk,100;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4575,'Soheon_Card','Armed Guard Soheon Card','Card',20,10,true,true,'CLIENT','bonus bBaseAtk,10;\nif (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_DAGGER) {\n .@r = getrefine();\n if (.@r>=10) {\n bonus bAspd,1;\n }\n if (.@r>=14) {\n bonus bAspd,1;\n }\n}'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4576,'Gioia_Card','Gioia Card','Card',20,10,true,true,'CLIENT','bonus2 bMagicAtkEle,Ele_Wind,100;\nbonus2 bMagicAtkEle,Ele_Ghost,100;\nbonus2 bSubEle,Ele_All,-30;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4577,'Elvira_Card','Elvira Card','Card',20,10,true,true,true,'CLIENT','bonus2 bMagicAtkEle,Ele_Wind,20;\nbonus2 bMagicAtkEle,Ele_Ghost,20;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4578,'Pyuriel_Card','Angry Student Pyuriel Card','Card',20,10,true,true,'CLIENT','bonus bCritAtkRate,30;\nbonus2 bSubRace,RC_All,-10;'); -REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4579,'Lora_Card','Warrior Lola Card','Card',20,10,true,true,'CLIENT','if (getiteminfo(getequipid(EQI_HAND_R),11) == W_MACE) {\n bonus bBaseAtk,20;\n bonus bCritical,10;\n}\n.@r = getrefine();\nbonus bBaseAtk,.@r;\nbonus bCritical,.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4579,'Lora_Card','Warrior Lola Card','Card',20,10,true,true,'CLIENT','if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_MACE) {\n bonus bBaseAtk,20;\n bonus bCritical,10;\n}\n.@r = getrefine();\nbonus bBaseAtk,.@r;\nbonus bCritical,.@r;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4580,'Kades_Card','Dark Guardian Kades Card','Card',20,10,true,true,'CLIENT','bonus2 bSubEle,Ele_Water,50;\nbonus2 bSubEle,Ele_Earth,50;\nbonus2 bSubEle,Ele_Fire,50;\nbonus2 bSubEle,Ele_Wind,50;\nbonus2 bSubEle,Ele_Dark,50;\nbonus2 bSubEle,Ele_Undead,50;\nbonus2 bSubEle,Ele_Holy,-100;\nbonus2 bSubEle,Ele_Ghost,-100;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4581,'Rudo_Card','Rudo Card','Card',20,10,true,true,'CLIENT','autobonus "{ bonus bAgi,44; heal 0,-40; }",500,3000,0,"{ sc_start SC_SPEEDUP1,3000,50; }";'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4582,'Bungisngis_Card','Bungisngis Card','Card',20,10,true,true,true,true,'CLIENT','bonus bMaxHPrate,(getrefine()/2);'); @@ -891,7 +891,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,` REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4604,'CorruptionRootH_Card','Realized Corruption Root Card','Card',20,10,true,true,'CLIENT','bonus bBaseAtk,30;\nbonus5 bAutoSpell,"NPC_WIDESTONE",2,50,BF_WEAPON,0;\nbonus5 bAutoSpell,"NPC_WIDESLEEP",2,50,BF_WEAPON,0;\nbonus5 bAutoSpell,"NPC_WIDECURSE",2,50,BF_WEAPON,0;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4605,'UndeadKnightM_Card','Agony Of Royal Knight Card','Card',20,10,true,true,'CLIENT','bonus bMaxHPrate,-44;\nbonus bHPGainValue,200+10*getrefine();'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`,`unequip_script`) VALUES (4606,'UndeadKnightF_Card','Grudge of Royal Knight Card','Card',20,10,true,true,'CLIENT','bonus bMaxSPrate,-44;\nbonus bSPGainValue,20+(getrefine()/2);','heal 0,-444;'); -REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4607,'FaithfulManager_Card','Faithful Manager Card','Card',20,10,true,true,'CLIENT','bonus bBaseAtk,5;\nbonus bMatk,5;\nif (getiteminfo(getequipid(EQI_HAND_R),11) == W_BOOK) {\n .@r = getrefine();\n if (.@r>=10) {\n bonus bBaseAtk,20;\n bonus bMatk,20;\n }\n if (.@r>=14) {\n bonus bBaseAtk,20;\n bonus bMatk,20;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4607,'FaithfulManager_Card','Faithful Manager Card','Card',20,10,true,true,'CLIENT','bonus bBaseAtk,5;\nbonus bMatk,5;\nif (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_BOOK) {\n .@r = getrefine();\n if (.@r>=10) {\n bonus bBaseAtk,20;\n bonus bMatk,20;\n }\n if (.@r>=14) {\n bonus bBaseAtk,20;\n bonus bMatk,20;\n }\n}'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4608,'White_Knightage_Card','White Knight Card','Card',20,10,true,true,'CLIENT','bonus bBaseAtk,15;\nbonus2 bAddSize,Size_Medium,20;\nbonus2 bAddSize,Size_Large,20;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4609,'Khaliz_Knightage_Card','Khalitzburg Knight Card','Card',20,10,true,true,'CLIENT','bonus bDef,20;\nbonus2 bSubSize,Size_Medium,25;\nbonus2 bSubSize,Size_Large,25;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4610,'Sarah_Card','Sarah Card','Card',10,10,true,true,'CLIENT','bonus bAbsorbDmgMaxHP,100;'); @@ -3624,7 +3624,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,` REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (27083,'BitterBonGun_Card','Resentful Bongun Card','Card',20,10,true,'CLIENT','bonus bBaseAtk,20;\nbonus bMatk,20;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (27084,'BitterSohee_Card','Resentful Sohee Card','Card',20,10,true,'CLIENT','bonus bMatk,10;\nif (getrefine() >= 10) {\n bonus bMatkRate,2;\n}'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27085,'BitterMunak_Card','Resentful Munak Card','Card',20,10,true,'CLIENT','bonus bBaseAtk,15;\nbonus bMatk,15;'); -REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27086,'BitterArcherSk_Card','Resentful Soldier Card','Card',20,10,true,'CLIENT','if (getiteminfo(getequipid(EQI_COMPOUND_ON),11) == W_BOW) {\n bonus3 bAutoSpell,"AC_DOUBLE",5,30;\n if (getrefine() >= 10) {\n bonus2 bWeaponDamageRate,W_BOW,20;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27086,'BitterArcherSk_Card','Resentful Soldier Card','Card',20,10,true,'CLIENT','if (getiteminfo(getequipid(EQI_COMPOUND_ON), ITEMINFO_VIEW) == W_BOW) {\n bonus3 bAutoSpell,"AC_DOUBLE",5,30;\n if (getrefine() >= 10) {\n bonus2 bWeaponDamageRate,W_BOW,20;\n }\n}'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27087,'WizardOfVeritas_Card','Truthful Wizard Card','Card',20,10,true,'CLIENT','bonus bMatk,25;\nautobonus "{ bonus bNoCastCancel; }",5,5000,BF_MAGIC,"{ specialeffect2 EF_POTION_BERSERK; showscript \\"This is the truth!\\"; }";'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_dropeffect`,`script`) VALUES (27088,'FuryHero_Card','Fury Hero Card','Card',20,10,true,true,true,'CLIENT','bonus2 bAddClass,Class_All,2;\nbonus5 bAutoSpell,"SM_ENDURE",1,5,BF_SHORT,0;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (27101,'SweetNightM_Card','Sweet Nightmare Card','Card',20,10,true,'CLIENT','bonus bMatk,20;\nbonus bNoCastCancel;'); @@ -3643,7 +3643,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,` REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (27114,'Ominous_Solider_Card','Ominous Solider Card','Card',20,10,true,'CLIENT','bonus bMaxHPrate,(10+(getrefine()/3));\n.@val = 50;\nif (BaseLevel >= 160) {\n .@val += 50;\n bonus bVit,3;\n}\nbonus bDef,.@val;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_dropeffect`,`script`) VALUES (27115,'Ominous_Permeter_Card','Ominous Permeter Card','Card',20,10,true,true,true,'CLIENT','.@r = getrefine();\nbonus bInt,1;\nbonus bMaxSP,(80+10*(.@r/2));\nif (.@r >= 7) {\n bonus bSPrecovRate,30;\n}'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (27116,'Ominous_Heater_Card','Ominous Heater Card','Card',20,10,true,true,'CLIENT','bonus bCritical,3;\nbonus bCritAtkRate,5;'); -REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27117,'Ominous_Assaulter_Card','Ominous Assaulter Card','Card',20,10,true,'CLIENT','.@type = getiteminfo(getequipid(EQI_COMPOUND_ON),11);\nif (.@type == W_WHIP || .@type == W_MUSICAL || .@type == W_BOOK || .@type == W_2HSWORD || .@type == W_2HSPEAR) {\n .@r = getrefine();\n bonus bCritical,5;\n bonus bBaseAtk,(3*.@r);\n}\nbonus bCritAtkRate,(10+.@r);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27117,'Ominous_Assaulter_Card','Ominous Assaulter Card','Card',20,10,true,'CLIENT','.@type = getiteminfo(getequipid(EQI_COMPOUND_ON), ITEMINFO_VIEW);\nif (.@type == W_WHIP || .@type == W_MUSICAL || .@type == W_BOOK || .@type == W_2HSWORD || .@type == W_2HSPEAR) {\n .@r = getrefine();\n bonus bCritical,5;\n bonus bBaseAtk,(3*.@r);\n}\nbonus bCritAtkRate,(10+.@r);'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (27118,'Ominous_Freezer_Card','Ominous Freezer Card','Card',20,10,true,'CLIENT','bonus bMaxHPrate,10;\nbonus bStr,2;\nif (BaseLevel >= 160) {\n .