* Deleted an Unnecessary "next;" on Rachel Guide.

-Thanks to $ephiroth.
* Removed an Unnecessary "set job_acolyte_q,0;" in Acolyte Quest.
* Updated Dialogs from "Oxygen Mask Quest"

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11003 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
samuray22 2007-08-14 15:26:52 +00:00
parent a8732f2d79
commit e70f0a6151
4 changed files with 82 additions and 91 deletions

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@ -1,5 +1,10 @@
Date Added
======
2007/08/14
* Deleted an Unnecessary "next;" on Rachel Guide. [Samuray22]
-Thanks to $ephiroth.
* Removed an Unnecessary "set job_acolyte_q,0;" in Acolyte Quest.
* Updated Dialogs from "Oxygen Mask Quest"
2007/08/13
* Rev. 11001 Fixed typos in the Blacksmith quest and whitesmith NPC. Thanks to Barron-Monster. [L0ne_W0lf]
* Rev. 10998 Fixed a typo in the merchant quest. [L0ne_W0lf]

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@ -3,7 +3,7 @@
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
//= 1.0
//= 1.2
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@ -12,6 +12,8 @@
//===== Additional Comments: =================================
//= 1.0 First version. [L0ne_W0lf]
//= 1.1 Change the while loops a bit. [L0ne_W0lf]
//= 1.2 Deleted an Unnecessary "next;" [Samuray22]
// -Thanks to $ephiroth.
//============================================================
rachel,138,146,5 script Rachel Guide 934,{
mes "[Rachel Guide]";
@ -35,7 +37,6 @@ rachel,138,146,5 script Rachel Guide 934,{
mes "on your Mini-Map?";
next;
if (select("Yes:No") == 1) set .@compass_check,1;
next;
}
set .@loop2,1;
while(.@loop2) {

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@ -3,7 +3,7 @@
//===== By: ==================================================
//= kobra_k88; L0ne_W0lf
//===== Current Version: =====================================
//= 1.7a
//= 1.8
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@ -22,6 +22,7 @@
//= No longer uses function "F_ToHigh"
//= Proper dialog for Priest job quest is unused (for now.)
//= 1.7a Functions now make use of proper priest quest dialog [L0ne_W0lf]
//= 1.8 Removed an Unnecessary "set job_acolyte_q,0;" [Samuray22]
//============================================================
prt_church,184,41,4 script Cleric#aco 60,{
@ -172,7 +173,6 @@ prt_church,184,41,4 script Cleric#aco 60,{
mes "[Father Mareusis]";
mes "I am proud to say that you are now ready to become an Acolyte!";
next;
set job_acolyte_q,0;
skill 143,0,0;
callfunc "Job_Change",Job_Acolyte;
callfunc "F_ClearJobVar";

