Added support for Rebellion class (no skills) - Credits to Hercules, Sanasol, Cydh
Packets update for banking and 2013-08-07 - Credits to Shakto Fixed a problem where players could use items in Invisibility
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@ -102,7 +102,7 @@ jobchange: "Params: <job name|ID>\n" "Changes your job.\n"
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" 23 Super Novice 24 Gunslinger 25 Ninja 4045 Super Baby\n"
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"4046 Taekwon 4047 Star Gladiator 4049 Soul Linker 4050 Gangsi\n"
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"4051 Death Knight 4052 Dark Collector 4190 Ex. Super Novice 4191 Ex. Super Baby\n"
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"4211 Kagerou 4212 Oboro\n"
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"4211 Kagerou 4212 Oboro 4215 Rebellion\n"
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"----- Baby Novice And Baby 1st Class -----\n"
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"4023 Baby Novice 4024 Baby Swordman 4025 Baby Magician 4026 Baby Archer\n"
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"4027 Baby Acolyte 4028 Baby Merchant 4029 Baby Thief\n"
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@ -684,6 +684,7 @@
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692: Genetic T
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693: Shadow Chaser T
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694: Hanbok
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695: Rebellion
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//------------------------------------
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@ -671,6 +671,7 @@
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692: 基因學者 T
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693: 魅影追蹤者 T
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694: 韓服
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695: Rebellion
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//------------------------------------
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@ -683,6 +683,7 @@
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692: Genetic T
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693: Shadow Chaser T
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694: Hanbok
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695: Rebellion
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//------------------------------------
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@ -683,6 +683,7 @@
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692: Genetic T
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693: Shadow Chaser T
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694: Hanbok
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695: Rebellion
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//------------------------------------
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@ -663,6 +663,7 @@
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692: Bioquímico T
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693: Renegado T
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694: Hanbok
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695: Rebellion
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//------------------------------------
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@ -682,6 +682,7 @@
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692: Genetic T
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693: Shadow Chaser T
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694: Hanbok
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695: Rebellion
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//695-899 妖 煩藁本排賭凭
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@ -670,6 +670,7 @@
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692: Genetic T
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693: Shadow Chaser T
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694: Hanbok
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695: Rebellion
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//------------------------------------
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@ -677,6 +677,7 @@
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692: Genetic T
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693: Shadow Chaser T
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694: Hanbok
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695: Rebellion
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//------------------------------------
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@ -166,6 +166,8 @@ Job_Super_Baby_E 4191
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Job_Kagerou 4211
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Job_Oboro 4212
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Job_Rebellion 4215
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EAJL_2_1 0x100
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EAJL_2_2 0x200
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EAJL_2 0x300
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@ -287,3 +287,5 @@
