Fixed sql char deletion code using a broken pet deletion query (ran very slow, and had a typo in a binary shift operation) (bugreport:3304).

Fixed change r13774 to the code responsible for deciding whether to move 1 extra cell when stopping walking; it had its logic inverted by mistake (bugreport:3312).
Cleaned up the itemlist, cartlist and storagelist gm command code:
- fixed buffer overflows in all three functions (bugreport:456).
- merged all three atcommand functions into a single one; the appropriate behavior is detected from the command's name.
- using the StringBuf class instead of static-size buffers and string operations for more efficient and safe processing.
- using 'jname' (the one without underscores) as the primary item name in the list, and not using the aegis name for cards at all (since it's almost identical).
- fixed forged item details never being displayed due to a missing strcat().
- extended item info (crafted/named items, pet eggs) will now be displayed for storage and cart list as well.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13920 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
ultramage 2009-06-30 09:21:28 +00:00
parent 6a031bdd77
commit e54bf092d2
3 changed files with 164 additions and 232 deletions

View File

@ -1373,11 +1373,9 @@ int delete_char_sql(int char_id)
Sql_ShowDebug(sql_handle);
//Delete all pets that are stored in eggs (inventory + cart)
if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE pet_id IN "
"(SELECT card1|card2<<2 FROM `%s` WHERE char_id = '%d' AND card0 = -256"
" UNION"
" SELECT card1|card2<<2 FROM `%s` WHERE char_id = '%d' AND card0 = -256)",
pet_db, inventory_db, char_id, cart_db, char_id) )
if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` USING `%s` JOIN `%s` ON `pet_id` = `card1`|`card2`<<16 WHERE `%s`.char_id = '%d' AND card0 = -256", pet_db, pet_db, inventory_db, inventory_db, char_id) )
Sql_ShowDebug(sql_handle);
if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` USING `%s` JOIN `%s` ON `pet_id` = `card1`|`card2`<<16 WHERE `%s`.char_id = '%d' AND card0 = -256", pet_db, pet_db, cart_db, cart_db, char_id) )
Sql_ShowDebug(sql_handle);
/* remove homunculus */

View File

@ -8221,238 +8221,173 @@ int atcommand_resetskill(const int fd, struct map_session_data* sd, const char*
}
/*==========================================
* #storagelist <character>: Displays the items list of a player's storage.
* #storagelist: Displays the items list of a player's storage.
* #cartlist: Displays contents of target's cart.
* #itemlist: Displays contents of target's inventory.
*------------------------------------------*/
int atcommand_storagelist(const int fd, struct map_session_data* sd, const char* command, const char* message)
{
struct item_data *item_data, *item_temp;
int i, j, count = 0, counter = 0, counter2 = 0;
char character[NAME_LENGTH], output[200], outputtmp[200];
nullpo_retr(-1, sd);
memset(character, '\0', sizeof(character));
memset(output, '\0', sizeof(output));
memset(outputtmp, '\0', sizeof(outputtmp));
for (i = 0; i < MAX_STORAGE; i++)
{
struct item* it = &sd->status.storage.items[i];
if( it->nameid > 0 && (item_data = itemdb_search(it->nameid)) != NULL )
{
counter = counter + it->amount;
count++;
if (count == 1) {
sprintf(output, "------ Storage items list of '%s' ------", sd->status.name);
clif_displaymessage(fd, output);
}
