- Cleaned up @grind2

- Updated @monsterbig, @monstersmall to use the event 2 and 4 rather than the max_mob_db code check.
- Modified override_mobs_names to work only on the mob spawn files.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6252 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex 2006-04-24 17:46:16 +00:00
parent eac7f93dbc
commit e8e49ec9be
4 changed files with 25 additions and 9 deletions

View File

@ -3,6 +3,10 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/04/24
* Cleaned up @grind2, @monsterbig, @monstersmall. [Skotlex]
* Modified override_mobs_names to work only on the mob spawn files instead
of everywhere (so now script-summoned mobs should keep their custom names
intact) [Skotlex]
* Added logging of deleted characters when the char_log is enabled.
[Skotlex]
* Fixed skill_delayfix not altering delay at all after you reached 150.

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@ -3532,7 +3532,7 @@ int atcommand_monstersmall(
my = sd->bl.y + (rand() % 11 - 5);
else
my = y;
count += (mob_once_spawn((struct map_session_data*)sd, "this", mx, my, name, mob_id+MAX_MOB_DB, 1, "") != 0) ? 1 : 0;
count += (mob_once_spawn((struct map_session_data*)sd, "this", mx, my, name, mob_id, 1, "2") != 0) ? 1 : 0;
}
if (count != 0)
@ -3609,7 +3609,7 @@ int atcommand_monsterbig(
my = sd->bl.y + (rand() % 11 - 5);
else
my = y;
count += (mob_once_spawn((struct map_session_data*)sd, "this", mx, my, name, mob_id+2*MAX_MOB_DB, 1, "") != 0) ? 1 : 0;
count += (mob_once_spawn((struct map_session_data*)sd, "this", mx, my, name, mob_id, 1, "4") != 0) ? 1 : 0;
}
if (count != 0)
@ -7526,12 +7526,14 @@ int
atcommand_grind2(const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int i, x, y, id;
int i;
short x, y;
for (i = 1000; i <2000; i++) {
x = sd->bl.x + (rand() % 10 - 5);
y = sd->bl.y + (rand() % 10 - 5);
id = mob_once_spawn(sd, "this", x, y, "--ja--", i, 1, "");
for (i = 1000; i < MAX_MOB_DB; i++) {
if (!mobdb_checkid(i))
continue;
map_search_freecell(&sd->bl, 0, &x, &y, 5, 5, 0);
mob_once_spawn(sd, "this", x, y, "--ja--", i, 1, "");
}
return 0;

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@ -174,9 +174,9 @@ int mob_parse_dataset(struct spawn_data *data) {
if (!data->level)
data->level = mob_db(data->class_)->lv;
if(battle_config.override_mob_names==1 || strcmp(data->name,"--en--")==0)
if(strcmp(data->name,"--en--")==0)
strncpy(data->name,mob_db(data->class_)->name,NAME_LENGTH-1);
else if(battle_config.override_mob_names==2 || strcmp(data->name,"--ja--")==0)
else if(strcmp(data->name,"--ja--")==0)
strncpy(data->name,mob_db(data->class_)->jname,NAME_LENGTH-1);
return 1;

View File

@ -2175,7 +2175,17 @@ int npc_parse_mob (char *w1, char *w2, char *w3, char *w4)
return 1;
}
//Use db names instead of the spawn file ones.
if(battle_config.override_mob_names==1)
strcpy(mob.name,"--en--");
else if (battle_config.override_mob_names==2)
strcpy(mob.name,"--ja--");
else
strncpy(data->name,mob_db(data->class_)->jname,NAME_LENGTH-1);
strncpy(mob.name, mobname, NAME_LENGTH-1);
if (!mob_parse_dataset(&mob)) //Verify dataset.
return 1;