- Fixed summoned slaves being able to cast onspawn summon-skills (slaves aren't supposed to be able to call minions)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6735 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex 2006-05-24 18:45:25 +00:00
parent 8c547af427
commit e6d15ee6a9
2 changed files with 5 additions and 2 deletions

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@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/05/24
* Fixed summoned slaves being able to cast onspawn summon-skills (slaves
aren't supposed to be able to call minions) [Skotlex]
* The clif_skill_poseffect packet will not be invoked in Snap unless the
skill was successful. May fix the client-position lag. [Skotlex]
* Merged item_db.sql from stable (the one from stable was more recent than

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@ -2427,11 +2427,12 @@ int mob_summonslave(struct mob_data *md2,int *value,int amount,int skill_id)
{ //Scale HP
md->hp = (md->max_hp*md2->hp)/md2->max_hp;
}
mob_spawn(md);
clif_skill_nodamage(&md->bl,&md->bl,skill_id,amount,1);
if(skill_id == NPC_SUMMONSLAVE)
md->master_id=md2->bl.id;
mob_spawn(md);
clif_skill_nodamage(&md->bl,&md->bl,skill_id,amount,1);
}
return 0;
}