if (it->refine)
sprintf(output, "%d %s %+d (%s %+d, id: %d)", it->amount, item_data->name, it->refine, item_data->jname, it->refine, it->nameid);
else
sprintf(output, "%d %s (%s, id: %d)", it->amount, item_data->name, item_data->jname, it->nameid);
clif_displaymessage(fd, output);
memset(output, '\0', sizeof(output));
counter2 = 0;
for (j = 0; j < item_data->slot; j++) {
if (it->card[j]) {
if ((item_temp = itemdb_search(it->card[j])) != NULL) {
if (output[0] == '\0')
sprintf(outputtmp, " -> (card(s): #%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
else
sprintf(outputtmp, "#%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
strcat(output, outputtmp);
}
}
}
if (output[0] != '\0') {
output[strlen(output) - 2] = ')';
output[strlen(output) - 1] = '\0';
clif_displaymessage(fd, output);
}
}
}
if (count == 0)
clif_displaymessage(fd, "No item found in the storage of this player.");
else {
sprintf(output, "%d item(s) found in %d kind(s) of items.", counter, count);
clif_displaymessage(fd, output);
}
return 0;
}
/*==========================================
* Displays contents of target's cart [HiddenDragon]
*------------------------------------------*/
int atcommand_cart_list(const int fd, struct map_session_data* sd, const char* command, const char* message)
{
char outputtmp[200];
char output[200];
char character[NAME_LENGTH];
struct item_data *item_data, *item_temp;
int i, j, count = 0, counter = 0, counter2;
nullpo_retr(-1, sd);
memset(character, '\0', sizeof(character));
memset(output, '\0', sizeof(output));
memset(outputtmp, '\0', sizeof(outputtmp));
for (i = 0; i < MAX_CART; i++) {
if (sd->status.cart[i].nameid > 0 && (item_data = itemdb_search(sd->status.cart[i].nameid)) != NULL) {
counter = counter + sd->status.cart[i].amount;
count++;
if (count == 1) {
sprintf(output, "------ Cart items list of '%s' ------", sd->status.name);
clif_displaymessage(fd, output);
}
if (sd->status.cart[i].refine)
sprintf(output, "%d %s %+d (%s %+d, id: %d)", sd->status.cart[i].amount, item_data->name, sd->status.cart[i].refine, item_data->jname, sd->status.cart[i].refine, sd->status.cart[i].nameid);
else
sprintf(output, "%d %s (%s, id: %d)", sd->status.cart[i].amount, item_data->name, item_data->jname, sd->status.cart[i].nameid);
clif_displaymessage(fd, output);
memset(output, '\0', sizeof(output));
counter2 = 0;
for (j = 0; j < item_data->slot; j++) {
if (sd->status.cart[i].card[j]) {
if ( (item_temp = itemdb_search(sd->status.cart[i].card[j])) != NULL) {
if (output[0] == '\0')
sprintf(outputtmp, " -> (card(s): #%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
else
sprintf(outputtmp, "#%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
strcat(output, outputtmp);
}
}
}
if (output[0] != '\0') {
output[strlen(output) - 2] = ')';
output[strlen(output) - 1] = '\0';
clif_displaymessage(fd, output);
}
}
}
if (count == 0)
clif_displaymessage(fd, "No item found in the cart of this player.");
else {
sprintf(output, "%d item(s) found in %d kind(s) of items.", counter, count);
clif_displaymessage(fd, output);
}
return 0;
}
int atcommand_itemlist(const int fd, struct map_session_data* sd, const char* command, const char* message)
{
struct item_data *item_data, *item_temp;
int i, j, equip, count, counter, counter2;
char character[NAME_LENGTH], output[200], equipstr[100], outputtmp[200];
struct item *i_item; //Current inventory item.