@val = 10;\n}\nif (getrefine() >= 9) {\n .@val += 10;\n}\nif (.@val) {\n bonus2 bSkillAtk,"RK_HUNDREDSPEAR",.@val;\n bonus2 bSkillAtk,"LG_OVERBRAND",.@val;\n}'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_dropeffect`,`script`) VALUES (27119,'Ominous_Turtle_General_Card','Ominous Turtle General Card','Card',20,10,true,'CLIENT','bonus bDef,30;\nbonus bMdef,5;\nbonus2 bSubSize,Size_All,25;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (27120,'Iara_Card','Iara Card','Card',20,10,true,true,'CLIENT','skill "PR_STRECOVERY",1;'); @@ -3655,7 +3655,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,` REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (27126,'Boitata_Card','Boitata Card','Card',20,10,true,'CLIENT','bonus2 bAddEle,Ele_Wind,40;\nbonus2 bAddEle,Ele_Earth,40;\nbonus2 bAddRace,RC_Brute,40;\nbonus2 bAddRace,RC_Insect,40;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (27147,'Human_Kimera_Card','Humanoid Chimera Card','Card',20,10,true,true,'CLIENT','bonus bHit,(BaseLevel >= 90 ? 15 : 5);'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (27148,'Matter_Kimera_Card','Material Chimera Card','Card',20,10,true,true,'CLIENT','bonus bFlee,(BaseLevel >= 90 ? 20 : 10);'); -REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27149,'Heart_Hunter_Card','Heart Hunter Card','Card',20,10,true,'CLIENT','.@type = getiteminfo(getequipid(EQI_COMPOUND_ON),11);\n.@r = getrefine();\nif (.@type == 17 || .@type == 18 || .@type == 21) {\n bonus bLongAtkRate,5+.@r+(.@r >= 10 ? 5 : 0);\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27149,'Heart_Hunter_Card','Heart Hunter Card','Card',20,10,true,'CLIENT','.@type = getiteminfo(getequipid(EQI_COMPOUND_ON), ITEMINFO_VIEW);\n.@r = getrefine();\nif (.@type == 17 || .@type == 18 || .@type == 21) {\n bonus bLongAtkRate,5+.@r+(.@r >= 10 ? 5 : 0);\n}'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (27150,'Venom_Kimera_Card','Toxic Enchanted Chimera Card','Card',20,10,true,'CLIENT','bonus bMaxHP,1000;\nbonus bMaxSP,200;\nif (getrefine() >= 12) {\n bonus bMaxHPrate,15;\n bonus bMaxSPrate,15;\n}'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (27151,'Evil_Card','Heart Hunter Evil Card','Card',20,10,true,'CLIENT','bonus2 bAddEffWhenHit,Eff_Freeze,3000 + (readparam(bInt) >= 110 ? 1000 : 0);\nbonus bMdef,5;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (27152,'Cutie_Card','Cutie Card','Card',20,10,true,'CLIENT','bonus bMaxHPrate,10;\n.@r = getrefine()/2;\nbonus bAgi,.@r;\nbonus bAspdRate,.@r;'); @@ -3671,10 +3671,10 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,` REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (27166,'Faceworm_Egg_Card','Faceworm Egg Card','Card',20,10,true,'CLIENT','.@r = getrefine();\n.@sub = 2+(.@r >= 9 ? 3 : .@r >= 7 ? 1 : 0);\nbonus2 bSubEle,Ele_Fire,.@sub;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_dropeffect`,`script`) VALUES (27167,'Faceworm_L_Card','Faceworm Larva Card','Card',20,10,true,'CLIENT','bonus2 bSubEle,Ele_Neutral,15;\nbonus2 bMagicAtkEle,Ele_Water,getrefine()*3;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_dropeffect`,`script`) VALUES (27168,'Irene_Elder_Card','Irene High Elder Card','Card',20,10,true,'CLIENT','bonus bHit,10 + 5 * (getrefine()/3);'); -REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27169,'Payon_Soldier_Card','Payon Soldier Card','Card',20,10,true,'CLIENT','.@atk = 5;\n.@r = getrefine();\nif (getiteminfo(getequipid(EQI_HAND_R),11) == W_SPEAR && .@r >= 10) {\n .@atk += 20;\n if (.@r >= 14) {\n .@atk += 20;\n }\n}\nbonus bBaseAtk,.@atk;\nbonus bMatk,.@atk;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27169,'Payon_Soldier_Card','Payon Soldier Card','Card',20,10,true,'CLIENT','.@atk = 5;\n.@r = getrefine();\nif (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_SPEAR && .@r >= 10) {\n .@atk += 20;\n if (.@r >= 14) {\n .@atk += 20;\n }\n}\nbonus bBaseAtk,.@atk;\nbonus bMatk,.@atk;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (27170,'Cowraiders1_Card','Shotgun Buffalo Bandit Card','Card',20,10,true,'CLIENT','bonus bAgi,7;\nbonus bHit,7;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`flag_dropeffect`,`script`) VALUES (27171,'Cowraiders2_Card','Revolver Buffalo Bandit Card','Card',20,10,true,'CLIENT','bonus bStr,4;\nbonus2 bAddClass,Class_All,4;'); -REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27172,'Cowraiders3_Card','Scimitar Buffalo Bandit Card','Card',20,10,true,'CLIENT','.@bonus = 5;\n.@type = getiteminfo(getequipid(EQI_COMPOUND_ON),11);\nif (.@type == W_DAGGER) {\n .@r = getrefine();\n if (.@r>=10) {\n .@bonus += 20;\n }\n if (.@r>=14) {\n .@bonus += 20;\n }\n}\nbonus bBaseAtk,.@bonus;\nbonus bMatk,.@bonus;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27172,'Cowraiders3_Card','Scimitar Buffalo Bandit Card','Card',20,10,true,'CLIENT','.@bonus = 5;\n.@type = getiteminfo(getequipid(EQI_COMPOUND_ON), ITEMINFO_VIEW);\nif (.@type == W_DAGGER) {\n .@r = getrefine();\n if (.@r>=10) {\n .@bonus += 20;\n }\n if (.@r>=14) {\n .@bonus += 20;\n }\n}\nbonus bBaseAtk,.@bonus;\nbonus bMatk,.@bonus;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27173,'E_Cowraiders1_Card','Elite Shotgun Buffalo Bandit Card','Card',20,10,true,'CLIENT','.@bonus = 10;\n.@r = getrefine();\nif (.@r>=10) {\n .@bonus += 20;\n}\nif (.@r>=14) {\n .@bonus += 20;\n}\nbonus2 bSkillAtk,"GS_SPREADATTACK",.@bonus;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27174,'E_Cowraiders2_Card','Elite Revolver Buffalo Bandit Card','Card',20,10,true,'CLIENT','.@bonus = 10;\n.@r = getrefine();\nif (.@r>=10) {\n .@bonus += 20;\n}\nif (.@r>=14) {\n .@bonus += 20;\n}\nbonus2 bSkillAtk,"GS_RAPIDSHOWER",.@bonus;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27175,'E_Cowraiders3_Card','Elite Scimitar Buffalo Bandit Card','Card',20,10,true,'CLIENT','bonus2 bAddSize,Size_Small,10;\nbonus2 bMagicAddSize,Size_Small,10;'); @@ -3698,14 +3698,14 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`loc REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27209,'SLD_Q_Scaraba_Card','Sealed Queen Scaraba Card','Card',10,true,'CLIENT','bonus2 bAddMonsterDropItem,12806,30;\nif (getrefine()>=15) {\n bonus2 bAddRace2,RC2_SCARABA,25;\n}\nelse {\n bonus2 bAddRace2,RC2_SCARABA,15;\n}'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27211,'SLD_Baphomet_Card','Sealed Baphomet Card','Card',10,true,'CLIENT','bonus bSplashRange,1;\nif (getrefine()>=15) {\n bonus bHit,-20;\n}\nelse {\n bonus bHit,-30;\n}'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_left_hand`,`flag_dropeffect`,`script`) VALUES (27212,'SLD_Maya_Card','Sealed Maya Card','Card',10,true,'CLIENT','if (getrefine()>=15) {\n bonus bMagicDamageReturn,30;\n}\nelse {\n bonus bMagicDamageReturn,15;\n}'); -REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (27213,'SLD_Clown_Card','Sealed Clown Card','Card',10,true,'CLIENT','if (getrefine()>=15) {\n .@a = 7;\n .@b = 15;\n}\nelse {\n .@a = 5;\n .@b = 10;\n}\nif (getiteminfo(getequipid(EQI_HAND_R),11) == W_MUSICAL || getiteminfo(getequipid(EQI_HAND_R),11) == W_WHIP) {\n skill "BA_POEMBRAGI2",.@a;\n}\nbonus bFlee,(readparam(bVit)>=110) ? (.@b*2) : .@b;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (27213,'SLD_Clown_Card','Sealed Clown Card','Card',10,true,'CLIENT','if (getrefine()>=15) {\n .@a = 7;\n .@b = 15;\n}\nelse {\n .@a = 5;\n .@b = 10;\n}\nif (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_MUSICAL || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_WHIP) {\n skill "BA_POEMBRAGI2",.@a;\n}\nbonus bFlee,(readparam(bVit)>=110) ? (.@b*2) : .@b;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (27214,'SLD_Professor_Card','Sealed Professor Card','Card',10,true,'CLIENT','if (getrefine()<15) {\n bonus5 bAutoSpellWhenHit,"SA_LANDPROTECTOR",1,1,BF_MAGIC,0;\n bonus bMatkRate,(readparam(bDex)>=110) ? 6 : 3;\n}\nelse {\n bonus5 bAutoSpellWhenHit,"SA_LANDPROTECTOR",3,1,BF_MAGIC,0;\n bonus bMatkRate,(readparam(bDex)>=110) ? 10 : 5;\n}'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (27215,'SLD_Champion_Card','Sealed Champion Card','Card',10,true,'CLIENT','if (getrefine()<15) {\n bonus5 bAutoSpellWhenHit,"MO_INVESTIGATE",1,1,BF_WEAPON,1;\n bonus2 bAddClass,Class_All,(readparam(bAgi)>=110) ? 