diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 544019286c..1f4ce47d9e 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -3,6 +3,10 @@ Date Added AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. +09/07/02 + * Updated autobonus [Inkfish] + - added documentation for autobonus. + - invoke status_calc_pc after execution so that client display gets refreshed if neccessary. 09/06/30 * Fixed when dynamic_mobs is active, reloading script right after the last player having left a map leads to permanet mobs not spawning on that map. [Inkfish] 09/06/29 diff --git a/doc/script_commands.txt b/doc/script_commands.txt index a57a261bd3..e67aaf601c 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -128,6 +128,8 @@ //= Changed the error behaviour of delitem/delitem2/Zeny. [FlavioJS] //= 3.25.20081220 //= Extended the behaviour of duplicates (warps/shops/cashshops). [FlavioJS] +//= 3.26.20090702 +//= Replaced 'bonusautoscript' by 'autobonus'. [Inkfish] //========================================================= This document is a reference manual for all the scripting commands and functions @@ -4502,42 +4504,55 @@ kind in 'doc/item_bonus.txt'. --------------------------------------- -*bonusautoscript