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4211,5,0,4,0,2,3,0,1,6,0,5,1,2,0,4,6,3,0,1,5,2,0,6,3,4,0,5,0,2,0,1,4,0,5,4,0,3,5,1,0,2,4,1,0,5,6,2,1,0,5
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// Oboro
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4212,5,0,4,0,2,3,0,1,6,0,5,1,2,0,4,6,3,0,1,5,2,0,6,3,4,0,5,0,2,0,1,4,0,5,4,0,3,5,1,0,2,4,1,0,5,6,2,1,0,5
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// Rebellion
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4215,5,6,0,6,0,5,0,0,0,6,5,6,0,0,4,0,5,0,0,5,6,0,0,0,5,2,0,0,0,3,6,1,0,0,5,4,0,0,5,0,1,0,6,0,5,0,0,1,0,1
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@ -2190,3 +2190,45 @@ packet_ver: 44
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0x0863,26,friendslistadd,2
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0x088A,5,hommenu,2:4
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0x095B,36,storagepassword,2:4:20
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0x09A6,12 // ZC_BANKING_CHECK
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0x09A7,10,bankdeposit,2:6
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0x09A8,14 // ZC_ACK_BANKING_DEPOSIT
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0x09A9,10,bankwithdrawal,2:6
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0x09AA,14 // ZC_ACK_BANKING_WITHDRAW
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0x09AB,6,bankcheck,2
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0x09B6,6,bankopen,2
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0x09B7,4 // ZC_ACK_OPEN_BANKING
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0x09B8,6,bankclose,2
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0x09B9,4 // ZC_ACK_CLOSE_BANKING
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//2013-08-07Ragexe (Shakto)
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packet_ver: 45
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0x0369,7,actionrequest,2:6
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0x083C,10,useskilltoid,2:4:6
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0x0437,5,walktoxy,2
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0x035F,6,ticksend,2
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0x0202,5,changedir,2:4
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0x07E4,6,takeitem,2
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0x0362,6,dropitem,2:4
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0x07EC,8,movetokafra,2:4
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0x0364,8,movefromkafra,2:4
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0x0438,10,useskilltopos,2:4:6:8
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0x0366,90,useskilltoposinfo,2:4:6:8:10
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0x096A,6,getcharnamerequest,2
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0x0368,6,solvecharname,2
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0x0838,12,searchstoreinfolistitemclick,2:6:10
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0x0835,2,searchstoreinfonextpage,0
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0x0819,-1,searchstoreinfo,2:4:5:9:13:14:15
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0x0811,-1,reqtradebuyingstore,2:4:8:12
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0x0360,6,reqclickbuyingstore,2
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0x0817,2,reqclosebuyingstore,0
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0x0815,-1,reqopenbuyingstore,2:4:8:9:89
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0x0365,18,bookingregreq,2:4:6
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// 0x363,8 CZ_JOIN_BATTLE_FIELD
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0x0281,-1,itemlistwindowselected,2:4:8:12
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0x022D,19,wanttoconnection,2:6:10:14:18
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0x0802,26,partyinvite2,2
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// 0x436,4 CZ_GANGSI_RANK
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0x023B,26,friendslistadd,2
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0x0361,5,hommenu,2:4
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0x0887,36,storagepassword,2:4:20
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@ -279,3 +279,5 @@
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4211, 26000,80 , 0 ,515 ,400 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 750 ,2000
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// Oboro
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4212, 26000,80 , 0 ,515 ,400 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 750 ,2000
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// Rebellion
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4215, 28000,88 , 0 ,450 ,500 ,2000, 2000, 2000, 2000, 2000, 2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 700 , 750 , 700 ,1500 ,1500 ,2000 ,2000
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File diff suppressed because one or more lines are too long
@ -48,8 +48,8 @@
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//MaxHP - Bard/Dancer/Clown/Gypsy/Baby Bard/Baby Dancer
