The dynamic mobs system will no longer de-spawn mvps (because it's annoying as hell).

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13662 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
ultramage 2009-04-05 16:56:38 +00:00
parent 0925fbc61b
commit efe4c572b6

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@ -2056,6 +2056,9 @@ int map_removemobs_sub(struct block_list *bl, va_list ap)
// is damaged and mob_remove_damaged is off
if( !battle_config.mob_remove_damaged && md->status.hp < md->status.max_hp )
return 0;
// is a mvp
if( md->db->mexp > 0 )
return 0;
unit_free(&md->bl,0);