6 : 3;\n}\nelse {\n bonus5 bAutoSpellWhenHit,"MO_INVESTIGATE",3,1,BF_WEAPON,1;\n bonus2 bAddClass,Class_All,(readparam(bAgi)>=110) ? 10 : 5;\n}'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (27216,'SLD_Creator_Card','Sealed Creator Card','Card',10,true,'CLIENT','if (getrefine()<15) {\n bonus5 bAutoSpellWhenHit,"AM_ACIDTERROR",1,1,BF_WEAPON,1;\n bonus bCritical,(readparam(bStr)>=110) ? 20 : 10;\n}\nelse {\n bonus5 bAutoSpellWhenHit,"AM_ACIDTERROR",3,1,BF_WEAPON,1;\n bonus bCritical,(readparam(bStr)>=110) ? 30 : 20;\n}'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (27217,'SLD_Stalker_Card','Sealed Stalker Card','Card',10,true,'CLIENT','if (getrefine()<15) {\n bonus5 bAutoSpellWhenHit,"ST_FULLSTRIP",1,1,BF_WEAPON,1;\n bonus bHit,(readparam(bLuk)>=110) ? 20 : 10;\n}\nelse {\n bonus bHit,(readparam(bLuk)>=110) ? 30 : 15;\n}'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (27218,'SLD_Paladin_Card','Sealed Paladin Card','Card',10,true,'CLIENT','if (getrefine()<15) {\n bonus5 bAutoSpellWhenHit,"CR_GRANDCROSS",5,1,BF_WEAPON,0;\n bonus bMaxHPrate,(readparam(bInt)>=110) ? 10 : 5;\n}\nelse {\n bonus5 bAutoSpellWhenHit,"CR_GRANDCROSS",7,1,BF_WEAPON,0;\n bonus bMaxHPrate,(readparam(bInt)>=110) ? 14 : 7;\n}'); -REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (27219,'SLD_Gypsy_Card','Sealed Gypsy Card','Card',10,true,'CLIENT','if (getrefine()<15) {\n if (getiteminfo(getequipid(EQI_HAND_R),11) == W_MUSICAL || getiteminfo(getequipid(EQI_HAND_R),11) == W_WHIP) {\n skill "DC_FORTUNEKISS2",5;\n }\n bonus bFlee,(readparam(bVit)>=110) ? 20 : 10;\n}\nelse {\n if (getiteminfo(getequipid(EQI_HAND_R),11) == W_MUSICAL || getiteminfo(getequipid(EQI_HAND_R),11) == W_WHIP) {\n skill "DC_FORTUNEKISS2",7;\n }\n bonus bFlee,(readparam(bVit)>=110) ? 30 : 15;\n}'); -REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27220,'SLD_Daehyon_Card','Sealed General Daehyon Card','Card',10,true,'CLIENT','if (getrefine()<15) {\n if (getiteminfo(getequipid(EQI_HAND_R),11) == W_1HSWORD || getiteminfo(getequipid(EQI_HAND_R),11) == W_2HSWORD) {\n bonus bBaseAtk,50;\n }\n}\nelse {\n if (getiteminfo(getequipid(EQI_HAND_R),11) == W_1HSWORD || getiteminfo(getequipid(EQI_HAND_R),11) == W_2HSWORD) {\n bonus bBaseAtk,75;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (27219,'SLD_Gypsy_Card','Sealed Gypsy Card','Card',10,true,'CLIENT','if (getrefine()<15) {\n if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_MUSICAL || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_WHIP) {\n skill "DC_FORTUNEKISS2",5;\n }\n bonus bFlee,(readparam(bVit)>=110) ? 20 : 10;\n}\nelse {\n if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_MUSICAL || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_WHIP) {\n skill "DC_FORTUNEKISS2",7;\n }\n bonus bFlee,(readparam(bVit)>=110) ? 30 : 15;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27220,'SLD_Daehyon_Card','Sealed General Daehyon Card','Card',10,true,'CLIENT','if (getrefine()<15) {\n if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_1HSWORD || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSWORD) {\n bonus bBaseAtk,50;\n }\n}\nelse {\n if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_1HSWORD || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSWORD) {\n bonus bBaseAtk,75;\n }\n}'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_garment`,`flag_dropeffect`,`script`) VALUES (27221,'SLD_Gioia_Card','Sealed Gioia Card','Card',10,true,'CLIENT','if (getrefine()<15) {\n bonus2 bMagicAtkEle,Ele_Ghost,50;\n bonus2 bMagicAtkEle,Ele_Wind,50;\n bonus2 bSubEle,Ele_All,-60;\n}\nelse {\n bonus2 bMagicAtkEle,Ele_Ghost,75;\n bonus2 bMagicAtkEle,Ele_Wind,75;\n bonus2 bSubEle,Ele_All,-40;\n}'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27222,'SLD_Pyuriel_Card','Sealed Fallen Pyuriel Card','Card',10,true,'CLIENT','if (getrefine()<15) {\n bonus bCritAtkRate,20;\n bonus2 bSubRace,RC_All,-20;\n}\nelse {\n bonus bCritAtkRate,25;\n bonus2 bSubRace,RC_All,-15;\n}'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_garment`,`flag_dropeffect`,`script`) VALUES (27224,'SLD_Kades_Card','Sealed Guardian Kades Card','Card',10,true,'CLIENT','bonus2 bSubEle,Ele_Holy,-100;\nbonus2 bSubEle,Ele_Ghost,-100;\nif (getrefine()<15) {\n bonus2 bSubEle,Ele_Water,20;\n bonus2 bSubEle,Ele_Earth,20;\n bonus2 bSubEle,Ele_Fire,20;\n bonus2 bSubEle,Ele_Wind,20;\n bonus2 bSubEle,Ele_Dark,20;\n bonus2 bSubEle,Ele_Undead,20;\n}\nelse {\n bonus2 bSubEle,Ele_Water,20;\n bonus2 bSubEle,Ele_Earth,20;\n bonus2 bSubEle,Ele_Fire,20;\n bonus2 bSubEle,Ele_Wind,20;\n bonus2 bSubEle,Ele_Dark,20;\n bonus2 bSubEle,Ele_Undead,20;\n}'); @@ -3722,7 +3722,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,` REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (27258,'Hyper_Death_Card','Ifodes Card','Card',20,10,true,'CLIENT','bonus2 bAddClass,Class_All,3;\nbonus bAspdRate,5;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (27259,'Rechenier_Card','Licheniyes Card','Card',20,10,true,'CLIENT','bonus bMatkRate,3;\nbonus2 bMagicAtkEle,Ele_Holy,5;\nbonus bHealPower,5;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (27260,'Odorico_Card','Odoric Card','Card',20,10,true,'CLIENT','bonus bAspdRate,3;\nbonus bLongAtkRate,5;'); -REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27261,'Jew_Card','Ju Card','Card',20,10,true,'CLIENT','.@rate = 10 + (getiteminfo(getequipid(EQI_HAND_R),11) == W_BOOK ? 20 : 0) + (getrefine() >= 14 ? 20 : 0);\nbonus2 bSkillAtk,"MG_FIREBOLT",.@rate;\nbonus2 bSkillAtk,"MG_COLDBOLT",.@rate;\nbonus2 bSkillAtk,"MG_LIGHTNINGBOLT",.@rate;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27261,'Jew_Card','Ju Card','Card',20,10,true,'CLIENT','.@rate = 10 + (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_BOOK ? 20 : 0) + (getrefine() >= 14 ? 20 : 0);\nbonus2 bSkillAtk,"MG_FIREBOLT",.@rate;\nbonus2 bSkillAtk,"MG_COLDBOLT",.@rate;\nbonus2 bSkillAtk,"MG_LIGHTNINGBOLT",.@rate;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (27262,'Dy_Card','Dwigh Card','Card',20,10,true,true,'CLIENT','bonus2 bMagicAtkEle,Ele_Dark,20;\nbonus2 bMagicAtkEle,Ele_Neutral,20;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (27263,'Fei_Kanabian_Card','Fay Kanavian Card','Card',20,10,true,'CLIENT','autobonus "{ bonus bDef,300; }",20,10000,BF_WEAPON|BF_SHORT,"{ specialeffect2 EF_POTION_BERSERK; active_transform 1040,10000; }";'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_dropeffect`,`script`) VALUES (27264,'Evil_Shadow_Card','Evil Shadow Card','Card',20,10,true,'CLIENT','bonus2 bSubEle,Ele_Dark,30;\nbonus2 bSubEle,Ele_Undead,30;\nbonus2 bSubEle,Ele_Holy,-30;\nbonus2 bSubEle,Ele_Fire,-30;'); @@ -3743,14 +3743,14 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,` REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27301,'Labyrinth_Doppelganger_Card','Labyrinth Doppelganger Card','Card',20,10,true,'CLIENT','bonus2 bAddClass,Class_All,10;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (27304,'E_EA2S_Card','E EA2S Card','Card',20,10,true,true,'CLIENT','bonus bHPrecovRate,50;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (27305,'EL_A17T_Card','EL A17T Card','Card',20,10,true,true,'CLIENT','bonus4 bAutoSpell,"WL_HELLINFERNO",3,20,1;'); -REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27306,'Bellare_Card','Bellare Card','Card',20,10,true,'CLIENT','if (getiteminfo(getequipid(EQI_COMPOUND_ON),11) == W_REVOLVER) {\n .@r = getrefine();\n bonus bHit,20;\n bonus bLongAtkRate,(5+.@r);\n if (.@r >= 10) {\n bonus2 bSkillAtk,"RL_FIREDANCE",15;\n }\n}'); -REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27307,'High_Bellare_Card','Greater Bellare Card','Card',20,10,true,'CLIENT','if (getiteminfo(getequipid(EQI_COMPOUND_ON),11) == W_GATLING) {\n .@r = getrefine();\n bonus bHit,20;\n bonus bLongAtkRate,(5+.@r);\n if (.@r >= 10) {\n bonus2 bSkillAtk,"RL_R_TRIP",15;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27306,'Bellare_Card','Bellare Card','Card',20,10,true,'CLIENT','if (getiteminfo(getequipid(EQI_COMPOUND_ON), ITEMINFO_VIEW) == W_REVOLVER) {\n .