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1,99,19:20:4020:4021:4042:4043,0,40,47,54,62,71,81,91,102,114,127,140,154,169,180,196,212,224,242,260,278,296,316,330,350,371,393,415,438,451,477,503,530,558,587,616,646,677,709,741,774,808,843,878,914,951,989,1027,1066,1106,1147,1188,1230,1273,1317,1361,1406,1452,1499,1546,1594,1643,1693,1743,1794,1846,1899,1952,2006,2061,2117,2173,2230,2288,2347,2406,2466,2527,2589,2651,2714,2778,2843,2908,2974,3041,3109,3177,3246,3316,3387,3458,3530,3603,3677,3751,3826,3902,3979,4056
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//MaxHP - Gunslinger
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1,99,24,0,40,47,54,61,69,77,85,94,103,202,212,222,232,243,254,265,277,289,301,316,331,346,364,382,400,420,440,460,490,520,550,580,610,650,680,710,740,770,800,830,865,890,925,955,990,1025,1050,1080,1110,1145,1180,1215,1275,1335,1395,1455,1515,1575,1635,1695,1760,1820,1885,1950,2015,2080,2145,2210,2275,2340,2410,2480,2550,2620,2690,2760,2830,2900,2970,3040,3115,3190,3265,3340,3415,3490,3565,3640,3715,3790,3870,3950,4030,4110,4190,4270,4350,4430,4510
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//MaxHP - Gunslinger/Rebellion
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1,99,24:4215,0,40,47,54,61,69,77,85,94,103,202,212,222,232,243,254,265,277,289,301,316,331,346,364,382,400,420,440,460,490,520,550,580,610,650,680,710,740,770,800,830,865,890,925,955,990,1025,1050,1080,1110,1145,1180,1215,1275,1335,1395,1455,1515,1575,1635,1695,1760,1820,1885,1950,2015,2080,2145,2210,2275,2340,2410,2480,2550,2620,2690,2760,2830,2900,2970,3040,3115,3190,3265,3340,3415,3490,3565,3640,3715,3790,3870,3950,4030,4110,4190,4270,4350,4430,4510
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//MaxHP - Ninja
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1,99,25,0,40,47,54,61,69,77,85,94,103,202,212,222,232,243,254,265,277,289,301,316,331,346,364,382,400,420,440,460,482,504,526,548,572,596,620,646,672,698,726,754,784,814,844,876,908,940,975,1010,1100,1140,1180,1220,1260,1300,1340,1385,1430,1475,1520,1565,1615,1665,1715,1765,1815,1880,1935,1990,2045,2100,2160,2220,2280,2340,2400,2460,2520,2580,2640,2705,2770,2835,2900,2965,3030,3100,3170,3240,3310,3380,3455,3530,3605,3680,3760,3840,3920,4000,4080
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@ -129,8 +129,8 @@
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//MaxSP - Sage/Professor/Baby Sage
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1,99,16:4017:4039,1,17,24,31,38,45,52,59,66,73,80,87,94,101,108,115,122,129,136,143,150,157,164,171,178,185,192,199,206,213,220,227,234,241,248,255,262,269,276,283,290,297,304,311,318,325,332,339,346,353,360,367,374,381,388,395,402,409,416,423,430,437,444,451,458,465,472,479,486,493,500,507,514,521,528,535,542,549,556,563,570,577,584,591,598,605,612,619,626,633,640,647,654,661,668,675,682,689,696,703
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//MaxSP - Gunslinger
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1,99,24,1,12,15,18,21,24,27,30,33,36,39,42,45,48,51,54,57,61,64,67,70,73,76,79,82,85,89,93,97,101,105,109,113,117,121,125,129,131,135,139,141,145,149,153,157,161,165,169,173,177,181,186,191,196,201,206,211,216,221,226,231,236,241,246,251,256,261,266,271,276,281,286,291,296,301,306,312,318,324,336,342,348,354,360,366,372,378,384,390,396,402,408,414,420,426,432,438,444,450,456
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//MaxSP - Gunslinger/Rebellion
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1,99,24:4215,1,12,15,18,21,24,27,30,33,36,39,42,45,48,51,54,57,61,64,67,70,73,76,79,82,85,89,93,97,101,105,109,113,117,121,125,129,131,135,139,141,145,149,153,157,161,165,169,173,177,181,186,191,196,201,206,211,216,221,226,231,236,241,246,251,256,261,266,271,276,281,286,291,296,301,306,312,318,324,336,342,348,354,360,366,372,378,384,390,396,402,408,414,420,426,432,438,444,450,456
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//MaxSP - Ninja
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1,99,25,1,14,17,20,23,26,29,32,35,38,41,44,47,50,53,56,59,62,65,68,71,75,79,83,87,91,95,99,103,107,111,115,119,123,127,131,135,139,143,147,151,156,161,166,171,176,181,186,191,196,201,206,211,216,221,226,231,236,241,246,251,257,263,269,275,281,287,293,299,305,311,317,323,329,335,341,347,353,359,365,371,378,386,394,402,410,418,426,434,442,450,458,466,474,482,490,498,506,514,522
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File diff suppressed because it is too large
Load Diff
@ -1206,6 +1206,33 @@
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//2543,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, ALL_RAY_OF_PROTECTION,Ray of Protection
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//2544,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, MC_CARTDECORATE,Decorate Cart
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//****
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// Rebellion
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2551,0,0,0,0,0,0,10,0,no,0,0,0,none,0,0, RL_GLITTERING_GREED,Flip The Coin Greed
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2552,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0,0, RL_RICHS_COIN,Rich's Coin
