Fixed eAthena's wrong interpretation of the respawn times
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11027 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2007/08/16
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2007/08/16
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* Fixed eAthena's wrong interpretation of the respawn times [Playtester]
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* Added icons for NPC_CRITICALWOUND and NPC_SLOWCAST [Playtester]
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* Added icons for NPC_CRITICALWOUND and NPC_SLOWCAST [Playtester]
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* Fixed npc chatrooms not being deleted on npc unload/reload (crash)
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* Fixed npc chatrooms not being deleted on npc unload/reload (crash)
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* Modified chat code a bit for more clarity [ultramage]
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* Modified chat code a bit for more clarity [ultramage]
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@ -2377,6 +2377,10 @@ int npc_parse_mob(char* w1, char* w2, char* w3, char* w4)
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return 1;
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return 1;
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}
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}
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//Fix for previously wrong interpretation of the delays
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mob.delay2 = mob.delay1;
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mob.delay1 = 0;
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mob.num = (unsigned short)num;
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mob.num = (unsigned short)num;
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mob.class_ = (short) class_;
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mob.class_ = (short) class_;
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mob.x = (unsigned short)x;
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mob.x = (unsigned short)x;
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