From ebf3c20d6b7612cebef4e9d322c663d8dc56f43e Mon Sep 17 00:00:00 2001 From: skotlex Date: Fri, 28 Apr 2006 00:03:26 +0000 Subject: [PATCH] - Added unlocking ud.target on mob_unlocktarget, fixes mobs chasing you around while cloaked. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6333 54d463be-8e91-2dee-dedb-b68131a5f0ec --- Changelog-Trunk.txt | 2 ++ src/map/mob.c | 1 + 2 files changed, 3 insertions(+) diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index efa4a629d6..c6791cc98c 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -3,6 +3,8 @@ Date Added AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2006/04/27 + * Added unlocking ud.target on mob_unlocktarget, fixes mobs chasing you + around while cloaked. [Skotlex] * Changed the default rate of clone mob skills to 5% modified by mob_skill_rate setting. [Skotlex] * Applied some changes in unit.c to make mobs pick chase paths as they diff --git a/src/map/mob.c b/src/map/mob.c index 6271378299..6e2bc399f5 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -972,6 +972,7 @@ int mob_unlocktarget(struct mob_data *md,int tick) md->state.skillstate=MSS_IDLE; md->next_walktime=tick+rand()%3000+3000; mob_stop_attack(md); + md->ud.target = 0; return 0; } /*==========================================