@r = getrefine();\n bonus bHit,20;\n bonus bLongAtkRate,(5+.@r);\n if (.@r >= 10) {\n bonus2 bSkillAtk,"RL_FIREDANCE",15;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27307,'High_Bellare_Card','Greater Bellare Card','Card',20,10,true,'CLIENT','if (getiteminfo(getequipid(EQI_COMPOUND_ON), ITEMINFO_VIEW) == W_GATLING) {\n .@r = getrefine();\n bonus bHit,20;\n bonus bLongAtkRate,(5+.@r);\n if (.@r >= 10) {\n bonus2 bSkillAtk,"RL_R_TRIP",15;\n }\n}'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27308,'Sanare_Card','Sanare Card','Card',20,10,true,'CLIENT','.@r = getrefine();\n.@val = 2;\nif (.@r >= 9) {\n .@val += 3;\n}\nif (.@r >= 11) {\n .@val += 5;\n}\nbonus bHealPower,.@val;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_dropeffect`,`script`) VALUES (27309,'High_Sanare_Card','Greater Sanare Card','Card',20,10,true,true,true,'CLIENT','bonus bMatk,10;\n.@val = 5;\nif (getrefine() >= 9) {\n .@val += 5;\n}\nbonus2 bMagicAtkEle,Ele_Holy,.@val;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_dropeffect`,`script`) VALUES (27310,'Plaga_Card','Plaga Card','Card',20,10,true,true,true,'CLIENT','bonus bMatk,10;\n.@val = 5;\nif (getrefine() >= 9) {\n .@val += 5;\n}\nbonus2 bMagicAtkEle,Ele_Neutral,.@val;'); -REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27311,'Mutant_Plaga_Card','Mutant Plaga Card','Card',20,10,true,'CLIENT','if (getiteminfo(getequipid(EQI_COMPOUND_ON),11) == W_KNUCKLE) {\n .@r = getrefine();\n bonus bHit,20;\n bonus bBaseAtk,15;\n if (.@r >= 10) {\n .@val = 15;\n }\n bonus2 bAddSize,Size_Large,(.@r+.@val);\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27311,'Mutant_Plaga_Card','Mutant Plaga Card','Card',20,10,true,'CLIENT','if (getiteminfo(getequipid(EQI_COMPOUND_ON), ITEMINFO_VIEW) == W_KNUCKLE) {\n .@r = getrefine();\n bonus bHit,20;\n bonus bBaseAtk,15;\n if (.@r >= 10) {\n .@val = 15;\n }\n bonus2 bAddSize,Size_Large,(.@r+.@val);\n}'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (27312,'Dolor_Card','Dolor Card','Card',20,10,true,true,'CLIENT','bonus2 bAddRace,RC_Demon,5;'); -REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27313,'Mt_Dolor_Card','Mutant Dolor Card','Card',20,10,true,'CLIENT','if (getiteminfo(getequipid(EQI_COMPOUND_ON),11) == W_KATAR) {\n .@r = getrefine();\n bonus bCritical,7;\n bonus bBaseAtk,15;\n bonus bCritAtkRate,(2*.@r);\n if (.@r >= 10) {\n bonus2 bAddSize,Size_Large,15;\n }\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (27313,'Mt_Dolor_Card','Mutant Dolor Card','Card',20,10,true,'CLIENT','if (getiteminfo(getequipid(EQI_COMPOUND_ON), ITEMINFO_VIEW) == W_KATAR) {\n .@r = getrefine();\n bonus bCritical,7;\n bonus bBaseAtk,15;\n bonus bCritAtkRate,(2*.@r);\n if (.@r >= 10) {\n bonus2 bAddSize,Size_Large,15;\n }\n}'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_dropeffect`,`script`) VALUES (27314,'Venenum_Card','Venenum Card','Card',20,10,true,'CLIENT','bonus2 bAddRace,RC_Brute,15;\nbonus2 bAddRace,RC_Player_Doram,15;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_dropeffect`,`script`) VALUES (27315,'Mt_Venenum_Card','Mutant Venenum Card','Card',20,10,true,'CLIENT','bonus2 bMagicAddRace,RC_Brute,15;\nbonus2 bMagicAddRace,RC_Player_Doram,15;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_dropeffect`,`script`) VALUES (27316,'Caput_Card','Twin Caput Card','Card',20,10,true,'CLIENT','bonus bDef,50;\nbonus2 bSubDefEle,Ele_Poison,10;'); @@ -4215,9 +4215,9 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`loc REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300006,'Jeweliant_Card','Jewelry Ant Card','Card',10,true,true,'CLIENT','bonus5 bAutoSpell,"SO_PSYCHIC_WAVE",1,100,BF_WEAPON,1;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300007,'Jungoliant_Card','Jeweled Ungoliant Card','Card',10,true,true,'CLIENT','bonus2 bAddEle,Ele_Fire,40;\nbonus2 bAddEle,Ele_Water,40;\nbonus2 bAddRace,RC_Formless,40;\nbonus2 bAddRace,RC_Plant,40;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300008,'Angelgolt_Card','Angelgolt Card','Card',10,true,true,'CLIENT','bonus2 bMagicAddRace,RC_Demon,10;'); -REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300009,'Plasma_Spt_Card','Spectrum Plasma Card','Card',10,true,true,'CLIENT','.@r = getequiprefinerycnt(EQI_HAND_R);\nif (getiteminfo(getequipid(EQI_HAND_R),11) == W_STAFF || getiteminfo(getequipid(EQI_HAND_R),11) == W_2HSTAFF) {\n bonus2 bMagicAtkEle,Ele_Ghost,10;\n}\nif (.@r>=10) {\n bonus2 bMagicAtkEle,Ele_Ghost,10;\n}\nif (.@r>=14) {\n bonus2 bMagicAtkEle,Ele_Ghost,10;\n}'); -REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300010,'Plasma_Arch_Card','Arch Plasma Card','Card',10,true,true,'CLIENT','.@r = getequiprefinerycnt(EQI_HAND_R);\nif (getiteminfo(getequipid(EQI_HAND_R),11) == W_STAFF || getiteminfo(getequipid(EQI_HAND_R),11) == W_2HSTAFF) {\n bonus2 bMagicAtkEle,Ele_Wind,10;\n}\nif (.@r>=10) {\n bonus2 bMagicAtkEle,Ele_Wind,10;\n}\nif (.@r>=14) {\n bonus2 bMagicAtkEle,Ele_Wind,10;\n}'); -REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300011,'Holy_Frus_Card','Holy Frus Card','Card',10,true,true,'CLIENT','.@r = getequiprefinerycnt(EQI_HAND_R);\nif (getiteminfo(getequipid(EQI_HAND_R),11) == W_STAFF || getiteminfo(getequipid(EQI_HAND_R),11) == W_2HSTAFF) {\n bonus2 bMagicAtkEle,Ele_Holy,10;\n}\nif (.@r>=10) {\n bonus2 bMagicAtkEle,Ele_Holy,10;\n}\nif (.@r>=14) {\n bonus2 bMagicAtkEle,Ele_Holy,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300009,'Plasma_Spt_Card','Spectrum Plasma Card','Card',10,true,true,'CLIENT','.@r = getequiprefinerycnt(EQI_HAND_R);\nif (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_STAFF || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSTAFF) {\n bonus2 bMagicAtkEle,Ele_Ghost,10;\n}\nif (.@r>=10) {\n bonus2 bMagicAtkEle,Ele_Ghost,10;\n}\nif (.@r>=14) {\n bonus2 bMagicAtkEle,Ele_Ghost,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300010,'Plasma_Arch_Card','Arch Plasma Card','Card',10,true,true,'CLIENT','.@r = getequiprefinerycnt(EQI_HAND_R);\nif (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_STAFF || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSTAFF) {\n bonus2 bMagicAtkEle,Ele_Wind,10;\n}\nif (.@r>=10) {\n bonus2 bMagicAtkEle,Ele_Wind,10;\n}\nif (.@r>=14) {\n bonus2 bMagicAtkEle,Ele_Wind,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300011,'Holy_Frus_Card','Holy Frus Card','Card',10,true,true,'CLIENT','.@r = getequiprefinerycnt(EQI_HAND_R);\nif (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_STAFF || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSTAFF) {\n bonus2 bMagicAtkEle,Ele_Holy,10;\n}\nif (.@r>=10) {\n bonus2 bMagicAtkEle,Ele_Holy,10;\n}\nif (.@r>=14) {\n bonus2 bMagicAtkEle,Ele_Holy,10;\n}'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300012,'Holy_Skogul_Card','Holy Skogul Card','Card',10,true,true,'CLIENT','.@r = getrefine();\nbonus bHealPower,5;\nif (.@r>=7) {\n bonus bHealPower,3;\n}\nif (.