Fixed location error in Blacksmith quest. NPC said Alberta, NPC location in Einbech (bugreport:2401)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13335 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,7 +4,6 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2008/10/28
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* Fixed minor typo in tu_archer NPC. (bugreport:2393) [Jman]
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* Made script command "unequip" call status_calc_pc. Thanks to Orcao. (bugreport:2368). [Paradox924X]
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2008/10/27
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* Fixed all overflow checks and made the code a bit cleaner from r13322. [Paradox924X]
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@ -1,6 +1,8 @@
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Date Added
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======
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2008/10/28
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* Fixed location error in Blacksmith quest. NPC said Alberta, NPC location in Einbech (bugreport:2401) [Jman]
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* Fixed minor typo in tu_archer NPC. (bugreport:2393) [Jman]
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* Rev. 13328 More boredom and bugfixing to various scripts. :D [L0ne_W0lf]
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- Updated an outdated comment in refine.txt. (bugreport:2370)
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- Fixed two bad event calls in arug_cas04/05. (bugreport:2386)
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@ -195,7 +195,7 @@ ein_in01,18,28,4 script Guildsman#BLS 731,{
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else if (BSMITH_Q > 0 && BSMITH_Q < 8) {
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mes "[Altiregen]";
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mes "You haven't left yet?";
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mes "Go to Alberta and find ^8E6B23Geschupenschte^000000. Finish helping him out, and when you're done, come back to me.";
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mes "Go to Einbech and find ^8E6B23Geschupenschte^000000. Finish helping him out, and when you're done, come back to me.";
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close;
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}
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else if (BSMITH_Q > 8 && BSMITH_Q < 15) {
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