Re-added MDEF +15 to Resting Cat, finished Gemsotne Exchanger
git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@1393 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -9,6 +9,7 @@
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Skill databases == celest working on them i believe.
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Skill databases == celest working on them i believe.
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04/04
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04/04
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* Re-added MDEF +15 to Resting Cat [DracoRPG]
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* Added Sunglasses & Glasses into OBB, added slotted Sunglasses & Glasses into OVB [Lupus]
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* Added Sunglasses & Glasses into OBB, added slotted Sunglasses & Glasses into OVB [Lupus]
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04/03
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04/03
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* Doppelganger Card gives only 10% ASPD bonus (from Aegis) [DracoRPG]
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* Doppelganger Card gives only 10% ASPD bonus (from Aegis) [DracoRPG]
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@ -1435,7 +1435,7 @@
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5055,Novice_Eggshell,Novice Eggshell,5,20,0,10,,3,,0,8388609,2,256,,0,101,{},{}
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5055,Novice_Eggshell,Novice Eggshell,5,20,0,10,,3,,0,8388609,2,256,,0,101,{},{}
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5056,Seed_Of_Love,Seed Of Love,5,20,0,200,,0,,0,10477567,2,256,,0,140,{},{}
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5056,Seed_Of_Love,Seed Of Love,5,20,0,200,,0,,0,10477567,2,256,,0,140,{},{}
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5057,Black_Cat_Ears,Black Cat Ears,5,20,0,200,,2,,0,10477567,2,256,,45,141,{},{}
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5057,Black_Cat_Ears,Black Cat Ears,5,20,0,200,,2,,0,10477567,2,256,,45,141,{},{}
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5058,Resting_Cat,Resting Cat,5,20,0,500,,1,,0,10477567,2,256,,0,142,{},{ bonus2 bResEff,Eff_Curse,3000; }
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5058,Resting_Cat,Resting Cat,5,20,0,500,,1,,0,10477567,2,256,,0,142,{},{ bonus bMDef,15; bonus2 bResEff,Eff_Curse,3000; }
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5059,Bear_Hat,Bear Hat,5,20,0,800,,3,,0,10477567,2,256,,50,143,{},{}
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5059,Bear_Hat,Bear Hat,5,20,0,800,,3,,0,10477567,2,256,,50,143,{},{}
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5060,Pointy_Cap,Pointy Cap,5,20,0,300,,3,,0,10477567,2,256,,0,144,{},{ bonus bLuk,1; }
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5060,Pointy_Cap,Pointy Cap,5,20,0,300,,3,,0,10477567,2,256,,0,144,{},{ bonus bLuk,1; }
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5061,Flower_Hairpin,Flower Hairpin,5,20,0,100,,1,,0,10477567,2,256,,0,145,{},{}
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5061,Flower_Hairpin,Flower Hairpin,5,20,0,100,,1,,0,10477567,2,256,,0,145,{},{}
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@ -34,6 +34,7 @@ Date Added
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======
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======
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04/04
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04/04
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* Finished Payon's Gemstone Exchanger, thanks to Dino9021 [DracoRPG]
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* Added Deviling in the "Poring Island" map pay_fild04, 2 hours respawn [Lupus]
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* Added Deviling in the "Poring Island" map pay_fild04, 2 hours respawn [Lupus]
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04/03
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04/03
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* Finished Valkyrie. Now it correctly works. Valhallana reborns players to High Novices. [Lupus]
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* Finished Valkyrie. Now it correctly works. Valhallana reborns players to High Novices. [Lupus]
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@ -7,7 +7,7 @@
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//= Darkchild (1.3)
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//= Darkchild (1.3)
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//= DracoRPG (1.5)
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//= DracoRPG (1.5)
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//===== Current Version: =====================================
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//===== Current Version: =====================================
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//= 1.5
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//= 1.5b
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//===== Compatible With: =====================================
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//===== Compatible With: =====================================
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//= Any eAthena Mod
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//= Any eAthena Mod
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//===== Description: =========================================
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//===== Description: =========================================
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@ -16,6 +16,7 @@
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//= Most Credits To Muad Dib, Some Stuff By Me
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//= Most Credits To Muad Dib, Some Stuff By Me
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//= 1.4 - Corrected a few typos
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//= 1.4 - Corrected a few typos
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//= 1.5 - Rescripted old NPCs + scripted new ones (from iRO Sak) [DracoRPG]
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//= 1.5 - Rescripted old NPCs + scripted new ones (from iRO Sak) [DracoRPG]
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//= 1.5b - Used Dino9021's script for the Gemstone exchanger [DracoRPG]
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//============================================================
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//============================================================
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payon.gat,190,115,0 script Lady 90,{
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payon.gat,190,115,0 script Lady 90,{
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@ -735,63 +736,110 @@ payon.gat,160,185,0 script Billboard 111,{
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close;
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close;
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}
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}
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payon.gat,173,238,4 script Jade 754,{
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payon.gat,173,238,5 script Jade 754,{
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mes "[Jade]";
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mes "[Jade]";
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mes "Bring me two";
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mes "Bring me two";
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mes "Gemstones of the";
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mes "Gemstones of the";
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mes "same color, and I will";
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mes "same color, and I will";
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mes "change them to Gemstones";
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mes "change them to Gemstones";
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mes "of a different color.";
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mes "of a different color.";
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next;
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next;
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menu "Blue Gemstones into Red ones!",L_BlueToRed,"Red Gemstones into Yellow ones!",L_RedToYellow,"Yellow Gemstones into Blue ones!",L_YellowToBlue;
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L_BlueToRed:
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menu "Blue Gemstones into Red ones!",L_BlueToRed,"Red Gemstones into Yellow ones!",L_RedToYellow,"Yellow Gemstones into Blue ones!",L_YellowToBlue;
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if(countitem(717) >= 2) goto L_BlueToRedOK;
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mes "[Jade]";
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L_BlueToRed:
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mes "Hah...!";
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set @SourceGemstones$,"Blue";
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mes "You're kidding me, right?";
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set @SourceGemstonesID,717;
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mes "I can't provide you with this";
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set @TargetGemstones$,"Red";
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mes "service if you don't";
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set @TargetGemstonesID,716;
