- Applied a fix to not do xs/ys checks on npc_doevent when the npc is not on a map.
- You can't return to egg a pet that has run away now. - Added ers support to the delayed mob drops. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5800 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,6 +4,10 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2006/03/29
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* Applied a fix to not do range checks on npc_doevent when the npc is not
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on a map. [Skotlex]
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* You can't return to egg a pet that has run away now. [Skotlex]
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* Added ers support to the delayed mob drops. [Skotlex]
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* Some cleaning of the mob_ai. Mobs should stop chasing once you are beyond
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their min_chase range. Improved rude-attacked checking when mobs can't
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move. [Skotlex]
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@ -8,11 +8,13 @@
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#include <math.h>
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#include <limits.h>
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#include "timer.h"
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#include "socket.h"
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#include "db.h"
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#include "nullpo.h"
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#include "malloc.h"
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#include "../common/timer.h"
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#include "../common/db.h"
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#include "../common/nullpo.h"
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#include "../common/malloc.h"
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#include "../common/showmsg.h"
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#include "../common/ers.h"
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#include "map.h"
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#include "clif.h"
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#include "intif.h"
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@ -26,11 +28,9 @@
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#include "party.h"
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#include "npc.h"
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#include "log.h"
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#include "showmsg.h"
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#include "script.h"
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#include "atcommand.h"
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#include "date.h"
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#include "irc.h"
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#define MIN_MOBTHINKTIME 100
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@ -48,6 +48,7 @@ struct mob_db *mob_dummy = NULL; //Dummy mob to be returned when a non-existant
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struct mob_db *mob_db(int index) { if (index < 0 || index > MAX_MOB_DB || mob_db_data[index] == NULL) return mob_dummy; return mob_db_data[index]; }
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static struct eri *delay_drop_ers; //For loot drops delay structures.
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#define CLASSCHANGE_BOSS_NUM 21
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/*==========================================
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@ -1527,7 +1528,7 @@ struct delay_item_drop {
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static struct delay_item_drop* mob_setdropitem(int nameid, int qty, int m, int x, int y,
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struct map_session_data* first_sd, struct map_session_data* second_sd, struct map_session_data* third_sd)
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{
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struct delay_item_drop *drop = aCalloc(1, sizeof (struct delay_item_drop));
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struct delay_item_drop *drop = ers_alloc(delay_drop_ers, struct delay_item_drop);
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drop->item_data.nameid = nameid;
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drop->item_data.amount = qty;
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drop->item_data.identify = !itemdb_isequip3(nameid);
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@ -1547,7 +1548,7 @@ static struct delay_item_drop* mob_setdropitem(int nameid, int qty, int m, int x
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static struct delay_item_drop* mob_setlootitem(struct item* item, int m, int x, int y,
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struct map_session_data* first_sd, struct map_session_data* second_sd, struct map_session_data* third_sd)
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{
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struct delay_item_drop *drop = aCalloc(1, sizeof (struct delay_item_drop));
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struct delay_item_drop *drop = ers_alloc(delay_drop_ers, struct delay_item_drop);
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memcpy(&drop->item_data, item, sizeof(struct item));
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drop->m = m;
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drop->x = x;
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@ -1568,7 +1569,7 @@ static int mob_delay_item_drop(int tid,unsigned int tick,int id,int data)
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ditem=(struct delay_item_drop *)id;
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map_addflooritem(&ditem->item_data,1,ditem->m,ditem->x,ditem->y,ditem->first_sd,ditem->second_sd,ditem->third_sd,0);
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aFree(ditem);
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ers_free(delay_drop_ers, ditem);
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return 0;
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}
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@ -1599,7 +1600,7 @@ static void mob_item_drop(struct mob_data *md, unsigned int tick, struct delay_i
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NULL,
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ditem->first_sd,&ditem->item_data) == 0
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) {
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aFree(ditem);
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ers_free(delay_drop_ers, ditem);
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return;
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}
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}
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@ -4086,6 +4087,7 @@ int do_init_mob(void)
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memset(mob_db_data,0,sizeof(mob_db_data)); //Clear the array
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mob_db_data[0] = aCalloc(1, sizeof (struct mob_data)); //This mob is used for random spawns
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mob_makedummymobdb(0); //The first time this is invoked, it creates the dummy mob
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delay_drop_ers = ers_new((uint32)sizeof(struct delay_item_drop));
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#ifndef TXT_ONLY
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if(db_use_sqldbs)
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@ -4132,6 +4134,6 @@ int do_final_mob(void)
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mob_db_data[i] = NULL;
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}
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}
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ers_destroy(delay_drop_ers);
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return 0;
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}
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@ -821,13 +821,16 @@ int npc_event (struct map_session_data *sd, const unsigned char *eventname, int
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xs=nd->u.scr.xs;
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ys=nd->u.scr.ys;
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if (xs>=0 && ys>=0 && (strcmp(((eventname)+strlen(eventname)-6),"Global") != 0) ) {
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if (nd->bl.m >= 0 && nd->bl.m != sd->bl.m )
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return 1;
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if ( xs>0 && (sd->bl.x<nd->bl.x-xs/2 || nd->bl.x+xs/2<sd->bl.x) )
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return 1;
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if ( ys>0 && (sd->bl.y<nd->bl.y-ys/2 || nd->bl.y+ys/2<sd->bl.y) )
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return 1;
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if (xs>=0 && ys>=0 && (strcmp(((eventname)+strlen(eventname)-6),"Global") != 0) )
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{
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if (nd->bl.m >= 0) { //Non-invisible npc
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if (nd->bl.m != sd->bl.m )
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return 1;
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if ( xs>0 && (sd->bl.x<nd->bl.x-xs/2 || nd->bl.x+xs/2<sd->bl.x) )
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return 1;
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if ( ys>0 && (sd->bl.y<nd->bl.y-ys/2 || nd->bl.y+ys/2<sd->bl.y) )
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return 1;
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}
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}
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if ( sd->npc_id!=0) {
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@ -361,7 +361,8 @@ int pet_return_egg(struct map_session_data *sd)
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if(sd->status.pet_id && sd->pd) {
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// ルートしたItemを落とさせる
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pet_lootitem_drop(sd->pd,sd);
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if(sd->petDB == NULL)
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//Avoid returning to egg those pets that already ran away. [Skotlex]
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if(sd->petDB == NULL || sd->pet.intimate <= 0)
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return 1;
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memset(&tmp_item,0,sizeof(tmp_item));
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tmp_item.nameid = sd->petDB->EggID;
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