added bit-wise perm vars info file
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7340 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -36,6 +36,8 @@ Musashiden
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Date Added
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Date Added
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06/26
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* Added BIT-WISE perm variables info quest_variables.txt [Lupus]
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06/25
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06/25
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* Moved Umbala quests from cities/ to quests/, namely Skeletal Gate, Umbala Event, and Create/Dismantle Stone
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* Moved Umbala quests from cities/ to quests/, namely Skeletal Gate, Umbala Event, and Create/Dismantle Stone
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- Moved Piano and Book of Devil quest from cities/niflheim.txt to quests/quests_niflheim.txt
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- Moved Piano and Book of Devil quest from cities/niflheim.txt to quests/quests_niflheim.txt
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66
npc/quest_variables.txt
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66
npc/quest_variables.txt
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--------------------------------------------------------------
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- Permanent Quest Variables -
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--------------------------------------------------------------
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This file should help to understand and manage bit-wise quest
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variables. You can store up to 31 boolean value into a single
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variable. [Lupus]
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--------------------------------------------------------------
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--------------------------------------------------------------
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Variable: MISC_QUEST
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Quest: Juice Maker Quest
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Info: How to make juices. This bit keeps final state of the quest.
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How to set: set MISC_QUEST,MISC_QUEST | 1;
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How to check: if(MISC_QUEST & 1){}
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Quest: Tempestra Quest
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Info: Has you given a potion to Temperstra or not.
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How to set: set MISC_QUEST,MISC_QUEST | 2;
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How to check: if(MISC_QUEST & 2){}
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Quest: Morgenstein Quest
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Info: How to make Mixture & Counteragent. Also subquest for Alchemist Job
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This bit keeps final state of the quest.
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How to set: set MISC_QUEST,MISC_QUEST | 4;
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How to check: if(MISC_QUEST & 4){}
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Quest: Prontera Culvert Quest
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Info: Could you enter the Prontera Culvert or not.
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How to set: set MISC_QUEST,MISC_QUEST | 8;
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How to check: if(MISC_QUEST & 8){}
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Quest: Edgar's Offer
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Info: Cheap ticket from Izlude to Alberta.
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This bit keeps final state of the quest.
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How to set: set MISC_QUEST,MISC_QUEST | 16;
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How to check: if(MISC_QUEST & 16){}
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Quest: Piano Quest
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Info: The only way from Niflheim to Umbala.
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How to set: set MISC_QUEST,MISC_QUEST | 32;
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How to check: if(MISC_QUEST & 32){}
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Quest: ?
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Info: ?
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How to set: set MISC_QUEST,MISC_QUEST | ?;
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How to check: if(MISC_QUEST & ?){}
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--------------------------------------------------------------
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Variable: MISC_QUEST2
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Quest: ?
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Info: ?
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How to set: set MISC_QUEST,MISC_QUEST | ?;
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How to check: if(MISC_QUEST & ?){}
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--------------------------------------------------------------
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