@r>=9) {\n bonus bHealPower,2;\n}'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300013,'Reginleif_Card','Reginleif Card','Card',10,true,true,'CLIENT','bonus bUnbreakableArmor;\nbonus2 bAddClass,Class_All,30;\nbonus bMaxHPrate,-15;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`,`unequip_script`) VALUES (300014,'Ingrid_Card','Ingrid Card','Card',10,true,true,'CLIENT','bonus bUnbreakableArmor;\nbonus2 bAddClass,Class_All,-15;\nbonus bMaxHPrate,40;\nbonus2 bHPLossRate,1000,4000;','heal -10000,0;'); @@ -4234,21 +4234,21 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`loc REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300079,'Red_Pepper_Card','Red Pepper Card','Card',10,true,true,'CLIENT','bonus2 bMagicAddRace,RC_Fish,30;\nbonus2 bMagicAddRace,RC_Formless,30;\nbonus2 bMagicAddEle,Ele_Holy,30;\nbonus2 bMagicAddEle,Ele_Water,30;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300080,'Red_Pepper_H_Card','Greater Red Pepper Card','Card',10,true,true,'CLIENT','bonus2 bMagicAddRace,RC_Fish,50;\nbonus2 bMagicAddRace,RC_Formless,50;\nbonus2 bMagicAddEle,Ele_Holy,50;\nbonus2 bMagicAddEle,Ele_Water,50;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300081,'Assistant_Card','Research Assistant Bot Card','Card',10,true,true,'CLIENT','bonus bInt,2;\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus2 bSkillAtk,"MG_FIREBALL",25;'); -REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300082,'Assistant_H_Card','Greater Research Assistant Bot Card','Card',10,true,true,'CLIENT','if (getiteminfo(getequipid(EQI_HAND_R),11) == W_1HSPEAR || getiteminfo(getequipid(EQI_HAND_R),11) == W_2HSPEAR) {\n bonus bLongAtkRate,10;\n}\nbonus bLongAtkRate,2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300082,'Assistant_H_Card','Greater Research Assistant Bot Card','Card',10,true,true,'CLIENT','if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_1HSPEAR || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSPEAR) {\n bonus bLongAtkRate,10;\n}\nbonus bLongAtkRate,2*(getrefine()/2);'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300083,'Dry_Rafflesia_Card','Dried Rafflesia Card','Card',10,true,true,'CLIENT','bonus bAgi,2;\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus2 bSkillAtk,"NJ_KUNAI",15;\nbonus2 bSkillAtk,"NJ_HYOUSENSOU",15;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300084,'Dry_Rafflesia_H_Card','Greater Dried Rafflesia Card','Card',10,true,true,'CLIENT','bonus2 bSubEle,Ele_Holy,30;\nbonus bFlee,5;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300085,'Alnoldi_Ex_Card','Special Alnoldi Card','Card',10,true,true,'CLIENT','bonus bStr,2;\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus bBaseAtk,getskilllv("TK_POWER");'); -REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300086,'Alnoldi_Ex_H_Card','Greater Special Alnoldi Card','Card',10,true,true,'CLIENT','.@r = getrefine();\nif (getiteminfo(getequipid(EQI_HAND_R),11) == W_2HSWORD) {\n bonus bShortAtkRate,10;\n}\nbonus bShortAtkRate,.@r;\nif (.@r>=11) {\n bonus bUnbreakableWeapon;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300086,'Alnoldi_Ex_H_Card','Greater Special Alnoldi Card','Card',10,true,true,'CLIENT','.@r = getrefine();\nif (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSWORD) {\n bonus bShortAtkRate,10;\n}\nbonus bShortAtkRate,.@r;\nif (.@r>=11) {\n bonus bUnbreakableWeapon;\n}'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300087,'Beta_Basic_Card','Broken Gardener Beta Card','Card',10,true,true,'CLIENT','bonus bLuk,2;\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus2 bSkillAtk,"SU_SV_STEMSPEAR",10;\nbonus2 bSkillAtk,"SU_SCAROFTAROU",10;'); -REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300088,'Beta_Basic_H_Card','Greater_Broken Gardener Beta Card','Card',10,true,true,'CLIENT','.@r = getrefine();\nif (getiteminfo(getequipid(EQI_HAND_R),11) == W_BOOK) {\n bonus2 bAddClass,Class_All,5;\n bonus bHit,20;\n}\nbonus bShortAtkRate,.@r;\nbonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",15*.@r;\nbonus2 bSkillAtk,"SJ_FULLMOONKICK",15*.@r;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300088,'Beta_Basic_H_Card','Greater_Broken Gardener Beta Card','Card',10,true,true,'CLIENT','.@r = getrefine();\nif (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_BOOK) {\n bonus2 bAddClass,Class_All,5;\n bonus bHit,20;\n}\nbonus bShortAtkRate,.@r;\nbonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",15*.@r;\nbonus2 bSkillAtk,"SJ_FULLMOONKICK",15*.@r;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300089,'Verporta_Card','Verporta Card','Card',10,true,true,'CLIENT','bonus bStr,2;\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus2 bSkillAtk,"MS_MAGNUM",25;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300090,'Verporte_Card','Verporte Card','Card',10,true,true,'CLIENT','bonus2 bMagicAtkEle,Ele_Earth,10;\nbonus bUseSPrate,5;\nif (getrefine()>=9) {\n bonus2 bMagicAtkEle,Ele_Earth,10;\n}'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300091,'MD_Papila_Card','Papila Card','Card',10,true,true,'CLIENT','bonus bDex,2;\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus2 bSkillAtk,"GS_SPREADATTACK",10;\nbonus2 bSkillAtk,"GS_DESPERADO",10;\nbonus2 bSkillAtk,"GS_FULLBUSTER",10;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300092,'MD_Papila_H_Card','Greater Papila Card','Card',10,true,true,'CLIENT','bonus bLuk,2;\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus2 bSkillAtk,"MC_CARTREVOLUTION",50;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300093,'MD_Papila_Ruba_Card','Papila Ruba Card','Card',10,true,true,'CLIENT','bonus bInt,2;\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus2 bSkillAtk,"AL_HOLYLIGHT",50;'); -REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300094,'MD_Papila_Ruba_H_Card','Greater Papila Ruba Card','Card',10,true,true,'CLIENT','if (getiteminfo(getequipid(EQI_HAND_R),11) == W_2HSWORD) {\n bonus bCritAtkRate,20;\n}\nbonus bCritAtkRate,2*(getrefine()/2);'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300094,'MD_Papila_Ruba_H_Card','Greater Papila Ruba Card','Card',10,true,true,'CLIENT','if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSWORD) {\n bonus bCritAtkRate,20;\n}\nbonus bCritAtkRate,2*(getrefine()/2);'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300095,'MD_Papila_Cae_Card','Papila Cae Card','Card',10,true,true,'CLIENT','bonus bDex,2;\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus2 bSkillAtk,"AC_SHOWER",25;'); -REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300096,'MD_Papila_Cae_H_Card','Greater Papila Cae Card','Card',10,true,true,'CLIENT','.@r = getrefine();\nif (getiteminfo(getequipid(EQI_HAND_R),11) == W_MUSICAL || getiteminfo(getequipid(EQI_HAND_R),11) == W_WHIP) {\n bonus bMatk,20;\n}\nif (.@r>=10) {\n bonus bVariableCastrate,-10;\n bonus bMatk,20;\n}\nif (.@r>=13) {\n bonus bMatk,20;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300096,'MD_Papila_Cae_H_Card','Greater Papila Cae Card','Card',10,true,true,'CLIENT','.@r = getrefine();\nif (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_MUSICAL || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_WHIP) {\n bonus bMatk,20;\n}\nif (.@r>=10) {\n bonus bVariableCastrate,-10;\n bonus bMatk,20;\n}\nif (.@r>=13) {\n bonus bMatk,20;\n}'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300097,'Aries_Card','Aries Card','Card',10,true,true,'CLIENT','bonus bAgi,2;\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus2 bSkillAtk,"TF_POISON",25;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300098,'Aries_H_Card','Greater Aries Card','Card',10,true,true,'CLIENT','bonus bMatk,5;\nbonus2 bSkillAtk,"NJ_KOUENKA",10;\nbonus2 bSkillAtk,"NJ_HYOUSENSOU",10;\nbonus2 bSkillAtk,"NJ_HUUJIN",10;\nif (getrefine()>=7) {\n bonus bVariableCastrate,-5;\n}'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300099,'Silva_Papilia_Card','Silva Papilia Card','Card',10,true,true,'CLIENT','bonus2 bSubClass,Class_Normal,20;\nbonus bHealPower2,15;'); @@ -4258,7 +4258,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`loc REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300103,'Bath_Mermaid_Card','Azure Princess Card','Card',10,true,true,'CLIENT','.@r = getrefine();\nbonus bMatk,15;\nif (.@r>=9) {\n bonus2 bMagicAddRace,RC_Fish,10;\n bonus2 bMagicAddRace,RC_DemiHuman,10;\n}\nif (.@r>=11) {\n bonus bDelayrate,-3;\n}'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300104,'Bookworm_Card','Bookworm Card','Card',10,true,true,true,'CLIENT','bonus bVit,1;\nbonus bInt,2;\nbonus bMaxHPrate,10;\nbonus2 bSkillAtk,"SO_DIAMONDDUST",10;\nbonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300105,'Roaming_Spellbook_Card','Roaming Spellbook Card','Card',10,true,true,true,'CLIENT','bonus bInt,3;\nbonus bMaxHPrate,5;\nbonus bMaxSPrate,5;\nbonus2 bSkillAtk,"WL_CRIMSONROCK",10;\nbonus2 bSkillAtk,"WL_COMET",10;'); -REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300106,'Red_Pitaya_Card','Red Pitaya Card','Card',10,true,true,'CLIENT','.@r = getequiprefinerycnt(EQI_HAND_R);\nif (getiteminfo(getequipid(EQI_HAND_R),11) == W_STAFF || getiteminfo(getequipid(EQI_HAND_R),11) == W_2HSTAFF) {\n bonus2 bMagicAtkEle,Ele_Fire,10;\n}\nif (.@r>=10) {\n bonus2 bMagicAtkEle,Ele_Fire,10;\n}\nif (.