- SC_ORCISH will now be dispelled on logout (if debufF_on_logout is set)
- Removed attackrange/attackrange_ from TBL_PC, corrected clif.c using the incorrect range variable. - You can now equip/unequip stuff while the storage is open. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6908 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -3,6 +3,12 @@ Date Added
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AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2006/06/01
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* SC_ORCISH will now be dispelled on logout (if debufF_on_logout is set)
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[Skotlex]
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* Removed attackrange/attackrange_ from TBL_PC, corrected clif.c using the
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incorrect range variable. [Skotlex]
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* You can now equip/unequip stuff while the storage is open. [Skotlex]
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2006/05/31
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* Fixed Soul Drain not really giving you SP [Skotlex]
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* [Fixed]:
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@ -6237,7 +6237,7 @@ int clif_movetoattack(struct map_session_data *sd,struct block_list *bl)
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WFIFOW(fd, 8)=bl->y;
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WFIFOW(fd,10)=sd->bl.x;
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WFIFOW(fd,12)=sd->bl.y;
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WFIFOW(fd,14)=sd->attackrange;
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WFIFOW(fd,14)=sd->battle_status.rhw.range;
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WFIFOSET(fd,packet_len_table[0x139]);
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return 0;
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}
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@ -9247,7 +9247,9 @@ void clif_parse_EquipItem(int fd,struct map_session_data *sd)
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if(sd->npc_id) {
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if (sd->npc_id != sd->npc_item_flag)
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return;
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} else if (clif_cant_act(sd))
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} else if (sd->state.storage_flag)
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; //You can equip/unequip stuff while storage is open.
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else if (clif_cant_act(sd))
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return;
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if(sd->sc.data[SC_BLADESTOP].timer!=-1 || sd->sc.data[SC_BERSERK].timer!=-1 )
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@ -9284,6 +9286,11 @@ void clif_parse_UnequipItem(int fd,struct map_session_data *sd)
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return;
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}
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if (sd->state.storage_flag)
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; //You can equip/unequip stuff while storage is open.
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else if (clif_cant_act(sd))
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return;
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if (clif_cant_act(sd))
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return;
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@ -606,7 +606,6 @@ struct map_session_data {
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int speed_add_rate, aspd_add_rate;
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unsigned int setitem_hash, setitem_hash2; //Split in 2 because shift operations only work on int ranges. [Skotlex]
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short attackrange,attackrange_;
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short splash_range, splash_add_range;
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short add_steal_rate;
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short hp_loss_value;
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@ -1590,6 +1590,8 @@ int unit_free(struct block_list *bl) {
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if(sd->sc.data[SC_TRICKDEAD].timer!=-1)
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status_change_end(bl,SC_TRICKDEAD,-1);
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if (battle_config.debuff_on_logout) {
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if(sd->sc.data[SC_ORCISH].timer!=-1)
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status_change_end(bl,SC_ORCISH,-1);
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if(sd->sc.data[SC_STRIPWEAPON].timer!=-1)
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status_change_end(bl,SC_STRIPWEAPON,-1);
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if(sd->sc.data[SC_STRIPARMOR].timer!=-1)
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