- Fixed bugreport:6810, checkquest paramater typo and added checkquest in Wanderer Job Change Quest. (npc/re/jobs/3-2/wanderer.txt)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16827 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -3,7 +3,7 @@
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//===== By: ==================================================
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//===== By: ==================================================
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//= Muad_Dib, Meyraw
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//= Muad_Dib, Meyraw
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//===== Current Version: =====================================
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//===== Current Version: =====================================
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//= 1.2
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//= 1.3
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//===== Compatible With: =====================================
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//===== Compatible With: =====================================
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//= rAthena SVN
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//= rAthena SVN
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//===== Description: =========================================
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//===== Description: =========================================
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@ -13,6 +13,7 @@
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//= 1.0 First Version.
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//= 1.0 First Version.
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//= 1.1 Updated dialogue to be more official / accurate. Huge thanks to Muad_Dib! [Masao]
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//= 1.1 Updated dialogue to be more official / accurate. Huge thanks to Muad_Dib! [Masao]
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//= 1.2 Fixed an endless loop in dialogue.
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//= 1.2 Fixed an endless loop in dialogue.
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//= 1.3 Fixed a typo and added checkquest. [Joseph]
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//============================================================
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//============================================================
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xmas,162,209,5 script Aspiring Wanderer, Soy 714,{
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xmas,162,209,5 script Aspiring Wanderer, Soy 714,{
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@ -887,7 +888,7 @@ hu_fild05,342,130,5 script Dancer Kim#fild 879,{
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close;
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close;
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}
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}
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if (job_wan == 7) {
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if (job_wan == 7) {
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if (checkquest(2221,PLAYTIME) == 1) {
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if (checkquest(2221,PLAYTIME) == 0 || checkquest(2221,PLAYTIME) == 1) {
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if (checkquest(2221,HUNTING) == 2) {
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if (checkquest(2221,HUNTING) == 2) {
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mes "[Dancer Kim]";
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mes "[Dancer Kim]";
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mes "Whew!";
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mes "Whew!";
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@ -933,7 +934,7 @@ hu_fild05,342,130,5 script Dancer Kim#fild 879,{
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mes "But I'm sure I have a better chance to win.";
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mes "But I'm sure I have a better chance to win.";
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close;
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close;
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}
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}
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if (checkquest(2221,PLAYIME) == 2) {
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if (checkquest(2221,PLAYTIME) == 2) {
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mes "[Dancer Kim]";
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mes "[Dancer Kim]";
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mes "Oh, you came back to me.";
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mes "Oh, you came back to me.";
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mes "I'm so tired. I don't give up halfway. It's a good exercise for me. I will have to give up Nollio to another Wanderer, it's all over....";
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mes "I'm so tired. I don't give up halfway. It's a good exercise for me. I will have to give up Nollio to another Wanderer, it's all over....";
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