int i, j, count, counter;
const char* location;
const struct item* items;
int size;
StringBuf buf;
nullpo_retr(-1, sd);
memset(character, '\0', sizeof(character));
memset(output, '\0', sizeof(output));
memset(equipstr, '\0', sizeof(equipstr));
memset(outputtmp, '\0', sizeof(outputtmp));
counter = 0;
count = 0;
for (i = 0; i < MAX_INVENTORY; i++) {
i_item = &sd->status.inventory[i];
if (sd->status.inventory[i].nameid > 0 && (item_data = itemdb_exists(i_item->nameid)) != NULL) {
counter = counter + i_item->amount;
count++;
if (count == 1) {
sprintf(output, "------ Items list of '%s' ------", sd->status.name);
clif_displaymessage(fd, output);
}
if ((equip = i_item->equip)) {
strcpy(equipstr, "| equiped: ");
if (equip & EQP_GARMENT)
strcat(equipstr, "robe/gargment, ");
if (equip & EQP_ACC_L)
strcat(equipstr, "left accessory, ");
if (equip & EQP_ARMOR)
strcat(equipstr, "body/armor, ");
if ((equip & EQP_ARMS) == EQP_HAND_R)
strcat(equipstr, "right hand, ");
if ((equip & EQP_ARMS) == EQP_HAND_L)
strcat(equipstr, "left hand, ");
if ((equip & EQP_ARMS) == EQP_ARMS)
strcat(equipstr, "both hands, ");
if (equip & EQP_SHOES)
strcat(equipstr, "feet, ");
if (equip & EQP_ACC_R)
strcat(equipstr, "right accessory, ");
if ((equip & EQP_HELM) == EQP_HEAD_LOW)
strcat(equipstr, "lower head, ");
if ((equip & EQP_HELM) == EQP_HEAD_TOP)
strcat(equipstr, "top head, ");
if ((equip & EQP_HELM) == (EQP_HEAD_LOW|EQP_HEAD_TOP))
strcat(equipstr, "lower/top head, ");
if ((equip & EQP_HELM) == EQP_HEAD_MID)
strcat(equipstr, "mid head, ");
if ((equip & EQP_HELM) == (EQP_HEAD_LOW|EQP_HEAD_MID))
strcat(equipstr, "lower/mid head, ");
if ((equip & EQP_HELM) == EQP_HELM)
strcat(equipstr, "lower/mid/top head, ");
// remove final ', '
equipstr[strlen(equipstr) - 2] = '\0';
} else
memset(equipstr, '\0', sizeof(equipstr));
if (i_item->refine)
sprintf(output, "%d %s %+d (%s %+d, id: %d) %s", i_item->amount, item_data->name, i_item->refine, item_data->jname, i_item->refine, i_item->nameid, equipstr);
else
sprintf(output, "%d %s (%s, id: %d) %s", i_item->amount, item_data->name, item_data->jname, i_item->nameid, equipstr);
clif_displaymessage(fd, output);
memset(output, '\0', sizeof(output));
counter2 = 0;
if(i_item->card[0]==CARD0_PET) { //pet eggs
if (i_item->card[3])
sprintf(outputtmp, " -> (pet egg, pet id: %u, named)", (unsigned int)MakeDWord(i_item->card[1], i_item->card[2]));
else
sprintf(outputtmp, " -> (pet egg, pet id: %u, unnamed)", (unsigned int)MakeDWord(i_item->card[1], i_item->card[2]));
strcat(output, outputtmp);
} else
if(i_item->card[0]==CARD0_FORGE) { //forged items.
sprintf(outputtmp, " -> (crafted item, creator id: %u, star crumbs %d, element %d)", (unsigned int)MakeDWord(i_item->card[2], i_item->card[3]), i_item->card[1]>>8, i_item->card[1]&0x0f);
} else
if(i_item->card[0]==CARD0_CREATE) { //created items.
