- Implemented SL_SUPERNOVICE erasing the death record 1% of the casts.

- Implemented current exp being capped to the exp required to level up from the previous level when we are at max level (required for some S. Novice buffs)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11764 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex 2007-11-20 15:14:51 +00:00
parent 53d5219da6
commit e96015d64b
4 changed files with 49 additions and 18 deletions

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@ -3,6 +3,11 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2007/11/20
* Implemented SL_SUPERNOVICE erasing the death record 1% of the casts.
* Implemented current exp being capped to the exp required to level up from
the previous level when we are at max level (required for some S. Novice
buffs) [Skotlex]
2007/11/19 2007/11/19
* Nullpo's disabled on release builds. * Nullpo's disabled on release builds.
* Added timestamps to the log of memory leaks. * Added timestamps to the log of memory leaks.

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@ -4098,7 +4098,6 @@ int pc_checkbaselevelup(struct map_session_data *sd)
if (!next || sd->status.base_exp < next) if (!next || sd->status.base_exp < next)
return 0; return 0;
do { do {
sd->status.base_exp -= next; sd->status.base_exp -= next;
//Kyoki pointed out that the max overcarry exp is the exp needed for the previous level -1. [Skotlex] //Kyoki pointed out that the max overcarry exp is the exp needed for the previous level -1. [Skotlex]
@ -4272,24 +4271,26 @@ int pc_gainexp(struct map_session_data *sd, struct block_list *src, unsigned int
} }
} }
//Overflow checks... think we'll ever really need'em? [Skotlex] //Cap exp to the level up requirement of the previous level when you are at max level, otherwise cap at UINT_MAX (this is required for some S. Novice bonuses). [Skotlex]
if (base_exp && sd->status.base_exp > UINT_MAX - base_exp) if (base_exp) {
sd->status.base_exp = UINT_MAX; nextb = nextb?UINT_MAX:pc_thisbaseexp(sd);
else if(sd->status.base_exp > nextb - base_exp)
sd->status.base_exp += base_exp; sd->status.base_exp = nextb;
else
sd->status.base_exp += base_exp;
pc_checkbaselevelup(sd);
clif_updatestatus(sd,SP_BASEEXP);
}
pc_checkbaselevelup(sd); if (job_exp) {
nextj = nextj?UINT_MAX:pc_thisjobexp(sd);
clif_updatestatus(sd,SP_BASEEXP); if(sd->status.job_exp > nextj - job_exp)
sd->status.job_exp = nextj;
if (job_exp && sd->status.job_exp > UINT_MAX - job_exp) else
sd->status.job_exp = UINT_MAX; sd->status.job_exp += job_exp;
else pc_checkjoblevelup(sd);
sd->status.job_exp += job_exp; clif_updatestatus(sd,SP_JOBEXP);
}
pc_checkjoblevelup(sd);
clif_updatestatus(sd,SP_JOBEXP);
if(sd->state.showexp){ if(sd->state.showexp){
sprintf(output, sprintf(output,
@ -4326,6 +4327,15 @@ unsigned int pc_nextbaseexp(struct map_session_data *sd)
return exp_table[pc_class2idx(sd->status.class_)][0][sd->status.base_level-1]; return exp_table[pc_class2idx(sd->status.class_)][0][sd->status.base_level-1];
} }
unsigned int pc_thisbaseexp(struct map_session_data *sd)
{
if(sd->status.base_level>pc_maxbaselv(sd) || sd->status.base_level<=1)
return 0;
return exp_table[pc_class2idx(sd->status.class_)][0][sd->status.base_level-2];
}
/*========================================== /*==========================================
* job level側必要?? * job level側必要??
*------------------------------------------*/ *------------------------------------------*/
@ -4338,6 +4348,13 @@ unsigned int pc_nextjobexp(struct map_session_data *sd)
return exp_table[pc_class2idx(sd->status.class_)][1][sd->status.job_level-1]; return exp_table[pc_class2idx(sd->status.class_)][1][sd->status.job_level-1];
} }
unsigned int pc_thisjobexp(struct map_session_data *sd)
{
if(sd->status.job_level>pc_maxjoblv(sd) || sd->status.job_level<=1)
return 0;
return exp_table[pc_class2idx(sd->status.class_)][1][sd->status.job_level-2];
}
/*========================================== /*==========================================
* ? * ?
*------------------------------------------*/ *------------------------------------------*/

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@ -205,7 +205,9 @@ int pc_checkbaselevelup(struct map_session_data *sd);
int pc_checkjoblevelup(struct map_session_data *sd); int pc_checkjoblevelup(struct map_session_data *sd);
int pc_gainexp(struct map_session_data*,struct block_list*,unsigned int,unsigned int); int pc_gainexp(struct map_session_data*,struct block_list*,unsigned int,unsigned int);
unsigned int pc_nextbaseexp(struct map_session_data *); unsigned int pc_nextbaseexp(struct map_session_data *);
unsigned int pc_thisbaseexp(struct map_session_data *);
unsigned int pc_nextjobexp(struct map_session_data *); unsigned int pc_nextjobexp(struct map_session_data *);
unsigned int pc_thisjobexp(struct map_session_data *);
int pc_need_status_point(struct map_session_data *,int); int pc_need_status_point(struct map_session_data *,int);
int pc_statusup(struct map_session_data*,int); int pc_statusup(struct map_session_data*,int);
int pc_statusup2(struct map_session_data*,int,int); int pc_statusup2(struct map_session_data*,int,int);

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@ -4883,6 +4883,13 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
clif_skill_fail(sd,skillid,0,0); clif_skill_fail(sd,skillid,0,0);
break; break;
} }
if (skillid == SL_SUPERNOVICE && dstsd && dstsd->die_counter && !(rand()%100))
{ //Erase death count 1% of the casts
dstsd->die_counter = 0;
pc_setglobalreg(dstsd,"PC_DIE_COUNTER", 0);
clif_misceffect2(bl, 0x152);
//SC_SPIRIT invokes status_calc_pc for us.
}
clif_skill_nodamage(src,bl,skillid,skilllv, clif_skill_nodamage(src,bl,skillid,skilllv,
sc_start4(bl,SC_SPIRIT,100,skilllv,skillid,0,0,skill_get_time(skillid,skilllv))); sc_start4(bl,SC_SPIRIT,100,skilllv,skillid,0,0,skill_get_time(skillid,skilllv)));
sc_start(src,SC_SMA,100,skilllv,skill_get_time(SL_SMA,skilllv)); sc_start(src,SC_SMA,100,skilllv,skill_get_time(SL_SMA,skilllv));