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2553,15,6,1,-1,0,0,5,1,no,0,0,0,weapon,0,0, RL_MASS_SPIRAL,Mass Spiral
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2554,9,6,1,-1,0x2,2,5,1,no,0,0,0,weapon,0,0, RL_BANISHING_BUSTER,Banishing Buster
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2555,0,6,4,0,0x1,0,5,1,no,0,0,3,none,0,0, RL_B_TRAP,Bind Trap
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2556,0,6,4,0,0x3,-1,1,1,no,0,0,0,none,0,0, RL_FLICKER,Flicker
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2557,9,6,1,-1,0x2,2,5,1,no,0,0,0,weapon,0,0, RL_S_STORM,Shatter Storm
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2558,0,6,4,0,0x1,0,10,1,no,0,0,0,none,0,0, RL_E_CHAIN,Eternal Chain
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2559,0,6,4,-1,0,0,1,1,no,0,0x200,0,weapon,0,0, RL_QD_SHOT,Quick Draw Shot
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2560,11,6,1,0,0x1,0,1,1,no,0,0,3,none,0,0, RL_C_MARKER,Crimson Marker
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2561,0,6,4,-1,0x2,2,5,1,no,0,0,0,weapon,0,0, RL_FIREDANCE,Fire Dance
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2562,7:8:9:10:11,6,1,-1,0,0,5,1,no,0,0,0,weapon,0,0, RL_H_MINE,Howling Mine
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2563,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0, RL_P_ALTER,Platinum Alter
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2564,9,6,2,0,0x1,0,5,1,no,0,0,0,none,0,0, RL_FALLEN_ANGEL,Fallen Angel
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2565,0,6,4,-1,0x2,2:3:4:5:6,5,1,no,0,0,0,weapon,3,0, RL_R_TRIP,Round Trip
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2566,0,6,4,-1,0x2,-1,5,1,no,0,0,0,weapon,0,0, RL_D_TAIL,Dragon Tail
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2567,3,6,1,-1,0,0,5,1,no,0,0,0,weapon,0,0, RL_FIRE_RAIN,Fire Rain
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2568,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0, RL_HEAT_BARREL,Heat Barrel
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2569,9,6,1,-1,0,0,5,1,no,0,0,0,weapon,0,0, RL_AM_BLAST,Anti-Material Blast
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2570,9,6,1,-1,0,0,5,1,no,0,0,0,weapon,6,0, RL_SLUGSHOT,Slug Shot
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2571,7:8:9:10:11,6,1,-1,0x2,2,5,1,no,0,0,0,weapon,0,0, RL_HAMMER_OF_GOD,Hammer of God
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2572,0,6,1,-1,0x40,0,5,1,no,0,0,0,weapon,0,0, RL_R_TRIP_PLUSATK,Round Trip Plus Attack
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2573,0,6,1,-1,0,0,5,1,no,0,0,0,weapon,0,0, RL_B_FLICKER_ATK,Bind Flicker Attack
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2574,0,6,1,-1,0,0,10,1,no,0,0,0,weapon,0,0, RL_GLITTERING_GREED_ATK,Flip The Coin Greed Attack
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//****
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// Kagerou & Oboro
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3001,0,6,4,0,0,0,1,1,no,0,0,0,none,0,0x4, KO_YAMIKUMO,Yamikumo
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//2543,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_RAY_OF_PROTECTION#Ray of Protection#
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//2544,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //MC_CARTDECORATE#Cart Decorate#
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//***
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// Rebellion
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2551,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_GLITTERING_GREED#Flip The Coin Greed#
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2552,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_RICHS_COIN#Rich's Coin#
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2553,0,0,80:84:88:92:96,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_MASS_SPIRAL#Mass Spiral#
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2554,0,0,55:60:65:70:75,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_BANISHING_BUSTER#Banishing Buster#
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2555,0,0,30:32:34:36:38,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_B_TRAP#Bind Trap#
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2556,0,0,2,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_FLICKER#Flicker#
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2557,0,0,55:60:65:70:75,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_S_STORM#Shatter Storm#
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2558,0,0,45,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_E_CHAIN#Eternal Chain#
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2559,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_QD_SHOT#Quick Draw Shot#
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2560,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_C_MARKER#Crimson Marker#
|
||||
2561,0,0,10:15:20:25:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_FIREDANCE#Fire Dance#
|
||||
2562,0,0,45:50:55:60:65,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_H_MINE#Howling Mine#
|
||||
2563,0,0,20:24:28:32:36,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_P_ALTER#Platinum Alter#
|
||||