sprintf(outputtmp, " -> (produced item, creator id: %u)", (unsigned int)MakeDWord(i_item->card[2], i_item->card[3]));
strcat(output, outputtmp);
} else //Normal slots
for (j = 0; j < item_data->slot; j++) {
if (sd->status.inventory[i].card[j]) {
if ((item_temp = itemdb_exists(i_item->card[j])) != NULL) {
if (output[0] == '\0')
sprintf(outputtmp, " -> (card(s): #%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
else
sprintf(outputtmp, "#%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
strcat(output, outputtmp);
}
}
}
if (output[0] != '\0') {
output[strlen(output) - 2] = ')';
output[strlen(output) - 1] = '\0';
clif_displaymessage(fd, output);
}
}
}
if (count == 0)
if( strcmp(command+1, "storagelist") == 0 )
{
clif_displaymessage(fd, "No item found on this player.");
return -1;
location = "storage";
items = sd->status.storage.items;
size = MAX_STORAGE;
}
else
if( strcmp(command+1, "cartlist") == 0 )
{
location = "cart";
items = sd->status.cart;
size = MAX_CART;
}
else
if( strcmp(command+1, "itemlist") == 0 )
{
location = "inventory";
items = sd->status.inventory;
size = MAX_INVENTORY;
}
else
return 1;
StringBuf_Init(&buf);
count = 0; // total slots occupied
counter = 0; // total items found
for( i = 0; i < size; ++i )
{
const struct item* it = &items[i];
struct item_data* itd;
if( it->nameid == 0 || (itd = itemdb_search(it->nameid)) == NULL )
continue;
counter += it->amount;
count++;
if( count == 1 )
{
StringBuf_Printf(&buf, "------ %s items list of '%s' ------", location, sd->status.name);
clif_displaymessage(fd, StringBuf_Value(&buf));
StringBuf_Clear(&buf);
}
if( it->refine )
StringBuf_Printf(&buf, "%d %s %+d (%s, id: %d)", it->amount, itd->jname, it->refine, itd->name, it->nameid);
else
StringBuf_Printf(&buf, "%d %s (%s, id: %d)", it->amount, itd->jname, itd->name, it->nameid);
if( it->equip )
{
char equipstr[200];
strcpy(equipstr, " | equipped: ");
if( it->equip & EQP_GARMENT )
strcat(equipstr, "garment, ");
if( it->equip & EQP_ACC_L )
strcat(equipstr, "left accessory, ");
if( it->equip & EQP_ARMOR )
strcat(equipstr, "body/armor, ");
if( (it->equip & EQP_ARMS) == EQP_HAND_R )
strcat(equipstr, "right hand, ");
if( (it->equip & EQP_ARMS) == EQP_HAND_L )
strcat(equipstr, "left hand, ");
if( (it->equip & EQP_ARMS) == EQP_ARMS )
strcat(equipstr, "both hands, ");
if( it->equip & EQP_SHOES )
strcat(equipstr, "feet, ");
if( it->equip & EQP_ACC_R )
strcat(equipstr, "right accessory, ");
if( (it->equip & EQP_HELM) == EQP_HEAD_LOW )
strcat(equipstr, "lower head, ");
if( (it->equip & EQP_HELM) == EQP_HEAD_TOP )
strcat(equipstr, "top head, ");
if( (it->equip & EQP_HELM) == (EQP_HEAD_LOW|EQP_HEAD_TOP) )
strcat(equipstr, "lower/top head, ");
if( (it->equip & EQP_HELM) == EQP_HEAD_MID )
strcat(equipstr, "mid head, ");
if( (it->equip & EQP_HELM) == (EQP_HEAD_LOW|EQP_HEAD_MID) )
strcat(equipstr, "lower/mid head, ");
if( (it->equip & EQP_HELM) == EQP_HELM )
strcat(equipstr, "lower/mid/top head, ");
// remove final ', '
equipstr[strlen(equipstr) - 2] = '\0';
StringBuf_AppendStr(&buf, equipstr);
}
clif_displaymessage(fd, StringBuf_Value(&buf));
StringBuf_Clear(&buf);
if( it->card[0] == CARD0_PET )
{// pet egg
if (it->card[3])
StringBuf_Printf(&buf, " -> (pet egg, pet id: %u, named)", (unsigned int)MakeDWord(it->card[1], it->card[2]));
else
StringBuf_Printf(&buf, " -> (pet egg, pet id: %u, unnamed)", (unsigned int)MakeDWord(it->card[1], it->card[2]));
}
else
if(it->card[0] == CARD0_FORGE)
{// forged item
StringBuf_Printf(&buf, " -> (crafted item, creator id: %u, star crumbs %d, element %d)", (unsigned int)MakeDWord(it->card[2], it->card[3]), it->card[1]>>8, it->card[1]&0x0f);
