diff --git a/npc/Changelog.txt b/npc/Changelog.txt index 6094fe16b7..0e1adc50d0 100644 --- a/npc/Changelog.txt +++ b/npc/Changelog.txt @@ -34,6 +34,8 @@ Playtester Date Added ====== +08/05 + * Fixed the Socket Enchanter thinking some items are Class C [Playtester] 08/04 * Added some official spawn locations from Aegis [Playtester] * Re-enabled Socket Enchanter, it's official thus enabled by default [Playtester] diff --git a/npc/merchants/socket_enchant.txt b/npc/merchants/socket_enchant.txt index e7b9ff097f..987ac67f15 100644 --- a/npc/merchants/socket_enchant.txt +++ b/npc/merchants/socket_enchant.txt @@ -297,7 +297,7 @@ lhz_in02.gat,281,35,5 script Socket Enchant 84,{ set @newitem,2308; callfunc "f_armor_c"; - Coat: //http://ro.doddlercon.com/wiki/index.php?title=Socket_Enchant it's Long Coat O_o + Coat: set @olditem,2309; set @newitem,2310; callfunc "f_armor_c"; @@ -415,27 +415,27 @@ lhz_in02.gat,281,35,5 script Socket Enchant 84,{ Coif: set @olditem,5092; set @newitem,5093; - callfunc "f_armor_c"; + callfunc "f_armor_a2"; Manteau: set @olditem,2505; set @newitem,2506; - callfunc "f_armor_c"; + callfunc "f_armor_a2"; Helm: set @olditem,2228; set @newitem,2229; - callfunc "f_armor_c"; + callfunc "f_armor_a2"; Ninja_Suit: set @olditem,2337; set @newitem,2359; - callfunc "f_armor_c"; + callfunc "f_armor_a2"; Orc_Helm: set @olditem,2299; set @newitem,5157; - callfunc "f_armor_c"; + callfunc "f_armor_a2"; Ancient_Cape: set @olditem,2507;