2564,0,0,90,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_FALLEN_ANGEL#Fallen Angel#
|
||||
2565,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_R_TRIP#Round Trip#
|
||||
2566,0,0,60:70:80:90:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_D_TAIL#Dragon Tail#
|
||||
2567,0,0,70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_FIRE_RAIN#Fire Rain#
|
||||
2568,0,0,30:40:50:60:70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_HEAT_BARREL#Heat Barrel#
|
||||
2569,0,0,80:84:88:92:96,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_AM_BLAST#Anti-Material Blast#
|
||||
2570,0,0,55:60:65:70:75,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_SLUGSHOT#Slug Shot#
|
||||
2571,0,0,70:80:90:100:110,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_HAMMER_OF_GOD#Hammer of God#
|
||||
2572,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_R_TRIP_PLUSATK#Round Trip Plus Attack#
|
||||
2573,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_B_FLICKER_ATK#Bind Flicker Attack#
|
||||
2574,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_GLITTERING_GREED_ATK#Flip The Coin Greed Attack#
|
||||
|
||||
//****
|
||||
// Kagerou/Oboro
|
||||
3001,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //KO_YAMIKUMO#Yamikumo#
|
||||
|
@ -5476,3 +5476,49 @@
|
||||
4212,3026,5,3021,1,0,0,0,0,0,0,0,0 //OB_ZANGETSU##
|
||||
4212,3027,5,3029,3,0,0,0,0,0,0,0,0 //OB_OBOROGENSOU##
|
||||
4212,3029,5,3026,2,0,0,0,0,0,0,0,0 //OB_AKAITSUKI##
|
||||
//Rebellion
|
||||
4215,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
|
||||
4215,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
|
||||
4215,500,5,0,0,0,0,0,0,0,0,0,0 //GS_GLITTERING#Flip the Coin#
|
||||
4215,501,1,500,1,0,0,0,0,0,0,0,0 //GS_FLING#Fling#
|
||||
4215,502,1,500,1,511,10,0,0,0,0,0,0 //GS_TRIPLEACTION#Triple Action#
|
||||
4215,503,1,500,5,512,10,0,0,0,0,0,0 //GS_BULLSEYE#Bulls Eye#
|
||||
4215,504,1,500,4,517,10,0,0,0,0,0,0 //GS_MADNESSCANCEL#Madness Canceler#
|
||||
4215,505,1,500,4,513,5,0,0,0,0,0,0 //GS_ADJUSTMENT#AdJustment#
|
||||
4215,506,1,500,2,510,10,0,0,0,0,0,0 //GS_INCREASING#Increasing Accuracy#
|
||||
4215,507,1,500,1,0,0,0,0,0,0,0,0 //GS_MAGICALBULLET#Magical Bullet#
|
||||
4215,508,1,500,1,0,0,0,0,0,0,0,0 //GS_CRACKER#Cracker#
|
||||
4215,509,10,0,0,0,0,0,0,0,0,0,0 //GS_SINGLEACTION#Single Action#
|
||||
4215,510,10,0,0,0,0,0,0,0,0,0,0 //GS_SNAKEEYE#Snake Eye#
|
||||
4215,511,10,509,1,0,0,0,0,0,0,0,0 //GS_CHAINACTION#Chain Action#
|
||||
4215,512,10,509,5,0,0,0,0,0,0,0,0 //GS_TRACKING#Tracking#
|
||||
4215,513,5,512,7,0,0,0,0,0,0,0,0 //GS_DISARM#Disarm#
|
||||
4215,514,5,512,5,0,0,0,0,0,0,0,0 //GS_PIERCINGSHOT#Piercing Shot#
|
||||
4215,515,10,511,3,0,0,0,0,0,0,0,0 //GS_RAPIDSHOWER#Rapid Shower#
|
||||
4215,516,10,515,5,0,0,0,0,0,0,0,0 //GS_DESPERADO#Desperado#
|
||||
4215,517,10,515,7,516,5,0,0,0,0,0,0 //GS_GATLINGFEVER#Gatling Fever#
|
||||
4215,518,10,509,5,0,0,0,0,0,0,0,0 //GS_DUST#Dust#
|
||||
4215,519,10,518,3,0,0,0,0,0,0,0,0 //GS_FULLBUSTER#Full Buster#
|
||||
4215,520,10,519,5,0,0,0,0,0,0,0,0 //GS_SPREADATTACK#Spread Attack#
|
||||
4215,521,10,520,7,0,0,0,0,0,0,0,0 //GS_GROUNDDRIFT#Ground Drift#
|
||||
4215,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
|
||||
4215,2552,1,500,5,0,0,0,0,0,0,0,0 //RL_RICHS_COIN#Rich's Coin#
|
||||
4215,2553,5,514,1,0,0,0,0,0,0,0,0 //RL_MASS_SPIRAL#Mass Spiral#
|
||||
4215,2554,5,2557,1,0,0,0,0,0,0,0,0 //RL_BANISHING_BUSTER#Banishing Buster#
|
||||
4215,2555,5,0,0,0,0,0,0,0,0,0,0 //RL_B_TRAP#Bind Trap#
|
||||
4215,2556,1,501,1,0,0,0,0,0,0,0,0 //RL_FLICKER#Flicker#
|
||||
4215,2557,5,513,1,518,1,0,0,0,0,0,0 //RL_S_STORM#Shatter Storm#
|
||||
4215,2558,10,511,10,0,0,0,0,0,0,0,0 //RL_E_CHAIN#Eternal Chain#
|
||||
4215,2559,1,2558,1,0,0,0,0,0,0,0,0 //RL_QD_SHOT#Quick Draw Shot#
|
||||
4215,2560,1,506,1,0,0,0,0,0,0,0,0 //RL_C_MARKER#Crimson Marker#
|
||||
4215,2561,5,2564,1,0,0,0,0,0,0,0,0 //RL_FIREDANCE#Fire Dance#
|
||||
4215,2562,5,520,1,0,0,0,0,0,0,0,0 //RL_H_MINE#Howling Mine#
|
||||
4215,2563,5,0,0,0,0,0,0,0,0,0,0 //RL_P_ALTER#Platinum Alter#
|
||||
4215,2564,5,516,10,0,0,0,0,0,0,0,0 //RL_FALLEN_ANGEL#Fallen Angel#
|
||||
4215,2565,5,2567,1,0,0,0,0,0,0,0,0 //RL_R_TRIP#Round Trip#
|
||||
4215,2566,5,2560,1,2562,3,0,0,0,0,0,0 //RL_D_TAIL#Dragon Tail#
|
||||
4215,2567,5,517,1,0,0,0,0,0,0,0,0 //RL_FIRE_RAIN#Fire Rain#
|
||||
4215,2568,5,2561,2,0,0,0,0,0,0,0,0 //RL_HEAT_BARREL#Heat Barrel#
|
||||
4215,2569,5,2553,1,0,0,0,0,0,0,0,0 //RL_AM_BLAST#Anti-Material Blast#
|
||||
4215,2570,5,2554,3,0,0,0,0,0,0,0,0 //RL_SLUGSHOT#Slug Shot#
|
||||
4215,2571,5,2569,3,0,0,0,0,0,0,0,0 //RL_HAMMER_OF_GOD#Hammer of God#
|
||||
|
@ -152,6 +152,8 @@
|
||||
2488,0xe9, , 0, 3,1000,enemy, 0x000 //GN_FIRE_EXPANSION_TEAR_GAS
|
||||
2490,0xea, , 0, 1,1000,enemy, 0x002 //GN_HELLS_PLANT
|
||||
|
||||
2555,0x104, , 0, 1:2:2:3:3,500,enemy,0x006 //RL_B_TRAP
|
||||
|
||||
3006,0x86, , 0, 2,1000,enemy, 0x018 //KO_BAKURETSU
|
||||
3008,0x86, , 0, 2,1000,enemy, 0x018 //KO_MUCHANAGE
|
||||
3009,0x86, , 0, 3, 500,enemy, 0x018 //KO_HUUMARANKA
|
||||
|
@ -269,3 +269,5 @@
|
||||
4211, 26000,80 , 0 ,515 ,400 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 750 ,2000 ,500
|
||||
// Oboro
|
||||
4212, 26000,80 , 0 ,515 ,400 ,500 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 , 750 ,2000 ,500
