- Fixed not all objects spawning within your range of sight when you warp/relog if CIRCULAR_AREA is defined.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11694 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex 2007-11-08 08:43:28 +00:00
parent 3575f9ad9a
commit ea9b71e78b

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@ -7965,7 +7965,13 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd)
clif_set0199(fd,3);
// info about nearby objects
#ifdef CIRCULAR_AREA
// required as circular areas will not catch all objects in visible range.
map_foreachinarea(clif_getareachar, sd->bl.m, sd->bl.x-AREA_SIZE, sd->bl.y-AREA_SIZE, sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, BL_ALL, sd);
#else
map_foreachinrange(clif_getareachar, &sd->bl, AREA_SIZE, BL_ALL, sd);
#endif
// pet
if(sd->pd) {