- Added a missing space in help.txt (bugreport:3632)
- Removed duplicate lines in item_trade.txt (bugreport:3630) - Fixed typos in Turbo Track waitingrooms. (bugreport:3628) - Removed a duplicate comment line from r14003 that caused a warning. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14081 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -97,7 +97,7 @@
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40: 4 Sleeping 04 Silenced 08 Level 1 Cart 256 Level 3 Cart
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40: 6 darkness 08 ??? 16 Falcon 512 Level 4 Cart
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40: 16 darkness 1024 Level 5 Cart
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40:
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40:
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40:@heal [<HP> <SP>] - Heals the desired amount of HP and SP. No value specified will do a full heal.
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40:@option <param1> <param2> <param3> - Adds different visual effects on or around your character
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40:@dye/@ccolor <clothes color: 0-4> - Changes your characters appearence (only clothes color).
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@ -311,36 +311,6 @@
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12180,115,100 // SpearMercenary_Scroll8
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12181,115,100 // SpearMercenary_Scroll9
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12182,115,100 // SpearMercenary_Scroll10
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12153,115,100 // Bow_Mercenary_Scroll1
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12154,115,100 // Bow_Mercenary_Scroll2
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12155,115,100 // Bow_Mercenary_Scroll3
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12156,115,100 // Bow_Mercenary_Scroll4
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12157,115,100 // Bow_Mercenary_Scroll5
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12158,115,100 // Bow_Mercenary_Scroll6
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12159,115,100 // Bow_Mercenary_Scroll7
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12160,115,100 // Bow_Mercenary_Scroll8
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12161,115,100 // Bow_Mercenary_Scroll9
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12162,115,100 // Bow_Mercenary_Scroll10
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12163,115,100 // SwordMercenary_Scroll1
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12164,115,100 // SwordMercenary_Scroll2
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12165,115,100 // SwordMercenary_Scroll3
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12166,115,100 // SwordMercenary_Scroll4
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12167,115,100 // SwordMercenary_Scroll5
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12168,115,100 // SwordMercenary_Scroll6
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12169,115,100 // SwordMercenary_Scroll7
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12170,115,100 // SwordMercenary_Scroll8
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12171,115,100 // SwordMercenary_Scroll9
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12172,115,100 // SwordMercenary_Scroll10
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12173,115,100 // SpearMercenary_Scroll1
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12174,115,100 // SpearMercenary_Scroll2
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12175,115,100 // SpearMercenary_Scroll3
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12176,115,100 // SpearMercenary_Scroll4
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12177,115,100 // SpearMercenary_Scroll5
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12178,115,100 // SpearMercenary_Scroll6
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12179,115,100 // SpearMercenary_Scroll7
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12180,115,100 // SpearMercenary_Scroll8
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12181,115,100 // SpearMercenary_Scroll9
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12182,115,100 // SpearMercenary_Scroll10
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// Additonal mixed items
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7713,115,100 // BlueCard_A_
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@ -355,8 +325,6 @@
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7466,115,100 // BlueCard_N
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7467,115,100 // BlueCard_O
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7854,64,100 // Pass_CF
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7865,115,100 // Gold_Pouch
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7866,115,100 // Certificate
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5189,72,100 // Fallen_Leaves
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5188,72,100 // Minstrel_Hat
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5150,72,100 // Joker_Jester_
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@ -1343,7 +1311,6 @@
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12332,123,100 // Fruit_Juice
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7928,123,100 // Brazilian_Flag_
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7929,123,100 // Golden_Coin_
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12333,123,100 // Ansila
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5450,91,100 // Sun_Cap
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5451,91,100 // Dragonhelm_Gold
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5452,91,100 // Dragonhelm_Silver
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@ -20,7 +20,7 @@ turbo_room,124,135,3 script Expert mode - 16 person 124,{
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end;
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OnInit:
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waitingroom "Expert mode - 16 person",60,"Expert mode - 8 person::OnStartArena",16;
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waitingroom "Expert mode - 16 person",60,"Expert mode - 16 person::OnStartArena",16;
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//SetFeeZeny 1000
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enablewaitingroomevent "Expert mode - 16 person";
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end;
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@ -21,7 +21,7 @@ turbo_room,91,135,3 script Normal mode - 16 person 124,{
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end;
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OnInit:
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waitingroom "Normal mode - 16 person",60,"Normal mode - 8 person::OnStartArena",16;
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waitingroom "Normal mode - 16 person",60,"Normal mode - 16 person::OnStartArena",16;
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//SetFeeZeny 1000
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enablewaitingroomevent "Normal mode - 16 person";
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end;
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@ -2784,7 +2784,6 @@ int map_readgat (struct map_data* m)
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return 1;
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}
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/*======================================
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/*======================================
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* Add/Remove map to the map_db
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*--------------------------------------*/
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