Fixed a missing curly brace and removed some more .gat-s
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10020 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -1,6 +1,6 @@
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// Variables Logging:
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// .mc_moblist[] - ID list of mobs
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prontera.gat,180,200,4 script Monster Controller 123,{
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prontera,180,200,4 script Monster Controller 123,{
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function display_info {
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getmobdata getarg(0), .@mob_data;
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set .@array_size, getarraysize(.@mob_data);
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@@ -31,7 +31,7 @@ prontera.gat,180,200,4 script Monster Controller 123,{
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function summon_mob {
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set .@mob_size, getarraysize(.mc_moblist);
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set .mc_moblist[.@mob_size], spawnmob("Slave - " + .@mob_size, getarg(0), "prontera.gat", 180, 200);
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set .mc_moblist[.@mob_size], spawnmob("Slave - " + .@mob_size, getarg(0), "prontera", 180, 200);
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mobattach .mc_moblist[.@mob_size];
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setmobdata .mc_moblist[.@mob_size], 25,
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AI_ACTION_TYPE_ATTACK|
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@@ -54,7 +54,7 @@ prontera.gat,180,200,4 script Monster Controller 123,{
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}
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if(getarraysize(.ai_action) == 4){
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mapannounce "prontera.gat", "[Mob Control] AI Action Received from " + .ai_action[AI_ACTION_SRC] + "!",16;
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mapannounce "prontera", "[Mob Control] AI Action Received from " + .ai_action[AI_ACTION_SRC] + "!",16;
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switch(.ai_action[AI_ACTION_TAR_TYPE]){
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case AI_ACTION_TAR_TYPE_PC:
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set .@action_from$, "Player";
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@@ -106,7 +106,7 @@ prontera.gat,180,200,4 script Monster Controller 123,{
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break;
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}
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mapannounce "prontera.gat", "Details - " + .@action_type$ + " [" + .@action_from$ + "] " + .@action_name$ + "!", 16;
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mapannounce "prontera", "Details - " + .@action_type$ + " [" + .@action_from$ + "] " + .@action_name$ + "!", 16;
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deletearray .ai_action, 4;
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end;
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}
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