Emoticons constant name (#2527)
This PR change the emoticons constant name to match emoticonlist from client side.
Note: the previous emoticons names are now deprecated.
Additionnally emotion and unitemote scripts commands are being merged together to the new format
-> emotion <emotion number>{,<target>};
Where target use the target Game ID (GID) of the unit (npc, pet, character etc..).
* unitemote is now deprecated.
* Additionnally fixed incorrect variable in quests_brasilis.txt
Thanks to @aleos89 and @Lemongrass3110 !
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@@ -3022,7 +3022,7 @@ int unit_remove_map_(struct block_list *bl, clr_type clrtype, const char* file,
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if( !hd->homunculus.intimacy && !(hd->master && !hd->master->state.active) ) {
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// If logging out, this is deleted on unit_free
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clif_emotion(bl, E_SOB);
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clif_emotion(bl, ET_CRY);
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clif_clearunit_area(bl,clrtype);
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map_delblock(bl);
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unit_free(bl,CLR_OUTSIGHT);
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