* Deleted an Unnecessary "next;" on Rachel Guide.
-Thanks to $ephiroth. * Removed an Unnecessary "set job_acolyte_q,0;" in Acolyte Quest. * Updated Dialogs from "Oxygen Mask Quest" git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11003 54d463be-8e91-2dee-dedb-b68131a5f0ec
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parent
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@ -1,5 +1,10 @@
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Date Added
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======
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2007/08/14
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* Deleted an Unnecessary "next;" on Rachel Guide. [Samuray22]
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-Thanks to $ephiroth.
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* Removed an Unnecessary "set job_acolyte_q,0;" in Acolyte Quest.
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* Updated Dialogs from "Oxygen Mask Quest"
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2007/08/13
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* Rev. 11001 Fixed typos in the Blacksmith quest and whitesmith NPC. Thanks to Barron-Monster. [L0ne_W0lf]
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* Rev. 10998 Fixed a typo in the merchant quest. [L0ne_W0lf]
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@ -3,7 +3,7 @@
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//===== By: ==================================================
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//= L0ne_W0lf
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//===== Current Version: =====================================
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//= 1.0
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//= 1.2
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//===== Compatible With: =====================================
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//= eAthena SVN
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//===== Description: =========================================
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@ -12,6 +12,8 @@
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//===== Additional Comments: =================================
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//= 1.0 First version. [L0ne_W0lf]
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//= 1.1 Change the while loops a bit. [L0ne_W0lf]
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//= 1.2 Deleted an Unnecessary "next;" [Samuray22]
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// -Thanks to $ephiroth.
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//============================================================
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rachel,138,146,5 script Rachel Guide 934,{
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mes "[Rachel Guide]";
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@ -35,7 +37,6 @@ rachel,138,146,5 script Rachel Guide 934,{
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mes "on your Mini-Map?";
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next;
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if (select("Yes:No") == 1) set .@compass_check,1;
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next;
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}
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set .@loop2,1;
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while(.@loop2) {
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@ -3,7 +3,7 @@
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//===== By: ==================================================
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//= kobra_k88; L0ne_W0lf
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//===== Current Version: =====================================
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//= 1.7a
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//= 1.8
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//===== Compatible With: =====================================
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//= eAthena SVN
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//===== Description: =========================================
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@ -22,6 +22,7 @@
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//= No longer uses function "F_ToHigh"
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//= Proper dialog for Priest job quest is unused (for now.)
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//= 1.7a Functions now make use of proper priest quest dialog [L0ne_W0lf]
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//= 1.8 Removed an Unnecessary "set job_acolyte_q,0;" [Samuray22]
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//============================================================
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prt_church,184,41,4 script Cleric#aco 60,{
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@ -172,7 +173,6 @@ prt_church,184,41,4 script Cleric#aco 60,{
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mes "[Father Mareusis]";
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mes "I am proud to say that you are now ready to become an Acolyte!";
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next;
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set job_acolyte_q,0;
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skill 143,0,0;
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callfunc "Job_Change",Job_Acolyte;
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callfunc "F_ClearJobVar";
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@ -3,7 +3,7 @@
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//===== By: ==================================================
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//= kobra_k88
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//===== Current Version: =====================================
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//= 1.5a
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//= 1.6
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//===== Compatible With: =====================================
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//= eAthena 7.15 +
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//===== Description: =========================================
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@ -16,6 +16,7 @@
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//= 1.4 Removed Duplicates [Silent]
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//= 1.5 Updated Dialogs from "Pretend Murdered Quest" [Samuray22]
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//= 1.5a replaced item "names" with item id. [Lupus]
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//= 1.6 Updated Dialogs from "Oxygen Mask Quest" [Samuray22]
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//============================================================
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@ -123,94 +124,78 @@ payon_in01,18,10,4 script Mystic Lady 75,{
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//========================================================================================//
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// Oxygen Mask Quest
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//========================================================================================//
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payon_in02,25,71,4 script Young Man#11 86,{
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mes "[Young Man]";
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if(countitem(701) >= 5) goto L_GotOra;
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mes "Blahhhhhh! I... I... I JUST CAN'T take it anymore!! You little stinky, filthy, BASTARDS!!!";
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emotion e_an;
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next;
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menu "Continue.",M_Cont, "End Conversation.",M_End;
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M_Cont:
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mes "[Young Man]";
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mes "~Sigh~ I've had a rough life. You see, both my parents passed away when I was a kid, so I had to work to support myself at a young age.";
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payon_in02,25,71,3 script Young man#11 86,{
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if(countitem(701) > 4) {
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mes "[Young man]";
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mes "What! Oh! No! No way!";
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mes "Huh... You think that guy is cut... No! No way!!";
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next;
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mes "[Young Man]";
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mes "It sure was rough. But after 10 years of hard work I was able to save up and finally buy myself a home!";
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switch(select( "Show him Ora Ora.","Give him Ora Ora.","Cancel.")) {
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case 1:
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mes "[Young man]";
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mes "Wow! Wow! Wow!";
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mes "This is Ora Ora...";
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mes "I will speak frankly! If you are giving me this I will give you my treasure!";
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mes "How about it? Don't you want it?";
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close;
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case 2:
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delitem 701, 5;
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mes "[Young man]";
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mes "Ha! Ha! Ha! I finally got it! Ora_Ora!";
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mes "Damn Thief Bug!! Now I can kill you all!";
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next;
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mes "[Young man]";
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mes "Ha! Ha! ... Ha! Ha!";