@r>=14) {\n bonus2 bMagicAtkEle,Ele_Fire,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300106,'Red_Pitaya_Card','Red Pitaya Card','Card',10,true,true,'CLIENT','.@r = getequiprefinerycnt(EQI_HAND_R);\nif (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_STAFF || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSTAFF) {\n bonus2 bMagicAtkEle,Ele_Fire,10;\n}\nif (.@r>=10) {\n bonus2 bMagicAtkEle,Ele_Fire,10;\n}\nif (.@r>=14) {\n bonus2 bMagicAtkEle,Ele_Fire,10;\n}'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300107,'Meow_Card','Meow Card','Card',10,true,true,true,'CLIENT','bonus2 bAddItemHealRate,513,500;\nbonus2 bAddItemHealRate,512,500;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300108,'Sewage_Venenum_Card','Sewage Venenum Card','Card',10,true,true,true,'CLIENT','bonus bAgi,2;\nbonus bDex,1;\nbonus bMaxHPrate,10;\nbonus2 bSkillAtk,"SC_FATALMENACE",10;\nbonus2 bSkillAtk,"SC_TRIANGLESHOT",10;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300109,'Sewage_Cramp_Card','Sewage Cramp Card','Card',10,true,true,true,'CLIENT','bonus bStr,1;\nbonus bDex,2;\nbonus bMaxHPrate,10;\nbonus2 bSkillAtk,"GC_COUNTERSLASH",10;\nbonus2 bSkillAtk,"GC_ROLLINGCUTTER",10;'); @@ -4266,7 +4266,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`loc REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300111,'Bellare3_Card','Elite Bellare Card','Card',10,true,true,true,'CLIENT','bonus bAgi,2;\nbonus bInt,1;\nbonus bMaxHPrate,10;\nbonus2 bSkillAtk,"NJ_KOUENKA",10;\nbonus2 bSkillAtk,"NJ_HYOUSENSOU",10;\nbonus2 bSkillAtk,"NJ_HUUJIN",10;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300112,'Dolor3_Card','Magic-poisoned Dolor Card','Card',10,true,true,true,'CLIENT','bonus bVit,1;\nbonus bInt,2;\nbonus bMaxHPrate,10;\nbonus2 bSkillAtk,"SP_CURSEEXPLOSION",10;\nbonus2 bSkillAtk,"SP_SWHOO",10;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300113,'Unleashed_Magic_Card','Unleashed Magic Card','Card',10,true,true,true,'CLIENT','bonus bVit,1;\nbonus bInt,2;\nbonus bMaxHPrate,10;\nbonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10;\nbonus2 bSkillAtk,"WM_REVERBERATION",10;'); -REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300114,'Plaga3_Card','Magic-poisoned Plaga Card','Card',10,true,true,'CLIENT','.@r = getequiprefinerycnt(EQI_HAND_R);\nif (getiteminfo(getequipid(EQI_HAND_R),11) == W_STAFF || getiteminfo(getequipid(EQI_HAND_R),11) == W_2HSTAFF) {\n bonus2 bMagicAtkEle,Ele_Neutral,10;\n}\nif (.@r>=10) {\n bonus2 bMagicAtkEle,Ele_Neutral,10;\n}\nif (.@r>=14) {\n bonus2 bMagicAtkEle,Ele_Neutral,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300114,'Plaga3_Card','Magic-poisoned Plaga Card','Card',10,true,true,'CLIENT','.@r = getequiprefinerycnt(EQI_HAND_R);\nif (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_STAFF || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSTAFF) {\n bonus2 bMagicAtkEle,Ele_Neutral,10;\n}\nif (.@r>=10) {\n bonus2 bMagicAtkEle,Ele_Neutral,10;\n}\nif (.@r>=14) {\n bonus2 bMagicAtkEle,Ele_Neutral,10;\n}'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300115,'Sanare3_Card','Magic-poisoned Sanare Card','Card',10,true,true,true,'CLIENT','bonus bInt,2;\nbonus bDex,1;\nbonus bMaxHPrate,10;\nbonus2 bSkillAtk,"AB_ADORAMUS",10;\nbonus2 bSkillAtk,"AB_JUDEX",10;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300116,'Powerful_Magic_Card','Powerful Magic Card','Card',10,true,true,true,'CLIENT','bonus bStr,2;\nbonus bInt,1;\nbonus bMaxHPrate,10;\nbonus2 bSkillAtk,"SR_RAMPAGEBLASTER",10;\nbonus2 bSkillAtk,"SR_TIGERCANNON",10;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300117,'Sharp_Magic_Card','Sharp Magic Card','Card',10,true,true,true,'CLIENT','bonus bAgi,1;\nbonus bDex,2;\nbonus bMaxHPrate,10;\nbonus2 bSkillAtk,"RA_ARROWSTORM",10;\nbonus2 bSkillAtk,"RA_CLUSTERBOMB",10;'); @@ -4276,7 +4276,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`loc REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300121,'Boiling_Marc_Card','Boiling Marc Card','Card',10,true,true,'CLIENT','.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_Holy,5;\nbonus2 bMagicAtkEle,Ele_Water,5;\nbonus2 bMagicAtkEle,Ele_Holy,(.@r/2);\nbonus2 bMagicAtkEle,Ele_Water,(.@r/2);'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300122,'Yellow_Pitaya_Card','Yellow Pitaya Card','Card',10,true,true,'CLIENT','bonus2 bSubEle,Ele_Neutral,15;\nbonus2 bMagicAtkEle,Ele_Holy,3*getrefine();'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300123,'Purple_Pitaya_Card','Purple Pitaya Card','Card',10,true,true,'CLIENT','bonus2 bSubEle,Ele_Neutral,15;\nbonus2 bMagicAtkEle,Ele_Neutral,3*getrefine();'); -REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300124,'Blue_Pitaya_Card','Blue Pitaya Card','Card',10,true,true,'CLIENT','.@r = getequiprefinerycnt(EQI_HAND_R);\nif (getiteminfo(getequipid(EQI_HAND_R),11) == W_STAFF || getiteminfo(getequipid(EQI_HAND_R),11) == W_2HSTAFF) {\n bonus2 bMagicAtkEle,Ele_Water,10;\n}\nif (.@r>=10) {\n bonus2 bMagicAtkEle,Ele_Water,10;\n}\nif (.@r>=14) {\n bonus2 bMagicAtkEle,Ele_Water,10;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300124,'Blue_Pitaya_Card','Blue Pitaya Card','Card',10,true,true,'CLIENT','.@r = getequiprefinerycnt(EQI_HAND_R);\nif (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_STAFF || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_2HSTAFF) {\n bonus2 bMagicAtkEle,Ele_Water,10;\n}\nif (.@r>=10) {\n bonus2 bMagicAtkEle,Ele_Water,10;\n}\nif (.@r>=14) {\n bonus2 bMagicAtkEle,Ele_Water,10;\n}'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (300125,'Green_Pitaya_Card','Green Pitaya Card','Card',10,true,true,true,'CLIENT','bonus bInt,1;\nbonus bLuk,2;\nbonus bMaxHPrate,10;\nbonus2 bSkillAtk,"SU_CN_METEOR",10;\nbonus2 bSkillAtk,"SU_PICKYPECK",10;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`) VALUES (300127,'Wolf_Card_E','Wolf Card','Card',10,true); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (300128,'S_Wolf_Card','Wolf Lugenburg Card','Card',10,true,'CLIENT','bonus2 bAddRace,RC_Insect,15;\nbonus2 bMagicAddRace,RC_Insect,15;'); @@ -4306,7 +4306,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`loc REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (300186,'MD_Geffen_Hyper_Card','Arena Ifodes Card','Card',10,true,'CLIENT','bonus bAspdRate,7;\nbonus bShortAtkRate,7;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (300187,'MD_Geffen_Odorico_Card','Arena Odoric Card','Card',10,true,'CLIENT','bonus bAspdRate,7;\nbonus bLongAtkRate,7;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (300188,'MD_Geffen_Reche_Card','Arena Licheniyes Card','Card',10,true,'CLIENT','bonus2 bMagicAtkEle,Ele_Holy,10;\nbonus bHealPower,20;'); -REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (300189,'MD_Geffen_Jew_Card','Arena Ju Card','Card',10,true,'CLIENT','.@val = 15;\nif (getiteminfo(getequipid(EQI_HAND_R),11) == W_BOOK) {\n .@val += 20;\n}\nif (getrefine()>=14) {\n .@val += 30;\n}\nbonus2 bSkillAtk,"MG_LIGHTNINGBOLT",.@val;\nbonus2 bSkillAtk,"MG_FIREBOLT",.@val;\nbonus2 bSkillAtk,"MG_COLDBOLT",.@val;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_hand`,`flag_dropeffect`,`script`) VALUES (300189,'MD_Geffen_Jew_Card','Arena Ju Card','Card',10,true,'CLIENT','.@val = 15;\nif (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_BOOK) {\n .@val += 20;\n}\nif (getrefine()>=14) {\n .@val += 30;\n}\nbonus2 bSkillAtk,"MG_LIGHTNINGBOLT",.@val;\nbonus2 bSkillAtk,"MG_FIREBOLT",.@val;\nbonus2 bSkillAtk,"MG_COLDBOLT",.