- Ganbantein's delay is now 2 secs.

- Removed the time2 value of NJ_NEN since it has no use.
- Removed the return code entry when logging GM reload-GM requests (login-sql),it'll just be stored as zero.
- Added a fix on socket.c to not pick INADDR_ANY when choosing our own IP.
- Applied the correction on maprespawnguildid so that it parses ALL players and not just those on a map.
- TK_JUMPKICK now dispels normal aspd/speed potions (not berserk pitched ones) and Preserve will be unable to block this.
- Soul Linkers are now inmune to SA_DISPEL
- You can now place everything (except magic skills) on top of LPs.
- Corrected Ganbantein to not touch song/dance/ensembles.
- Status_calc_pc will refuse to execute if the player is still tagged as a "new connection" and the invocation is not meant to be the first one.
- Swapped the order of checks in status_isimmune so that Wand of Hermod skill blocking takes precedence over GTB's
- Client packets will all be ignored while a player is not on a map until the LoadEndAck packet is received.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9152 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex
2006-11-06 15:58:30 +00:00
parent 29dc8ea873
commit eee1baf718
11 changed files with 86 additions and 53 deletions

View File

@@ -706,7 +706,6 @@ int pc_authok(struct map_session_data *sd, int login_id2, time_t connect_until_t
sd->state.event_disconnect = 1;
sd->state.event_kill_mob = 1;
// Reverted, since it causes tons of problems putting elsewhere.
status_calc_pc(sd,1);
sd->state.auth = 1; //Do not auth him until the initial stats have been placed.
@@ -813,9 +812,6 @@ int pc_reg_received(struct map_session_data *sd)
sd->mission_count = pc_readglobalreg(sd,"TK_MISSION_COUNT");
}
if(sd->battle_status.hp == 0)
pc_setrestartvalue(sd, 1);
//SG map and mob read [Komurka]
for(i=0;i<3;i++) //for now - someone need to make reading from txt/sql
{
@@ -860,6 +856,7 @@ int pc_reg_received(struct map_session_data *sd)
sd->state.event_joblvup = 1;
sd->state.event_loadmap = 1;
}
return 0;
}