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mes "I am sorry! I am too excited... Mm... I will give you my treasure as I promised!";
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next;
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getitem 5004, 1;
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mes "[Young man]";
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mes "If you breathe through this mouth piece... you can have fresh air all the time!";
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mes "I used to worked by the sea and I brought one back with me.";
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mes "I will give it to you for your kindness since I don't need it any more.";
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next;
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mes "[Young man]";
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mes "Hey! Hey! THat's it! I want to try Ora Ora now!";
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close;
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case 3:
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mes "[Young man]";
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mes "Uh... If it doesn't work on Thief bug...";
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mes "Then I will have no choice but try to like Thief Bug... Hey...";
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close;
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}
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}
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mes "[Young man]";
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mes "Uh...Ah! I can't take it any more!";
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mes "Damn Thief Bug!!";
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next;
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mes "[Young Man]";
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mes "Unfortunately I didn't have that much money, so I couldn't buy the home I really wanted.";
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mes "Instead, I found this house..... It was big and cheap.... so I bought without really thinking my decision through.....";
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next;
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mes "[Young Man]";
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mes "Jeez was that a mistake...... The house turned out to be a HAVEN for THIEF BUGS!!!";
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emotion e_omg;
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next;
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mes "[Young Man]";
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mes "I tried EVERYTHING to get rid of them! I sprayed them, I smashed them, I lured them out with food.........";
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mes "Finally as a last resort.... I even tried to burn the house down!!";
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next;
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mes "[Young Man]";
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mes "Grrr! What will it take to get rid of these vile creatures???";
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emotion e_pif;
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next;
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mes "[Young Man]";
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mes "I've heard there is something called ^3355FF'Ora Ora'^000000, that people in other countries use to fight bugs.....";
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mes "But will it work for my situation?";
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next;
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mes "[Young Man]";
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mes "I'm willing to give anything a try at this point. I don't have much money so I can only afford ^5555FF'5 Ora Oras'^000000.";
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mes "If you happen to come across some 'Ora Ora' please let me know.";
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close;
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M_End:
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mes "[Young Man]";
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mes "I'm just so tired of fighting this never ending battle against these bugs...... those dirty scumbags!!";
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emotion e_pif;
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close;
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L_GotOra:
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mes "ArrrGgghhh!! No!... It can't be!..... I think I'm going mad... they're starting to look so cute... ArrrGgghhh!!... Nooooooo!!";
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emotion e_omg;
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M_Menu:
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next;
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menu "Continue",M_Cont, "Show Ora Ora",-, "Give Ora Ora",M_Give, "Cancel",M_End2;
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mes "[Young Man]";
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mes "Oooooohhhh..... is.. is this... is this... Ora Ora...??? If you give it to me I'll give you my prized treasure in return!";
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mes "What do you say?? Is it a deal?";
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goto M_Menu;
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M_Give:
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if(countitem(701) < 5) goto L_Cheater;
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delitem 701,5;
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mes "[Young Man]";
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mes "Muhahahahah!!! Finally, I have it.... Ora Ora! Stupid and distgusting Thief Bugs.... you'll pay for invading MY HOME!!!";
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emotion e_gg;
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next;
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mes "[Young Man]";
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mes "..... Eh em... sorry. I was a little outa control there.... Ah, let me give you my valuable treasure......";
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emotion e_swt;
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next;
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getitem 5004,1;
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mes "[Young Man]";
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mes "By wearing this over your mouth, the air you breathe will be filltered so that you can breathe clean air.";
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mes "I picked it up while I was a Sailor out at sea. I really have no need for it.";
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next;
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mes "[Young Man]";
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mes "Hehehehe!! I can't wait to use this Ora Ora!!!";
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close;
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L_Cheater:
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mes "Oh... Where is it?!";
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next;
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M_End2:
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mes "[Young Man]";
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mes "What if I CAN'T get rid of these thief bugs???... I guess the only other thing I could do is fall in love with them...... heh... heh... heh....";
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emotion e_swt;
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close;
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if( select( "Continue talking.","Cancel.") == 1) {
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mes "[Young man]";
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mes "My life was really rough.";
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mes "My parents died when I was little... I had to work really hard to earn my living.";
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next;
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mes "[Young man]";
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mes "It's been ten years now... I got some saving... I dream to have my own house.";
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next;
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mes "[Young man]";
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mes "I can't afford a nice house even I spend all my saving on it...";
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mes "However... I have a big but cheap house now... There weren't many choices for me...";
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next;
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mes "[Young man]";
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mes "And now it is taken over by the damn Thief Bug as their den.";
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next;
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mes "[Young man]";
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mes "I tried anything I could... To hunt them... To drive them away... Nothing really worked. They always come back!";
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mes "I even burned my own house.";
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next;
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mes "[Young man]";
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mes "Ah... I really want them to disappear... Do you think^3355FF Ora Ora^000000 is the answer?";
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mes "I heard it is possible to find it in other countries...";
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mes "If only I got five of it... I can get rid of them forever...";
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close;
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}
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mes "[Young man]";
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mes "I just can't make them disappear no matter how... I am so tired of it... I can't take it any more... WHatever...";
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close;
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}
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