Fixed silly assignment operator mistake in r13281.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13285 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
ultramage 2008-10-12 12:25:53 +00:00
parent a3824eee1c
commit ec583fcd36

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@ -783,7 +783,7 @@ int status_damage(struct block_list *src,struct block_list *target,int hp, int s
{ //flag&8 = disable Kaizel
int time = skill_get_time2(SL_KAIZEL,sc->data[SC_KAIZEL]->val1);
//Look for Osiris Card's bonus effect on the character and revive 100% or revive normally
if ( BL_CAST(BL_PC,target)->special_state.restart_full_recover = 1 )
if ( BL_CAST(BL_PC,target)->special_state.restart_full_recover == 1 )
status_revive(target, 100, 100);
else
status_revive(target, sc->data[SC_KAIZEL]->val2, 0);