}
else
if(it->card[0] == CARD0_CREATE)
{// created item
StringBuf_Printf(&buf, " -> (produced item, creator id: %u)", (unsigned int)MakeDWord(it->card[2], it->card[3]));
}
else
{// normal item
int counter2 = 0;
for( j = 0; j < itd->slot; ++j )
{
struct item_data* card;
if( it->card[j] == 0 || (card = itemdb_search(it->card[j])) == NULL )
continue;
counter2++;
if( counter2 == 1 )
StringBuf_AppendStr(&buf, " -> (card(s): ");
if( counter2 != 1 )
StringBuf_AppendStr(&buf, ", ");
StringBuf_Printf(&buf, "#%d %s (id: %d)", counter2, card->jname, card->nameid);
}
if( counter2 > 0 )
StringBuf_AppendStr(&buf, ")");
}
if( StringBuf_Length(&buf) > 0 )
clif_displaymessage(fd, StringBuf_Value(&buf));
StringBuf_Clear(&buf);
}
sprintf(output, "%d item(s) found in %d kind(s) of items.", counter, count);
clif_displaymessage(fd, output);
if( count == 0 )
StringBuf_Printf(&buf, "No item found in this player's %s.", location);
else
StringBuf_Printf(&buf, "%d item(s) found in %d %s slots.", counter, count, location);
clif_displaymessage(fd, StringBuf_Value(&buf));
StringBuf_Destroy(&buf);
return 0;
}
int atcommand_stats(const int fd, struct map_session_data* sd, const char* command, const char* message)
{
char character[NAME_LENGTH];
char job_jobname[100];
char output[200];
int i;
@ -8478,7 +8413,6 @@ int atcommand_stats(const int fd, struct map_session_data* sd, const char* comma
{ NULL, 0 }
};
memset(character, '\0', sizeof(character));
memset(job_jobname, '\0', sizeof(job_jobname));
memset(output, '\0', sizeof(output));
@ -8907,8 +8841,8 @@ AtCommandInfo atcommand_info[] = {
{ "agitend2", 60,60, atcommand_agitend2 },
{ "skreset", 60,60, atcommand_resetskill },
{ "streset", 60,60, atcommand_resetstat },
{ "storagelist", 40,40, atcommand_storagelist },
{ "cartlist", 40,40, atcommand_cart_list },
{ "storagelist", 40,40, atcommand_itemlist },
{ "cartlist", 40,40, atcommand_itemlist },
{ "itemlist", 40,40, atcommand_itemlist },
{ "stats", 40,40, atcommand_stats },
{ "delitem", 60,60, atcommand_delitem },
@ -9061,7 +8995,7 @@ bool is_atcommand(const int fd, struct map_session_data* sd, const char* message
//Attempt to use the command
if ( (info->func(fd, (*atcmd_msg == atcommand_symbol) ? sd : ssd, command, params) != 0) )
{
sprintf(output,msg_txt(154), command);
sprintf(output,msg_txt(154), command); // %s failed.
clif_displaymessage(fd, output);
}

View File

@ -636,7 +636,7 @@ int unit_warp(struct block_list *bl,short m,short x,short y,int type)
* &0x1: Issue a fixpos packet afterwards
* &0x2: Force the unit to move one cell if it hasn't yet
* &0x4: Enable moving to the next cell when unit was already half-way there
* (could trigger additional on-touch/place code)
* (may cause on-touch/place side-effects, such as a scripted map change)
*------------------------------------------*/
int unit_stop_walking(struct block_list *bl,int type)
{
@ -656,9 +656,9 @@ int unit_stop_walking(struct block_list *bl,int type)
ud->walktimer = INVALID_TIMER;
ud->state.change_walk_target = 0;
tick = gettick();
if ((type&0x02 && !ud->walkpath.path_pos) //Force moving at least one cell.
|| (!(type&0x04) && td && DIFF_TICK(td->tick, tick) <= td->data/2)) //Enough time has passed to cover half-cell
{
if( (type&0x02 && !ud->walkpath.path_pos) //Force moving at least one cell.
|| (type&0x04 && td && DIFF_TICK(td->tick, tick) <= td->data/2) //Enough time has passed to cover half-cell
) {
ud->walkpath.path_len = ud->walkpath.path_pos+1;
unit_walktoxy_timer(-1, tick, bl->id, ud->walkpath.path_pos);
}