|
||||
// Rebellion
|
||||
4215, 28000,88 , 0 ,450 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 ,590 ,440 ,940 ,1040 ,2000 ,2000 ,600
|
||||
|
File diff suppressed because one or more lines are too long
@ -48,8 +48,8 @@
|
||||
//MaxHP - Bard/Dancer/Clown/Gypsy/Baby Bard/Baby Dancer
|
||||
1,99,19:20:4020:4021:4042:4043,0,40,47,54,62,71,81,91,102,114,127,140,154,169,180,196,212,224,242,260,278,296,316,330,350,371,393,415,438,451,477,503,530,558,587,616,646,677,709,741,774,808,843,878,914,951,989,1027,1066,1106,1147,1188,1230,1273,1317,1361,1406,1452,1499,1546,1594,1643,1693,1743,1794,1846,1899,1952,2006,2061,2117,2173,2230,2288,2347,2406,2466,2527,2589,2651,2714,2778,2843,2908,2974,3041,3109,3177,3246,3316,3387,3458,3530,3603,3677,3751,3826,3902,3979,4056
|
||||
|
||||
//MaxHP - Gunslinger
|
||||
1,99,24,0,40,47,55,64,74,84,95,107,120,134,149,165,182,200,219,238,258,306,329,354,379,406,433,462,491,521,551,583,615,649,683,719,755,793,831,870,909,950,991,1034,1077,1122,1167,1214,1261,1309,1357,1407,1457,1509,1561,1615,1669,1725,1781,1838,1895,1954,2013,2074,2135,2198,2261,2326,2391,2457,2523,2591,2659,2670,2680,2690,2700,2710,2720,2730,2740,2750,2760,3000,3020,3040,3060,3080,3100,3120,3140,3160,3180,3455,3524,3593,3663,3734,3806,3878,3951,4025,4500
|
||||
//MaxHP - Gunslinger/Rebellion
|
||||
1,99,24:4215,0,40,47,55,64,74,84,95,107,120,134,149,165,182,200,219,238,258,306,329,354,379,406,433,462,491,521,551,583,615,649,683,719,755,793,831,870,909,950,991,1034,1077,1122,1167,1214,1261,1309,1357,1407,1457,1509,1561,1615,1669,1725,1781,1838,1895,1954,2013,2074,2135,2198,2261,2326,2391,2457,2523,2591,2659,2670,2680,2690,2700,2710,2720,2730,2740,2750,2760,3000,3020,3040,3060,3080,3100,3120,3140,3160,3180,3455,3524,3593,3663,3734,3806,3878,3951,4025,4500
|
||||
|
||||
//MaxHP - Ninja
|
||||
1,99,25:4211:4212,0,40,47,54,62,71,81,91,102,114,127,140,154,169,185,201,218,236,255,274,294,315,337,359,382,406,431,456,482,509,537,565,594,624,655,686,718,751,785,819,854,890,927,964,1002,1041,1081,1121,1162,1204,1247,1290,1334,1379,1425,1471,1518,1566,1615,1664,1714,1765,1817,1869,1922,1976,2031,2086,2142,2199,2257,2275,2294,2314,2335,2356,2378,2401,2425,2449,2874,2890,2907,2924,2942,2971,2991,3011,3032,3054,3567,3590,3614,3649,3675,3701,3728,3756,3800,4250
|
||||
@ -129,8 +129,8 @@
|
||||
//MaxSP - Sage/Professor/Baby Sage
|
||||
1,99,16:4017:4039,1,17,24,31,38,45,52,59,66,73,80,87,94,101,108,115,122,129,136,143,150,157,164,171,178,185,192,199,206,213,220,227,234,241,248,255,262,269,276,283,290,297,304,311,318,325,332,339,346,353,360,367,374,381,388,395,402,409,416,423,430,437,444,451,458,465,472,479,486,493,500,507,514,521,528,535,542,549,556,563,570,577,584,591,598,605,612,619,626,633,640,647,654,661,668,675,682,689,696,703
|
||||
|
||||
//MaxSP - Gunslinger
|
||||
1,99,24,1,12,15,18,21,24,27,30,33,36,39,42,45,48,51,54,57,61,64,67,70,73,76,79,82,85,89,93,97,101,105,109,113,117,121,125,129,131,135,139,141,145,149,153,157,161,165,169,173,177,181,186,191,196,201,206,211,216,221,226,231,236,241,246,251,256,261,266,271,276,281,286,291,296,301,306,312,318,324,336,342,348,354,360,366,372,378,384,390,396,402,408,414,420,426,432,438,444,450,456
|
||||
//MaxSP - Gunslinger/Rebellion
|
||||
1,99,24:4215,1,12,15,18,21,24,27,30,33,36,39,42,45,48,51,54,57,61,64,67,70,73,76,79,82,85,89,93,97,101,105,109,113,117,121,125,129,131,135,139,141,145,149,153,157,161,165,169,173,177,181,186,191,196,201,206,211,216,221,226,231,236,241,246,251,256,261,266,271,276,281,286,291,296,301,306,312,318,324,336,342,348,354,360,366,372,378,384,390,396,402,408,414,420,426,432,438,444,450,456
|
||||
|
||||
//MaxSP - Ninja
|
||||
1,99,25:4211:4212,1,14,17,20,23,26,29,32,35,38,41,44,47,50,53,56,59,62,65,68,71,75,79,83,87,91,95,99,103,107,111,115,119,123,127,131,135,139,143,147,151,156,161,166,171,176,181,186,191,196,201,206,211,216,221,226,231,236,241,246,251,257,263,269,275,281,287,293,299,305,311,317,323,329,335,341,347,353,359,365,371,378,386,394,402,410,418,426,434,442,450,458,466,474,482,490,498,506,514,522
|
||||
|
@ -553,8 +553,8 @@
|
||||
//===== High Wzard =========================
|
||||
//-- HW_MAGICCRASHER
|
||||
365,300,300,0,0,0,0,0
|
||||
//-- HW_MAGICPOWER
|
||||
366,0,0,0,30000,0,0,0
|
||||
//-- HW_MAGICPOWER
|
||||
366,0,0,0,30000,0,0,0
|
||||
//==========================================
|
||||
|
||||
|
||||
@ -1561,7 +1561,7 @@
|
||||
2451,1000,1000,0,60000,0,2000,-1
|
||||
//-- SO_WARMER
|
||||
2452,2200:2400:2600:2800:3000,1000,0,40000:45000:50000:55000:60000,30000,35000:40000:45000:50000:55000,1800:1600:1400:1200:1000
|
||||
//-- SO_VACUUM_EXTREME
|
||||
//-- SO_VACUUM_EXTREME
|
||||
2453,1000:1500:2000:2500:3000,1000,0,4000:6000:8000:10000:12000,0,5000,0
|
||||
//-- SO_VARETYR_SPEAR
|
||||
2454,2200:2400:2600:2800:3000,1000,0,0,2200:2400:2600:2800:3000,2000,1800:1600:1400:1200:1000
|
||||
@ -1661,6 +1661,11 @@
|
||||
2537,5000,5000,0,60000,0,60000,0
|
||||
//==========================================
|
||||
|
||||
//===== Rebellion ==========================
|
||||
//-- RL_B_TRAP
|
||||
2555,0,0,0,10000:11000:12000:13000:14000,0,0,-1
|
||||
//==========================================
|
||||
|
||||
//==== Kagerou & Oboro skills ==============
