- Fixed a divide-by-zero error in airships.txt (bugreport:651)
- Fixed a typo in Crusader jobchange quiz. (bugreport:443) git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15074 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -870,7 +870,7 @@ s_Play:
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next;
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if(.@comparisonvar$[1] != .@typingstring1$ || .@comparisonvar$[2] != .@typingstring2$) goto s_Fail;
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set .@time, (gettimetick(0) - .@start) / 100; //seconds taken
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set .@mypoints, (.@typingkeys * 100) / .@time;
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if (.@time) set .@mypoints, (.@typingkeys * 100) / .@time;
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mes "[Nils]";
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mes "Your typing time";
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mes "was ^FF0000" + .@time + " seconds^000000";
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@ -6,24 +6,24 @@
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//===== Current Version: =====================================
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//= 3.3
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//===== Compatible With: =====================================
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//= eAthena SVN
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//= eAthena SVN
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//===== Description: =========================================
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//= [Aegis Conversion]
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//= Job quest for Crusader classes
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//===== Additional Comments: =================================
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//= 2.2 Updated All NPCs to the officials one [Samuray22]
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//= -Based on the ASB 4.0 Package.
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//= -Maybe need be checked the monsters in the test 2 and 4.
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//= -Based on the ASB 4.0 Package.
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//=-Maybe need be checked the monsters in the test 2 and 4.
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//= 2.3 Fixed some bugs that prevented from going further. [SinSloth]
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//= 2.4 Updated NPC dialogs using Aegis 10.3 files. [L0ne_W0lf]
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//= - Fixed logic error with job change reward for job 50 swordies.
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//= - Completely redid the 1st and third tests.
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//= - Optimized first four NPC scripts slightly.
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//= - Temporary character variables "@" are now ".@"
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//= - Fixed some indentation.
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//= - Fixed logic error with job change reward for job 50 swordies.
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//= - Completely redid the 1st and third tests.
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//= - Optimized first four NPC scripts slightly.
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//= - Temporary character variables "@" are now ".@"
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//= - Fixed some indentation.
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//= 2.5 Fixed some spelling and grammar in crusader quest. [L0ne_W0lf]
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//= 2.6 Fixed bug (about totally blocked baby class), optimized,
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//= made some NPC more unique names: Monster Summon#cr1 [Lupus]
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//= made some NPC more unique names: Monster Summon#cr1 [Lupus]
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//= 2.7 Fixed Some variables like ".@item", and changed to "@item". [Samuray22]
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//= 2.8 Fixed a little minor bug. [Samuray22]
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//= 2.9 Minor fixes, typos, an incorrect answer. Thanks to yyCC. [L0ne_W0lf]
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@ -537,7 +537,7 @@ prt_church,95,127,3 script Crusader 745,{
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mes "[Gabriel Valentine]";
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mes "2. If the monster is a Level 2 Undead, how much more damage does a Holy attack do compared to Fire?";
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next;
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if (select("25 %:50 %:75 %:100 %") == 2)
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if (select("25 %:50 %:75 %:100 %") == 1)
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set .@cru_t,.@cru_t+10;
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mes "[Gabriel Valentine]";
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