* Martyr's Reckoning can be perfect dodged.

* Casting Flying Kick while running and in the spurt status doubles the damage dealt without spurt status. (bugreport:1898)
- TODO: bonus on running is still not correct.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13929 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
Inkfish 2009-07-04 03:54:58 +00:00
parent 3bc93f0426
commit ef5faf1479
2 changed files with 9 additions and 1 deletions

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@ -3,6 +3,10 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
09/07/03
* Martyr's Reckoning can be perfect dodged. [Inkfish]
* Casting Flying Kick while running and in the spurt status doubles the damage dealt without spurt status. (bugreport:1898) [Inkfish]
- TODO: bonus on running is still not correct.
09/07/02
* Updated autobonus [Inkfish]
- added documentation for autobonus.

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@ -1031,7 +1031,7 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo
} else //Range for normal attacks.
wd.flag |= flag.arrow?BF_LONG:BF_SHORT;
if (!skill_num && tstatus->flee2 && rand()%1000 < tstatus->flee2)
if ( (!skill_num || skill_num == PA_SACRIFICE) && tstatus->flee2 && rand()%1000 < tstatus->flee2 )
{ //Check for Lucky Dodge
wd.type=0x0b;
wd.dmg_lv=ATK_LUCKY;
@ -1614,7 +1614,11 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo
if (sc && sc->data[SC_COMBO] && sc->data[SC_COMBO]->val1 == skill_num)
skillratio += 10*status_get_lv(src)/3; //Tumble bonus
if (wflag)
{
skillratio += 10*status_get_lv(src)/3; //Running bonus (TODO: What is the real bonus?)
if( sc && sc->data[SC_SPURT] ) // Spurt bonus
skillratio *= 2;
}
break;
case GS_TRIPLEACTION:
skillratio += 50*skill_lv;