- Fixed not all objects spawning within your range of sight when you warp/relog if CIRCULAR_AREA is defined.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11694 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -7965,7 +7965,13 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd)
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clif_set0199(fd,3);
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// info about nearby objects
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#ifdef CIRCULAR_AREA
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// required as circular areas will not catch all objects in visible range.
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map_foreachinarea(clif_getareachar, sd->bl.m, sd->bl.x-AREA_SIZE, sd->bl.y-AREA_SIZE, sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, BL_ALL, sd);
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#else
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map_foreachinrange(clif_getareachar, &sd->bl, AREA_SIZE, BL_ALL, sd);
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#endif
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// pet
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if(sd->pd) {
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