|
||||
//-- KO_YAMIKUMO
|
||||
3001,0,0,0,60000,0,0,-1
|
||||
|
@ -1220,6 +1220,33 @@
|
||||
//2547,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0,0x0, GM_ITEM_MATKMAX,Maximize Magic Attack
|
||||
//2548,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0,0x0, GM_ITEM_MATKMIN,Minimize Magic Attack
|
||||
|
||||
//****
|
||||
// Rebellion
|
||||
2551,0,0,0,0,0,0,10,0,no,0,0,0,none,0,0, RL_GLITTERING_GREED,Flip The Coin Greed
|
||||
2552,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0,0, RL_RICHS_COIN,Rich's Coin
|
||||
2553,15,6,1,-1,0,0,5,1,no,0,0,0,weapon,0,0, RL_MASS_SPIRAL,Mass Spiral
|
||||
2554,9,6,1,-1,0x2,2,5,1,no,0,0,0,weapon,0,0, RL_BANISHING_BUSTER,Banishing Buster
|
||||
2555,0,6,4,0,0x1,0,5,1,no,0,0,3,none,0,0, RL_B_TRAP,Bind Trap
|
||||
2556,0,6,4,0,0x3,-1,1,1,no,0,0,0,none,0,0, RL_FLICKER,Flicker
|
||||
2557,9,6,1,-1,0x2,2,5,1,no,0,0,0,weapon,0,0, RL_S_STORM,Shatter Storm
|
||||
2558,0,6,4,0,0x1,0,10,1,no,0,0,0,none,0,0, RL_E_CHAIN,Eternal Chain
|
||||
2559,0,6,4,-1,0,0,1,1,no,0,0x200,0,weapon,0,0, RL_QD_SHOT,Quick Draw Shot
|
||||
2560,11,6,1,0,0x1,0,1,1,no,0,0,3,none,0,0, RL_C_MARKER,Crimson Marker
|
||||
2561,0,6,4,-1,0x2,2,5,1,no,0,0,0,weapon,0,0, RL_FIREDANCE,Fire Dance
|
||||
2562,7:8:9:10:11,6,1,-1,0,0,5,1,no,0,0,0,weapon,0,0, RL_H_MINE,Howling Mine
|
||||
2563,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0, RL_P_ALTER,Platinum Alter
|
||||
2564,9,6,2,0,0x1,0,5,1,no,0,0,0,none,0,0, RL_FALLEN_ANGEL,Fallen Angel
|
||||
2565,0,6,4,-1,0x2,2:3:4:5:6,5,1,no,0,0,0,weapon,3,0, RL_R_TRIP,Round Trip
|
||||
2566,0,6,4,-1,0x2,-1,5,1,no,0,0,0,weapon,0,0, RL_D_TAIL,Dragon Tail
|
||||
2567,3,6,1,-1,0,0,5,1,no,0,0,0,weapon,0,0, RL_FIRE_RAIN,Fire Rain
|
||||
2568,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0, RL_HEAT_BARREL,Heat Barrel
|
||||
2569,9,6,1,-1,0,0,5,1,no,0,0,0,weapon,0,0, RL_AM_BLAST,Anti-Material Blast
|
||||
2570,9,6,1,-1,0,0,5,1,no,0,0,0,weapon,6,0, RL_SLUGSHOT,Slug Shot
|
||||
2571,7:8:9:10:11,6,1,-1,0x2,2,5,1,no,0,0,0,weapon,0,0, RL_HAMMER_OF_GOD,Hammer of God
|
||||
2572,0,6,1,-1,0x40,0,5,1,no,0,0,0,weapon,0,0, RL_R_TRIP_PLUSATK,Round Trip Plus Attack
|
||||
2573,0,6,1,-1,0,0,5,1,no,0,0,0,weapon,0,0, RL_B_FLICKER_ATK,Bind Flicker Attack
|
||||
2574,0,6,1,-1,0,0,10,1,no,0,0,0,weapon,0,0, RL_GLITTERING_GREED_ATK,Flip The Coin Greed Attack
|
||||
|
||||
//****
|
||||
// Kagerou & Oboro
|
||||
3001,0,6,4,0,0,0,1,1,no,0,0,0,none,0,0x4, KO_YAMIKUMO,Yamikumo
|
||||
|
@ -800,6 +800,33 @@
|
||||
//2547,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GM_ITEM_MATKMAX#Maximum Magic Attack#
|
||||
//2548,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GM_ITEM_MATKMIN#Minimal Magic Attack#
|
||||
|
||||
//****
|
||||
// Rebellion
|
||||
2551,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_GLITTERING_GREED#Flip The Coin Greed#
|
||||
2552,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_RICHS_COIN#Rich's Coin#
|
||||
2553,0,0,80:84:88:92:96,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_MASS_SPIRAL#Mass Spiral#
|
||||
2554,0,0,55:60:65:70:75,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_BANISHING_BUSTER#Banishing Buster#
|
||||
2555,0,0,30:32:34:36:38,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_B_TRAP#Bind Trap#
|
||||
2556,0,0,2,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_FLICKER#Flicker#
|
||||
2557,0,0,55:60:65:70:75,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_S_STORM#Shatter Storm#
|
||||
2558,0,0,45,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_E_CHAIN#Eternal Chain#
|
||||
2559,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_QD_SHOT#Quick Draw Shot#
|
||||
2560,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_C_MARKER#Crimson Marker#
|
||||
2561,0,0,10:15:20:25:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_FIREDANCE#Fire Dance#
|
||||
2562,0,0,45:50:55:60:65,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_H_MINE#Howling Mine#
|
||||
2563,0,0,20:24:28:32:36,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_P_ALTER#Platinum Alter#
|
||||
2564,0,0,90,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_FALLEN_ANGEL#Fallen Angel#
|
||||
2565,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_R_TRIP#Round Trip#
|
||||
2566,0,0,60:70:80:90:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_D_TAIL#Dragon Tail#
|
||||
2567,0,0,70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_FIRE_RAIN#Fire Rain#
|
||||
2568,0,0,30:40:50:60:70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_HEAT_BARREL#Heat Barrel#
|
||||
2569,0,0,80:84:88:92:96,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_AM_BLAST#Anti-Material Blast#
|
||||
2570,0,0,55:60:65:70:75,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_SLUGSHOT#Slug Shot#
|
||||
2571,0,0,70:80:90:100:110,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_HAMMER_OF_GOD#Hammer of God#
|
||||
2572,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_R_TRIP_PLUSATK#Round Trip Plus Attack#
|
||||
2573,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_B_FLICKER_ATK#Bind Flicker Attack#
|
||||
2574,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_GLITTERING_GREED_ATK#Flip The Coin Greed Attack#
|
||||
|
||||
//****
|
||||
// Kagerou/Oboro
|
||||
