- Fixed spiritballs not correctly being used for skills such as Finger Offensive when GM unconditional is set.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9593 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex 2006-12-29 18:36:15 +00:00
parent 678096381e
commit eb080dbd67

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@ -7834,6 +7834,8 @@ int skill_check_condition (struct map_session_data *sd, int skill, int lv, int t
sd->skillitem = sd->skillitemlv = 0; sd->skillitem = sd->skillitemlv = 0;
//Need to do arrow state check. //Need to do arrow state check.
sd->state.arrow_atk = skill_get_ammotype(skill)?1:0; sd->state.arrow_atk = skill_get_ammotype(skill)?1:0;
//Need to do Spiritball check.
sd->spiritball_old = sd->spiritball;
return 1; return 1;
} }