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@ -3,7 +3,7 @@
//===== By: ==================================================
//= kobra_k88
//===== Current Version: =====================================
//= 1.5a
//= 1.6
//===== Compatible With: =====================================
//= eAthena 7.15 +
//===== Description: =========================================
@ -16,6 +16,7 @@
//= 1.4 Removed Duplicates [Silent]
//= 1.5 Updated Dialogs from "Pretend Murdered Quest" [Samuray22]
//= 1.5a replaced item "names" with item id. [Lupus]
//= 1.6 Updated Dialogs from "Oxygen Mask Quest" [Samuray22]
//============================================================
@ -123,94 +124,78 @@ payon_in01,18,10,4 script Mystic Lady 75,{
//========================================================================================//
// Oxygen Mask Quest
//========================================================================================//
payon_in02,25,71,4 script Young Man#11 86,{
mes "[Young Man]";
if(countitem(701) >= 5) goto L_GotOra;
mes "Blahhhhhh! I... I... I JUST CAN'T take it anymore!! You little stinky, filthy, BASTARDS!!!";
emotion e_an;
next;
menu "Continue.",M_Cont, "End Conversation.",M_End;
M_Cont:
mes "[Young Man]";
mes "~Sigh~ I've had a rough life. You see, both my parents passed away when I was a kid, so I had to work to support myself at a young age.";
payon_in02,25,71,3 script Young man#11 86,{
if(countitem(701) > 4) {
mes "[Young man]";
mes "What! Oh! No! No way!";
mes "Huh... You think that guy is cut... No! No way!!";
next;
mes "[Young Man]";
mes "It sure was rough. But after 10 years of hard work I was able to save up and finally buy myself a home!";
switch(select( "Show him Ora Ora.","Give him Ora Ora.","Cancel.")) {
case 1:
mes "[Young man]";
mes "Wow! Wow! Wow!";
mes "This is Ora Ora...";
mes "I will speak frankly! If you are giving me this I will give you my treasure!";
mes "How about it? Don't you want it?";
close;
case 2:
delitem 701, 5;
mes "[Young man]";
mes "Ha! Ha! Ha! I finally got it! Ora_Ora!";
mes "Damn Thief Bug!! Now I can kill you all!";
next;
mes "[Young man]";
mes "Ha! Ha! ... Ha! Ha!";
mes "I am sorry! I am too excited... Mm... I will give you my treasure as I promised!";
next;
getitem 5004, 1;
mes "[Young man]";
mes "If you breathe through this mouth piece... you can have fresh air all the time!";
mes "I used to worked by the sea and I brought one back with me.";
mes "I will give it to you for your kindness since I don't need it any more.";
next;
mes "[Young man]";
mes "Hey! Hey! THat's it! I want to try Ora Ora now!";
close;
case 3:
mes "[Young man]";
mes "Uh... If it doesn't work on Thief bug...";
mes "Then I will have no choice but try to like Thief Bug... Hey...";
close;
}
}
mes "[Young man]";
mes "Uh...Ah! I can't take it any more!";
mes "Damn Thief Bug!!";
next;
mes "[Young Man]";
mes "Unfortunately I didn't have that much money, so I couldn't buy the home I really wanted.";
mes "Instead, I found this house..... It was big and cheap.... so I bought without really thinking my decision through.....";
next;
mes "[Young Man]";
mes "Jeez was that a mistake...... The house turned out to be a HAVEN for THIEF BUGS!!!";
emotion e_omg;
next;
mes "[Young Man]";
mes "I tried EVERYTHING to get rid of them! I sprayed them, I smashed them, I lured them out with food.........";
mes "Finally as a last resort.... I even tried to burn the house down!!";
next;
mes "[Young Man]";
mes "Grrr! What will it take to get rid of these vile creatures???";
emotion e_pif;
next;
mes "[Young Man]";
mes "I've heard there is something called ^3355FF'Ora Ora'^000000, that people in other countries use to fight bugs.....";
mes "But will it work for my situation?";
next;
mes "[Young Man]";
mes "I'm willing to give anything a try at this point. I don't have much money so I can only afford ^5555FF'5 Ora Oras'^000000.";
mes "If you happen to come across some 'Ora Ora' please let me know.";
close;
M_End:
mes "[Young Man]";
mes "I'm just so tired of fighting this never ending battle against these bugs...... those dirty scumbags!!";
emotion e_pif;
close;
L_GotOra:
mes "ArrrGgghhh!! No!... It can't be!..... I think I'm going mad... they're starting to look so cute... ArrrGgghhh!!... Nooooooo!!";
emotion e_omg;
M_Menu:
next;
menu "Continue",M_Cont, "Show Ora Ora",-, "Give Ora Ora",M_Give, "Cancel",M_End2;
mes "[Young Man]";
mes "Oooooohhhh..... is.. is this... is this... Ora Ora...??? If you give it to me I'll give you my prized treasure in return!";
mes "What do you say?? Is it a deal?";
goto M_Menu;
M_Give:
if(countitem(701) < 5) goto L_Cheater;
delitem 701,5;
mes "[Young Man]";
mes "Muhahahahah!!! Finally, I have it.... Ora Ora! Stupid and distgusting Thief Bugs.... you'll pay for invading MY HOME!!!";
emotion e_gg;
next;
mes "[Young Man]";
mes "..... Eh em... sorry. I was a little outa control there.... Ah, let me give you my valuable treasure......";
emotion e_swt;
next;
getitem 5004,1;
mes "[Young Man]";
mes "By wearing this over your mouth, the air you breathe will be filltered so that you can breathe clean air.";
mes "I picked it up while I was a Sailor out at sea. I really have no need for it.";
next;
mes "[Young Man]";
mes "Hehehehe!! I can't wait to use this Ora Ora!!!";
close;
L_Cheater:
mes "Oh... Where is it?!";
next;
M_End2:
mes "[Young Man]";
mes "What if I CAN'T get rid of these thief bugs???... I guess the only other thing I could do is fall in love with them...... heh... heh... heh....";
emotion e_swt;
close;
if( select( "Continue talking.","Cancel.") == 1) {
mes "[Young man]";
mes "My life was really rough.";
mes "My parents died when I was little... I had to work really hard to earn my living.";
next;
mes "[Young man]";
mes "It's been ten years now... I got some saving... I dream to have my own house.";
next;
mes "[Young man]";
mes "I can't afford a nice house even I spend all my saving on it...";
mes "However... I have a big but cheap house now... There weren't many choices for me...";
next;
mes "[Young man]";
mes "And now it is taken over by the damn Thief Bug as their den.";
next;
mes "[Young man]";
mes "I tried anything I could... To hunt them... To drive them away... Nothing really worked. They always come back!";
mes "I even burned my own house.";
next;
mes "[Young man]";
mes "Ah... I really want them to disappear... Do you think^3355FF Ora Ora^000000 is the answer?";
mes "I heard it is possible to find it in other countries...";
mes "If only I got five of it... I can get rid of them forever...";
close;
}
mes "[Young man]";
mes "I just can't make them disappear no matter how... I am so tired of it... I can't take it any more... WHatever...";
close;
}