@val;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_shoes`,`flag_dropeffect`,`script`) VALUES (300190,'MD_Geffen_Fei_Card','Arena Fay Kanavian Card','Card',10,true,'CLIENT','bonus2 bMagicAtkEle,Ele_Neutral,10;\nbonus2 bMagicAtkEle,Ele_Earth,10;\nautobonus "{ bonus bDef,500; }",1,5000,BF_WEAPON,"{ active_transform 1040,5000; /*GOLEM*/ }";'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_dropeffect`,`script`) VALUES (300191,'MD_Geffen_Dy_Card','Arena Dwigh Card','Card',10,true,true,'CLIENT','bonus2 bMagicAtkEle,Ele_Neutral,20;\nbonus2 bMagicAtkEle,Ele_Undead,20;\nbonus2 bMagicAtkEle,Ele_Dark,20;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`script`) VALUES (310000,'Ranger_Top2','Sniper Stone II (Top)','Card','bonus bAspdRate,getskilllv("SN_WINDWALK")/2;'); diff --git a/sql-files/item_db_re_usable.sql b/sql-files/item_db_re_usable.sql index 0acbe3c997..d9e8e70452 100644 --- a/sql-files/item_db_re_usable.sql +++ b/sql-files/item_db_re_usable.sql @@ -527,7 +527,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,` REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12217,'Aspersio_5_Scroll','LV5 Aspersio Scroll','Usable',2,10,100,true,100,true,true,true,true,true,true,true,'if (countitem(523)>0) {\n skilleffect "PR_ASPERSIO",0;\n sc_start SC_ASPERSIO,180000,5;\n delitem 523,1;\n}'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12218,'Assumptio_5_Scroll','LV5 Assumptio Scroll','Usable',2,10,100,true,100,true,true,true,true,true,true,true,'sc_start SC_ASSUMPTIO,100000,5;\nskilleffect "HP_ASSUMPTIO",0;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12219,'Wind_Walk_10_Scroll','LV10 Wind Walker Scroll','Usable',2,10,100,true,100,true,true,true,true,true,true,true,'skilleffect "SN_WINDWALK",0;\nsc_start SC_WINDWALK,250000,10;'); -REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12220,'Adrenaline_Scroll','LV5 Adrenaline Scroll','Usable',2,10,100,true,100,true,true,true,true,true,true,true,'.@type = getiteminfo(getequipid(EQI_HAND_R),11);\nif (.@type == W_1HAXE || .@type == W_2HAXE || .@type == W_MACE) {\n skilleffect "BS_ADRENALINE",0;\n sc_start SC_ADRENALINE,150000,5;\n}'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12220,'Adrenaline_Scroll','LV5 Adrenaline Scroll','Usable',2,10,100,true,100,true,true,true,true,true,true,true,'.@type = getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW);\nif (.@type == W_1HAXE || .@type == W_2HAXE || .@type == W_MACE) {\n skilleffect "BS_ADRENALINE",0;\n sc_start SC_ADRENALINE,150000,5;\n}'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12221,'Megaphone_','Megaphone','Usable',2,10,100,true,true,true,true,true,true,true,'input .@megaphone$;\nannounce strcharinfo(0) + ": " + .@megaphone$,bc_all,0xFF0000;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12225,'Sweet_Candy_Striper','Sweet Candy Cane','Usable',20,50,100,true,'pet 1245;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12226,'Examination1','Examination 1','Healing',20,50,'sc_start SC_SPEEDUP0,5400000,25;\npercentheal 100,100;\nsc_start SC_STRFOOD,5400000,10;\nsc_start SC_DEXFOOD,5400000,5;\nsc_start SC_ATKPOTION,5400000,22;\nsc_start SC_MATKFOOD,5400000,15;'); @@ -772,7 +772,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`scr REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12466,'F_Blessing_10_Scroll','F Blessing 10 Scroll','Delayconsume',2,10,'itemskill "AL_BLESSING",10;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12467,'F_Inc_Agi_10_Scroll','F Inc Agi 10 Scroll','Delayconsume',2,10,'itemskill "AL_INCAGI",10;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12468,'F_Aspersio_5_Scroll','F Aspersio 5 Scroll','Delayconsume',2,10,'itemskill "PR_ASPERSIO",5;'); -REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12470,'F_Wind_Walk_10_Scroll','F Wind Walk 10 Delayconsume','Usable',2,10,'itemskill "SN_WINDWALK",10;'); +REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12470,'F_Wind_Walk_10_Scroll','F Wind Walk 10 Scroll','Delayconsume',2,10,'itemskill "SN_WINDWALK",10;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12471,'F_Adrenaline_Scroll','F Adrenaline Scroll','Delayconsume',2,10,'itemskill "BS_ADRENALINE",5;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12472,'F_Convex_Mirror','F Convex Mirror','Usable',2,10,'sc_start SC_BOSSMAPINFO,600000,0;'); REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`flag_container`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12473,'RWC_Parti_Box','RWC Parti Box','Usable',20,10,true,100,true,100,true,true,true,true,true,true,'getgroupitem(IG_RWC_Parti_Box);'); diff --git a/sql-files/item_db_usable.sql b/sql-files/item_db_usable.sql index 87540e252b..a26a3ccb21 100644 --- a/sql-files/item_db_usable.sql +++ b/sql-files/item_db_usable.sql @@ -445,7 +445,7 @@ REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`wei REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12217,'Aspersio_5_Scroll','LV5 Aspersio Scroll','Usable',2,10,100,true,100,true,true,true,true,true,true,true,'if (countitem(523)>0) {\n skilleffect "PR_ASPERSIO",0;\n sc_start SC_ASPERSIO,180000,5;\n delitem 523,1;\n}'); REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12218,'Assumptio_5_Scroll','LV5 Assumptio Scroll','Usable',2,10,100,true,100,true,true,true,true,true,true,true,'sc_start SC_ASSUMPTIO,100000,5;\nskilleffect "HP_ASSUMPTIO",0;'); REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12219,'Wind_Walk_10_Scroll','LV10 Wind Walker Scroll','Usable',2,10,100,true,100,true,true,true,true,true,true,true,'skilleffect "SN_WINDWALK",0;\nsc_start SC_WINDWALK,250000,5;'); -REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12220,'Adrenaline_Scroll','LV5 Adrenaline Scroll','Usable',2,10,100,true,100,true,true,true,true,true,true,true,'set .@type,getiteminfo(getequipid(EQI_HAND_R),11);\nif (.@type == W_1HAXE || .@type == W_2HAXE || .@type == W_MACE) {\n skilleffect "BS_ADRENALINE",0;\n sc_start SC_ADRENALINE,150000,5;\n}'); +REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`nouse_override`,`nouse_sitting`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12220,'Adrenaline_Scroll','LV5 Adrenaline Scroll','Usable',2,10,100,true,100,true,true,true,true,true,true,true,'set .@type,getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW);\nif (.@type == W_1HAXE || .@type == W_2HAXE || .@type == W_MACE) {\n skilleffect "BS_ADRENALINE",0;\n sc_start SC_ADRENALINE,150000,5;\n}'); REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (12221,'Megaphone_','Megaphone','Usable',2,10,100,true,true,true,true,true,true,true,'input @megaphone$;\nannounce strcharinfo(0) + ": " + @megaphone$,bc_all,0xFF0000;'); REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`nouse_override`,`nouse_sitting`,`script`) VALUES (12225,'Sweet_Candy_Striper','Sweet Candy Cane','Usable',20,50,100,true,'pet 1245;'); REPLACE INTO `item_db` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`script`) VALUES (12226,'Examination1','Examination 1','Healing',20,50,'sc_start SC_SPEEDUP0,5400000,25;\npercentheal 100,100;\nsc_start SC_STRFOOD,5400000,10;\nsc_start SC_DEXFOOD,5400000,5;\nsc_start SC_ATKPOTION,5400000,22;\nsc_start SC_MATKFOOD,5400000,15;'); diff --git a/src/map/itemdb.hpp b/src/map/itemdb.hpp index 5307110e8a..ee0c77dcc8 100644 --- a/src/map/itemdb.hpp +++ b/src/map/itemdb.hpp @@ -852,7 +852,6 @@ struct item_data t_itemid nameid; std::string name, ename; - //Do not add stuff between value_buy and view_id (see how getiteminfo works) uint32 value_buy; uint32 value_sell; item_types type; diff --git a/src/map/script.cpp b/src/map/script.cpp index 6b0c900db2..7d664419f5 100644 --- a/src/map/script.cpp +++ b/src/map/script.cpp @@ -13965,60 +13965,48 @@ BUILDIN_FUNC(getitemslots) /*========================================== * Returns some values of an item [Lupus] * Price, Weight, etc... - getiteminfo(itemID,n), where n - 0 value_buy; - 1 value_sell; - 2 type; - 3 maxchance = Max drop chance of this item e.g. 1 = 0.01% , etc.. - if = 0, then monsters don't drop it at all (rare or a quest item) - if = -1, then this item is sold in NPC shops only - 4 sex; - 5 equip; - 6 weight; - 7 atk; - 8 def; - 9 range; - 10 slot; - 11 look; - 12 elv; - 13 wlv; - 14 view id - 15 eLvmax - 16 matk (renewal) *------------------------------------------*/ BUILDIN_FUNC(getiteminfo) { - t_itemid item_id = script_getnum(st,2); - item_data *i_data = itemdb_exists(item_id); + item_data *i_data; + int type = script_getnum(st, 3); + + if (script_isstring(st, 2)) + i_data = itemdb_searchname(script_getstr(st, 2)); + else + i_data = itemdb_exists(script_getnum(st, 2)); if (i_data == nullptr) { - script_pushint(st, -1); + if (type != ITEMINFO_AEGISNAME) + script_pushint(st, -1); + else + script_pushstrcopy(st, ""); return SCRIPT_CMD_SUCCESS; } - switch( script_getnum(st, 3) ) { - case 0: script_pushint(st, i_data->value_buy); break; - case 1: