From ec659d576a3ff1023318c643d154aa7b120bfa88 Mon Sep 17 00:00:00 2001 From: Balfear Date: Thu, 14 Jul 2022 21:08:29 +0300 Subject: [PATCH] Added robe for monster avail feature (#7103) * Added robe to mob avail. --- db/import-tmpl/mob_avail.yml | 2 ++ doc/yaml/db/mob_avail.yml | 1 + src/map/mob.cpp | 21 +++++++++++++++++++++ 3 files changed, 24 insertions(+) diff --git a/db/import-tmpl/mob_avail.yml b/db/import-tmpl/mob_avail.yml index 448b7e8fe3..789240f80a 100644 --- a/db/import-tmpl/mob_avail.yml +++ b/db/import-tmpl/mob_avail.yml @@ -33,6 +33,7 @@ # HeadTop Item name of headgear (if Sprite is a player). (Default: 0) # HeadMid Item name of headgear (if Sprite is a player). (Default: 0) # HeadLow Item name of headgear (if Sprite is a player). (Default: 0) +# Robe Item name of robe (if Sprite is a player). (Default: 0) # PetEquip Item name of pet equipment (if Mob is a valid pet). (Default: 0) # Options: Set an option for an object. (Optional) #