From e7d2509efbc1bb898c1b54dcdf2542a70b62a62a Mon Sep 17 00:00:00 2001 From: Kevin Date: Mon, 7 Apr 2008 01:15:52 +0000 Subject: [PATCH] Changed guild skills restore, regen, and battle order to only affect BL_PC. (bugreport:1313) git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12513 54d463be-8e91-2dee-dedb-b68131a5f0ec --- Changelog-Trunk.txt | 1 + src/map/skill.c | 6 +++--- 2 files changed, 4 insertions(+), 3 deletions(-) diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 72f27d33ee..86c9ee035a 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2008/04/06 + * Changed guild skills restore, regen, and battle order to only affect BL_PC. (r12513) [Kevin] * Reverted one of the changes in dynamic mobs that may - be causing the spawning problems. (r12512) [Kevin] * Equip speed buffs no longer stack with speed consumables. (r12509) [Kevin] diff --git a/src/map/skill.c b/src/map/skill.c index d4b25573cb..fd7d3994d4 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -4952,7 +4952,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in } else if (status_get_guild_id(src)) { clif_skill_nodamage(src,bl,skillid,skilllv,1); map_foreachinrange(skill_area_sub, src, - skill_get_splash(skillid, skilllv), BL_CHAR, + skill_get_splash(skillid, skilllv), BL_PC, src,skillid,skilllv,tick, flag|BCT_GUILD|1, skill_castend_nodamage_id); if (sd) @@ -4966,7 +4966,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in } else if (status_get_guild_id(src)) { clif_skill_nodamage(src,bl,skillid,skilllv,1); map_foreachinrange(skill_area_sub, src, - skill_get_splash(skillid, skilllv), BL_CHAR, + skill_get_splash(skillid, skilllv), BL_PC, src,skillid,skilllv,tick, flag|BCT_GUILD|1, skill_castend_nodamage_id); if (sd) @@ -4980,7 +4980,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in } else if (status_get_guild_id(src)) { clif_skill_nodamage(src,bl,skillid,skilllv,1); map_foreachinrange(skill_area_sub, src, - skill_get_splash(skillid, skilllv), BL_CHAR, + skill_get_splash(skillid, skilllv), BL_PC, src,skillid,skilllv,tick, flag|BCT_GUILD|1, skill_castend_nodamage_id); if (sd)