- Cleaned up @grind2
- Updated @monsterbig, @monstersmall to use the event 2 and 4 rather than the max_mob_db code check. - Modified override_mobs_names to work only on the mob spawn files. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6252 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -3,6 +3,10 @@ Date Added
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AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2006/04/24
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* Cleaned up @grind2, @monsterbig, @monstersmall. [Skotlex]
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* Modified override_mobs_names to work only on the mob spawn files instead
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of everywhere (so now script-summoned mobs should keep their custom names
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intact) [Skotlex]
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* Added logging of deleted characters when the char_log is enabled.
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[Skotlex]
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* Fixed skill_delayfix not altering delay at all after you reached 150.
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@ -3532,7 +3532,7 @@ int atcommand_monstersmall(
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my = sd->bl.y + (rand() % 11 - 5);
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else
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my = y;
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count += (mob_once_spawn((struct map_session_data*)sd, "this", mx, my, name, mob_id+MAX_MOB_DB, 1, "") != 0) ? 1 : 0;
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count += (mob_once_spawn((struct map_session_data*)sd, "this", mx, my, name, mob_id, 1, "2") != 0) ? 1 : 0;
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}
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if (count != 0)
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@ -3609,7 +3609,7 @@ int atcommand_monsterbig(
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my = sd->bl.y + (rand() % 11 - 5);
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else
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my = y;
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count += (mob_once_spawn((struct map_session_data*)sd, "this", mx, my, name, mob_id+2*MAX_MOB_DB, 1, "") != 0) ? 1 : 0;
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count += (mob_once_spawn((struct map_session_data*)sd, "this", mx, my, name, mob_id, 1, "4") != 0) ? 1 : 0;
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}
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if (count != 0)
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@ -7526,12 +7526,14 @@ int
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atcommand_grind2(const int fd, struct map_session_data* sd,
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const char* command, const char* message)
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{
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int i, x, y, id;
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int i;
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short x, y;
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for (i = 1000; i <2000; i++) {
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x = sd->bl.x + (rand() % 10 - 5);
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y = sd->bl.y + (rand() % 10 - 5);
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id = mob_once_spawn(sd, "this", x, y, "--ja--", i, 1, "");
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for (i = 1000; i < MAX_MOB_DB; i++) {
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if (!mobdb_checkid(i))
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continue;
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map_search_freecell(&sd->bl, 0, &x, &y, 5, 5, 0);
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mob_once_spawn(sd, "this", x, y, "--ja--", i, 1, "");
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}
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return 0;
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@ -174,9 +174,9 @@ int mob_parse_dataset(struct spawn_data *data) {
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if (!data->level)
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data->level = mob_db(data->class_)->lv;
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if(battle_config.override_mob_names==1 || strcmp(data->name,"--en--")==0)
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if(strcmp(data->name,"--en--")==0)
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strncpy(data->name,mob_db(data->class_)->name,NAME_LENGTH-1);
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else if(battle_config.override_mob_names==2 || strcmp(data->name,"--ja--")==0)
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else if(strcmp(data->name,"--ja--")==0)
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strncpy(data->name,mob_db(data->class_)->jname,NAME_LENGTH-1);
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return 1;
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@ -2175,7 +2175,17 @@ int npc_parse_mob (char *w1, char *w2, char *w3, char *w4)
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return 1;
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}
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//Use db names instead of the spawn file ones.
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if(battle_config.override_mob_names==1)
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strcpy(mob.name,"--en--");
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else if (battle_config.override_mob_names==2)
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strcpy(mob.name,"--ja--");
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else
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strncpy(data->name,mob_db(data->class_)->jname,NAME_LENGTH-1);
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strncpy(mob.name, mobname, NAME_LENGTH-1);
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if (!mob_parse_dataset(&mob)) //Verify dataset.
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return 1;
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