Wrong documentation 4cf7acc65203acef252d6f299ab01e14acf2f007 :P
Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
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@ -1630,14 +1630,14 @@ int status_heal(struct block_list *bl,int64 hhp,int64 hsp, int flag)
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/**
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* Applies percentage based damage to a unit.
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* If a mob is killed this way and there is no src, no EXP/Drops will be awarded.
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* Rate < 0 means adding the the HP/SP
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* @param src: Object initiating HP/SP modification [PC|MOB|PET|HOM|MER|ELEM]
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* @param target: Object to modify HP/SP
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* @param hp_rate: Percentage of HP to modify
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* @param sp_rate: Percentage of SP to modify
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* @param flag: \n
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* 0: Heal target \n
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* 2: Target must not die from subtraction
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* 1: Use status_damage \n
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* 2: Use status_damage and make sure target must not die from subtraction
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* @return hp+sp through status_heal()
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*/
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int status_percent_change(struct block_list *src, struct block_list *target, int8 hp_rate, int8 sp_rate, uint8 flag)
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