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mes "give me at least";
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goto L_BeginExchange;
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mes "2 Blue Gemstones!";
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close;
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L_RedToYellow:
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L_BlueToRedOK:
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set @SourceGemstones$,"Red";
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mes "[NPC]";
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set @SourceGemstonesID,716;
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mes "This NPC is under scripting.";
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set @TargetGemstones$,"Yellow";
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mes "DracoRPG";
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set @TargetGemstonesID,715;
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close;
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goto L_BeginExchange;
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L_RedToYellow:
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if(countitem(716) >= 2) goto L_RedtoYellowOK;
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L_YellowToBlue:
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mes "[Jade]";
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set @SourceGemstones$,"Yellow";
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mes "Hah...!";
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set @SourceGemstonesID,715;
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mes "You're kidding me, right?";
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set @TargetGemstones$,"Blue";
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mes "I can't provide you with this";
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set @TargetGemstonesID,717;
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mes "service if you don't";
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goto L_BeginExchange;
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mes "give me at least";
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mes "2 Red Gemstones!";
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L_BeginExchange:
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close;
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if(countitem(@SourceGemstonesID) >= 2) goto L_ExchangeOK;
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L_RedToYellowOK:
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mes "[Jade]";
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mes "[NPC]";
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mes "Hah...!";
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mes "This NPC is under scripting.";
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mes "You're kidding me, right?";
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mes "DracoRPG";
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mes "I can't give you "+@TargetGemstones$+" Gemstones";
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close;
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mes "if you don't give me at least";
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L_YellowToBlue:
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mes "2 "+"+@SourceGemstones$+"+" Gemstones!";
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if(countitem(715) >= 2) goto L_YellowToBlueOK;
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close;
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mes "[Jade]";
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mes "Hah...!";
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L_ExchangeOK:
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mes "You're kidding me, right?";
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set @ExchangeCount,countitem(@SourceGemstonesID)/2;
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mes "I can't provide you with this";
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mes "[Jade]";
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mes "service if you don't";
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mes "This may Exchange "+@ExchangeCount+" "+@TargetGemstones$+" Gemstones";
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mes "give me at least";
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mes "How many do you want?";
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mes "2 Yellow Gemstones!";
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next;
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close;
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menu "Exchange all",L_ExchangeAll,"I want to set a number",L_PointCount,"Cancel",L_Cancel;
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L_YellowToBlueOK:
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mes "[NPC]";
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L_ExchangeAll:
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mes "This NPC is under scripting.";
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if(countitem(@SourceGemstonesID) < 2) goto L_ExchangeNo;
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mes "DracoRPG";
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delitem @SourceGemstonesID,@ExchangeCount*2;
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close;
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getitem @TargetGemstonesID,@ExchangeCount;
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goto L_ExchangeDone;
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L_PointCount:
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mes "[Jade]";
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mes "How many do you want?";
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mes "Limit is '100'";
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next;
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L_InputPointCount:
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input @number;
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if(@number < 0) goto L_ExchangeNo;
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if(@number > 100) goto L_ExchangeAbove;
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if(@number > @ExchangeCount) goto L_ExchangeNotEnough;
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delitem @SourceGemstonesID,@number*2;
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getitem @TargetGemstonesID,@number;
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goto L_ExchangeDone;
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L_ExchangeNo:
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mes "[Jade]";
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mes "Hmmm... Very funny...";
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close;
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L_ExchangeAbove:
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mes "[Jade]";
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mes "Hmmm... Please don't set a number above '100'";
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next;
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goto L_InputPointCount;
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L_ExchangeNotEnough:
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mes "[Jade]";
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mes "Hmmm... The "+@SourceGemstones$+" Gemstones you have";
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mes "is not enough for "+@number+" "+@TargetGemstones$+" Gemstones.";
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mes "Please set a new number";
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next;
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goto L_InputPointCount;
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L_ExchangeDone:
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mes "[Jade]";
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mes "Here, This is the "+@TargetGemstones$+" Gemstones you need...";
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mes "Come back to me when you need more";
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mes "...mmm? Is there something on my face?";
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close;
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L_Cancel:
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mes "[Jade]";
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mes "OK, Very well... Come back if you need anything.";
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mes "I'll Exchange it for you anytime.";
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close;
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}
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}
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//Need to find out ALL fortunes he can tell for each answer, and whether they are random or given in a certain order...
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//Need to find out ALL fortunes he can tell for each answer...
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payon_in03.gat,117,128,4 script Fortune Teller 704,{
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payon_in03.gat,117,128,4 script Fortune Teller 704,{
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mes "[Lhimetorra]";
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mes "[Lhimetorra]";
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mes "You're an adventurer of this";
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mes "You're an adventurer of this";
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