* Added a char config that allows GMs that have a certain level or above to bypass the server's user limit [Codemaster] [SVN 885]

git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@885 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
codemaster
2005-01-01 00:35:25 +00:00
parent 3d5fadb346
commit ef1ef6f616
4 changed files with 23 additions and 0 deletions

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@@ -136,6 +136,7 @@ int char_id_count = 150000;
struct mmo_charstatus *char_dat;
int char_num,char_max;
int max_connect_user = 0;
int gm_allow_level = 99;
int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
int start_zeny = 500;
int start_weapon = 1201;
@@ -1525,6 +1526,10 @@ int parse_tologin(int fd) {
sd->connect_until_time = (time_t)RFIFOL(fd,47);
// send characters to player
mmo_char_send006b(i, sd);
} else if(isGM(sd->account_id) >= gm_allow_level) {
sd->connect_until_time = (time_t)RFIFOL(fd,47);
// send characters to player
mmo_char_send006b(i, sd);
} else {
// refuse connection: too much online players
// printf("count_users(): %d < max_connect_use (%d) -> fail...\n", count_users(), max_connect_user);
@@ -3167,6 +3172,10 @@ int char_config_read(const char *cfgName) {
max_connect_user = atoi(w2);
if (max_connect_user < 0)
max_connect_user = 0; // unlimited online players
} else if(strcmpi(w1, "gm_allow_level") == 0) {
gm_allow_level = atoi(w2);
if(gm_allow_level < 0)
gm_allow_level = 99;
} else if (strcmpi(w1, "check_ip_flag") == 0) {
check_ip_flag = config_switch(w2);
} else if (strcmpi(w1, "autosave_time") == 0) {