Fixed a potential dead end in the merchant quest (#5378)

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Daegaladh 2020-09-09 16:19:31 +02:00 committed by GitHub
parent 4e5dec29e3
commit ead8bd2272
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@ -180,7 +180,7 @@ alberta_in,53,43,6 script Merchant#mer 86,{
mes "But we all know that~";
close;
}
else if (job_merchant_q <= 6 && job_merchant_q != 0) {
else if (job_merchant_q2 && job_merchant_q > 0 && job_merchant_q < 7) {
mes "[Chief Mahnsoo]";
if (job_merchant_q2 == 1 || job_merchant_q2 == 2) {
mes "First, get the delivery package from the storehouse, and then take it to the former Swordman's Association in Prontera.";
@ -266,7 +266,7 @@ alberta_in,53,43,6 script Merchant#mer 86,{
mes "Take care!";
close;
}
else if (job_merchant_q == 0) {
else {
mes "[Chief Mahnsoo]";
mes "So, what brings you to";
mes "the Merchant Association?";