script_pushint(st, i_data->value_sell); break; - case 2: script_pushint(st, i_data->type); break; - case 3: script_pushint(st, i_data->maxchance); break; - case 4: script_pushint(st, i_data->sex); break; - case 5: script_pushint(st, i_data->equip); break; - case 6: script_pushint(st, i_data->weight); break; - case 7: script_pushint(st, i_data->atk); break; - case 8: script_pushint(st, i_data->def); break; - case 9: script_pushint(st, i_data->range); break; - case 10: script_pushint(st, i_data->slots); break; - case 11: + switch( type ) { + case ITEMINFO_BUY: script_pushint(st, i_data->value_buy); break; + case ITEMINFO_SELL: script_pushint(st, i_data->value_sell); break; + case ITEMINFO_TYPE: script_pushint(st, i_data->type); break; + case ITEMINFO_MAXCHANCE: script_pushint(st, i_data->maxchance); break; + case ITEMINFO_GENDER: script_pushint(st, i_data->sex); break; + case ITEMINFO_LOCATIONS: script_pushint(st, i_data->equip); break; + case ITEMINFO_WEIGHT: script_pushint(st, i_data->weight); break; + case ITEMINFO_ATTACK: script_pushint(st, i_data->atk); break; + case ITEMINFO_DEFENSE: script_pushint(st, i_data->def); break; + case ITEMINFO_RANGE: script_pushint(st, i_data->range); break; + case ITEMINFO_SLOT: script_pushint(st, i_data->slots); break; + case ITEMINFO_VIEW: if (i_data->type == IT_WEAPON || i_data->type == IT_AMMO) { // keep old compatibility script_pushint(st, i_data->subtype); } else { script_pushint(st, i_data->look); } break; - case 12: script_pushint(st, i_data->elv); break; - case 13: script_pushint(st, i_data->wlv); break; - case 14: script_pushint(st, i_data->view_id); break; - case 15: script_pushint(st, i_data->elvmax); break; - case 16: { + case ITEMINFO_EQUIPLEVELMIN: script_pushint(st, i_data->elv); break; + case ITEMINFO_WEAPONLEVEL: script_pushint(st, i_data->wlv); break; + case ITEMINFO_ALIASNAME: script_pushint(st, i_data->view_id); break; + case ITEMINFO_EQUIPLEVELMAX: script_pushint(st, i_data->elvmax); break; + case ITEMINFO_MAGICATTACK: { #ifdef RENEWAL script_pushint(st, i_data->matk); #else @@ -14026,6 +14014,8 @@ BUILDIN_FUNC(getiteminfo) #endif break; } + case ITEMINFO_ID: script_pushint(st, i_data->nameid); break; + case ITEMINFO_AEGISNAME: script_pushstrcopy(st, i_data->name.c_str()); break; default: script_pushint(st, -1); break; @@ -14036,32 +14026,15 @@ BUILDIN_FUNC(getiteminfo) /*========================================== * Set some values of an item [Lupus] * Price, Weight, etc... - setiteminfo(itemID,n,Value), where n - 0 value_buy; - 1 value_sell; - 2 type; - 3 maxchance = Max drop chance of this item e.g. 1 = 0.01% , etc.. - if = 0, then monsters don't drop it at all (rare or a quest item) - if = -1, then this item is sold in NPC shops only - 4 sex; - 5 equip; - 6 weight; - 7 atk; - 8 def; - 9 range; - 10 slot; - 11 look; - 12 elv; - 13 wlv; - 14 view id - 15 eLvmax - 16 matk (renewal) - * Returns Value or -1 if the wrong field's been set *------------------------------------------*/ BUILDIN_FUNC(setiteminfo) { - t_itemid item_id = script_getnum(st,2); - item_data *i_data = itemdb_exists(item_id); + item_data *i_data; + + if (script_isstring(st, 2)) + i_data = itemdb_search_aegisname(script_getstr(st, 2)); + else + i_data = itemdb_exists(script_getnum(st, 2)); if (i_data == nullptr) { script_pushint(st, -1); @@ -14070,29 +14043,29 @@ BUILDIN_FUNC(setiteminfo) int value = script_getnum(st,4); switch( script_getnum(st, 3) ) { - case 0: i_data->value_buy = static_cast(value); break; - case 1: i_data->value_sell = static_cast(value); break; - case 2: i_data->type = static_cast(value); break; - case 3: i_data->maxchance = static_cast(value); break; - case 4: i_data->sex = static_cast(value); break; - case 5: i_data->equip = static_cast(value); break; - case 6: i_data->weight = static_cast(value); break; - case 7: i_data->atk = static_cast(value); break; - case 8: i_data->def = static_cast(value); break; - case 9: i_data->range = static_cast(value); break; - case 10: i_data->slots = static_cast(value); break; - case 11: + case ITEMINFO_BUY: i_data->value_buy = static_cast(value); break; + case ITEMINFO_SELL: i_data->value_sell = static_cast(value); break; + case ITEMINFO_TYPE: i_data->type = static_cast(value); break; + case ITEMINFO_MAXCHANCE: i_data->maxchance = static_cast(value); break; + case ITEMINFO_GENDER: i_data->sex = static_cast(value); break; + case ITEMINFO_LOCATIONS: i_data->equip = static_cast(value); break; + case ITEMINFO_WEIGHT: i_data->weight = static_cast(value); break; + case ITEMINFO_ATTACK: i_data->atk = static_cast(value); break; + case ITEMINFO_DEFENSE: i_data->def = static_cast(value); break; + case ITEMINFO_RANGE: i_data->range = static_cast(value); break; + case ITEMINFO_SLOT: i_data->slots = static_cast(value); break; + case ITEMINFO_VIEW: if (i_data->type == IT_WEAPON || i_data->type == IT_AMMO) { // keep old compatibility i_data->subtype = static_cast(value); } else { i_data->look = static_cast(value); } break; - case 12: i_data->elv = static_cast(value); break; - case 13: i_data->wlv = static_cast(value); break; - case 14: i_data->view_id = static_cast(value); break; - case 15: i_data->elvmax = static_cast(value); break; - case 16: { + case ITEMINFO_EQUIPLEVELMIN: i_data->elv = static_cast(value); break; + case ITEMINFO_WEAPONLEVEL: i_data->wlv = static_cast(value); break; + case ITEMINFO_ALIASNAME: i_data->view_id = static_cast(value); break; + case ITEMINFO_EQUIPLEVELMAX: i_data->elvmax = static_cast(value); break; + case ITEMINFO_MAGICATTACK: { #ifdef RENEWAL i_data->matk = static_cast(value); #else @@ -25402,8 +25375,8 @@ struct script_function buildin_func[] = { BUILDIN_DEF(setnpcdisplay,"sv??"), BUILDIN_DEF(compare,"ss"), // Lordalfa - To bring strstr to scripting Engine. BUILDIN_DEF(strcmp,"ss"), - BUILDIN_DEF(getiteminfo,"ii"), //[Lupus] returns Items Buy / sell Price, etc info - BUILDIN_DEF(setiteminfo,"iii"), //[Lupus] set Items Buy / sell Price, etc info + BUILDIN_DEF(getiteminfo,"vi"), //[Lupus] returns Items Buy / sell Price, etc info + BUILDIN_DEF(setiteminfo,"vii"), //[Lupus] set Items Buy / sell Price, etc info BUILDIN_DEF(getequipcardid,"ii"), //[Lupus] returns CARD ID or other info from CARD slot N of equipped item // [zBuffer] List of mathematics commands ---> BUILDIN_DEF(sqrt,"i"), diff --git a/src/map/script.hpp b/src/map/script.hpp index eecc4edd61..11548f0ae9 100644 --- a/src/map/script.hpp +++ b/src/map/script.hpp @@ -2019,6 +2019,29 @@ enum e_pcblock_action_flag : uint16 { PCBLOCK_ALL = 0x3FF, }; +/* getiteminfo/setiteminfo script commands */ +enum e_iteminfo : uint8 { + ITEMINFO_BUY = 0, + ITEMINFO_SELL, + ITEMINFO_TYPE, + ITEMINFO_MAXCHANCE, + ITEMINFO_GENDER, + ITEMINFO_LOCATIONS, + ITEMINFO_WEIGHT, + ITEMINFO_ATTACK, + ITEMINFO_DEFENSE, + ITEMINFO_RANGE, + ITEMINFO_SLOT, + ITEMINFO_VIEW, + ITEMINFO_EQUIPLEVELMIN, + ITEMINFO_WEAPONLEVEL, + ITEMINFO_ALIASNAME, + ITEMINFO_EQUIPLEVELMAX, + ITEMINFO_MAGICATTACK, + ITEMINFO_ID, + ITEMINFO_AEGISNAME // 18 +}; + /** * used to generate quick script_array entries **/ diff --git a/src/map/script_constants.hpp b/src/map/script_constants.hpp index 590f5f5782..04ad3b7cc0 100644 --- a/src/map/script_constants.hpp +++ b/src/map/script_constants.hpp @@ -8072,6 +8072,27 @@ export_constant(MADO_ROBOT); export_constant(MADO_SUIT); + /* getiteminfo/setiteminfo script commands */ + export_constant(ITEMINFO_BUY); + export_constant(ITEMINFO_SELL); + export_constant(ITEMINFO_TYPE); + export_constant(ITEMINFO_MAXCHANCE); + export_constant(ITEMINFO_GENDER); + export_constant(ITEMINFO_LOCATIONS); + export_constant(ITEMINFO_WEIGHT); + export_constant(ITEMINFO_ATTACK); + export_constant(ITEMINFO_DEFENSE); + export_constant(ITEMINFO_RANGE); + export_constant(ITEMINFO_SLOT); + export_constant(ITEMINFO_VIEW); + export_constant(ITEMINFO_EQUIPLEVELMIN); + export_constant(ITEMINFO_WEAPONLEVEL); + export_constant(ITEMINFO_ALIASNAME); + export_constant(ITEMINFO_EQUIPLEVELMAX); + export_constant(ITEMINFO_MAGICATTACK); + export_constant(ITEMINFO_ID); + export_constant(ITEMINFO_AEGISNAME); + #undef export_constant #undef export_constant2 #undef export_parameter