3001,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //KO_YAMIKUMO#Yamikumo#
|
||||
|
@ -5578,3 +5578,49 @@
|
||||
4212,3026,5,3021,1,0,0,0,0,0,0,0,0 //OB_ZANGETSU##
|
||||
4212,3027,5,3029,3,0,0,0,0,0,0,0,0 //OB_OBOROGENSOU##
|
||||
4212,3029,5,3026,2,0,0,0,0,0,0,0,0 //OB_AKAITSUKI##
|
||||
//Rebellion
|
||||
4215,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
|
||||
4215,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
|
||||
4215,500,5,0,0,0,0,0,0,0,0,0,0 //GS_GLITTERING#Flip the Coin#
|
||||
4215,501,1,500,1,0,0,0,0,0,0,0,0 //GS_FLING#Fling#
|
||||
4215,502,1,500,1,511,10,0,0,0,0,0,0 //GS_TRIPLEACTION#Triple Action#
|
||||
4215,503,1,500,5,512,10,0,0,0,0,0,0 //GS_BULLSEYE#Bulls Eye#
|
||||
4215,504,1,500,4,517,10,0,0,0,0,0,0 //GS_MADNESSCANCEL#Madness Canceler#
|
||||
4215,505,1,500,4,513,5,0,0,0,0,0,0 //GS_ADJUSTMENT#AdJustment#
|
||||
4215,506,1,500,2,510,10,0,0,0,0,0,0 //GS_INCREASING#Increasing Accuracy#
|
||||
4215,507,1,500,1,0,0,0,0,0,0,0,0 //GS_MAGICALBULLET#Magical Bullet#
|
||||
4215,508,1,500,1,0,0,0,0,0,0,0,0 //GS_CRACKER#Cracker#
|
||||
4215,509,10,0,0,0,0,0,0,0,0,0,0 //GS_SINGLEACTION#Single Action#
|
||||
4215,510,10,0,0,0,0,0,0,0,0,0,0 //GS_SNAKEEYE#Snake Eye#
|
||||
4215,511,10,509,1,0,0,0,0,0,0,0,0 //GS_CHAINACTION#Chain Action#
|
||||
4215,512,10,509,5,0,0,0,0,0,0,0,0 //GS_TRACKING#Tracking#
|
||||
4215,513,5,512,7,0,0,0,0,0,0,0,0 //GS_DISARM#Disarm#
|
||||
4215,514,5,512,5,0,0,0,0,0,0,0,0 //GS_PIERCINGSHOT#Piercing Shot#
|
||||
4215,515,10,511,3,0,0,0,0,0,0,0,0 //GS_RAPIDSHOWER#Rapid Shower#
|
||||
4215,516,10,515,5,0,0,0,0,0,0,0,0 //GS_DESPERADO#Desperado#
|
||||
4215,517,10,515,7,516,5,0,0,0,0,0,0 //GS_GATLINGFEVER#Gatling Fever#
|
||||
4215,518,10,509,5,0,0,0,0,0,0,0,0 //GS_DUST#Dust#
|
||||
4215,519,10,518,3,0,0,0,0,0,0,0,0 //GS_FULLBUSTER#Full Buster#
|
||||
4215,520,10,519,5,0,0,0,0,0,0,0,0 //GS_SPREADATTACK#Spread Attack#
|
||||
4215,521,10,520,7,0,0,0,0,0,0,0,0 //GS_GROUNDDRIFT#Ground Drift#
|
||||
4215,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
|
||||
4215,2552,1,500,5,0,0,0,0,0,0,0,0 //RL_RICHS_COIN#Rich's Coin#
|
||||
4215,2553,5,514,1,0,0,0,0,0,0,0,0 //RL_MASS_SPIRAL#Mass Spiral#
|
||||
4215,2554,5,2557,1,0,0,0,0,0,0,0,0 //RL_BANISHING_BUSTER#Banishing Buster#
|
||||
4215,2555,5,0,0,0,0,0,0,0,0,0,0 //RL_B_TRAP#Bind Trap#
|
||||
4215,2556,1,501,1,0,0,0,0,0,0,0,0 //RL_FLICKER#Flicker#
|
||||
4215,2557,5,513,1,518,1,0,0,0,0,0,0 //RL_S_STORM#Shatter Storm#
|
||||
4215,2558,10,511,10,0,0,0,0,0,0,0,0 //RL_E_CHAIN#Eternal Chain#
|
||||
4215,2559,1,2558,1,0,0,0,0,0,0,0,0 //RL_QD_SHOT#Quick Draw Shot#
|
||||
4215,2560,1,506,1,0,0,0,0,0,0,0,0 //RL_C_MARKER#Crimson Marker#
|
||||
4215,2561,5,2564,1,0,0,0,0,0,0,0,0 //RL_FIREDANCE#Fire Dance#
|
||||
4215,2562,5,520,1,0,0,0,0,0,0,0,0 //RL_H_MINE#Howling Mine#
|
||||
4215,2563,5,0,0,0,0,0,0,0,0,0,0 //RL_P_ALTER#Platinum Alter#
|
||||
4215,2564,5,516,10,0,0,0,0,0,0,0,0 //RL_FALLEN_ANGEL#Fallen Angel#
|
||||
4215,2565,5,2567,1,0,0,0,0,0,0,0,0 //RL_R_TRIP#Round Trip#
|
||||
4215,2566,5,2560,1,2562,3,0,0,0,0,0,0 //RL_D_TAIL#Dragon Tail#
|
||||
4215,2567,5,517,1,0,0,0,0,0,0,0,0 //RL_FIRE_RAIN#Fire Rain#
|
||||
4215,2568,5,2561,2,0,0,0,0,0,0,0,0 //RL_HEAT_BARREL#Heat Barrel#
|
||||
4215,2569,5,2553,1,0,0,0,0,0,0,0,0 //RL_AM_BLAST#Anti-Material Blast#
|
||||
4215,2570,5,2554,3,0,0,0,0,0,0,0,0 //RL_SLUGSHOT#Slug Shot#
|
||||
4215,2571,5,2569,3,0,0,0,0,0,0,0,0 //RL_HAMMER_OF_GOD#Hammer of God#
|
||||
|
@ -155,6 +155,8 @@
|
||||
2488,0xe9, , 0, 3,1000,enemy, 0x000 //GN_FIRE_EXPANSION_TEAR_GAS
|
||||
2490,0xea, , 0, 1,1000,enemy, 0x002 //GN_HELLS_PLANT
|
||||
|
||||
2555,0x104, , 0, 1:2:2:3:3,500,enemy,0x006 //RL_B_TRAP
|
||||
|
||||
3006,0x86, , 0, 2,1000,enemy, 0x018 //KO_BAKURETSU
|
||||
3008,0x86, , 0, 2,1000,enemy, 0x018 //KO_MUCHANAGE
|
||||
3009,0x86, , 0, 3,1000,enemy, 0x018 //KO_HUUMARANKA
|
||||
|
@ -99,6 +99,7 @@ Job: Equippable jobs. Uses the following bitmask table:
|
||||
Death Knight (2^27): 0x08000000
|
||||
Dark Collector (2^28): 0x10000000
|
||||
Kagerou/Oboro (2^29): 0x20000000
|
||||
Rebellion (2^30): 0x40000000
|
||||
|
||||
Novice + Swordman + Magician + Archer = 0x0000000F, why?
|
||||
Because: 10 = A, 11 = B, 12 = C, 13 = D, 14 = E, and 15 = F
|
||||
|
@ -750,6 +750,8 @@ enum {
|
||||
JOB_KAGEROU = 4211,
|
||||
JOB_OBORO,
|
||||
|
||||
JOB_REBELLION = 4215,
|
||||
|
||||
JOB_MAX,
|
||||
};
|
||||
|
||||
|
@ -945,7 +945,7 @@ ACMD_FUNC(jobchange)
|
||||
upper = 0;
|
||||
|
||||
// Normal Jobs
|
||||
for( i = JOB_NOVICE; i < JOB_MAX_BASIC && !found; i++ ){
|
||||
for( i = JOB_NOVICE; i < JOB_MAX_BASIC && !found; i++ ) {
|
||||
if (strncmpi(message, job_name(i), 16) == 0) {
|
||||
job = i;
|
||||
found = true;
|
||||
@ -953,7 +953,7 @@ ACMD_FUNC(jobchange)
|
||||
}
|
||||
|
||||
// High Jobs, Babys and Third
|
||||
for( i = JOB_NOVICE_HIGH; i < JOB_MAX && !found; i++ ){
|
||||
for( i = JOB_NOVICE_HIGH; i < JOB_MAX && !found; i++ ) {
|
||||
if (strncmpi(message, job_name(i), 16) == 0) {
|
||||
job = i;
|
||||
found = true;
|
||||
@ -970,8 +970,8 @@ ACMD_FUNC(jobchange)
|
||||
|
||||
if (job == JOB_KNIGHT2 || job == JOB_CRUSADER2 || job == JOB_WEDDING || job == JOB_XMAS || job == JOB_SUMMER || job == JOB_HANBOK
|
||||
|| job == JOB_LORD_KNIGHT2 || job == JOB_PALADIN2 || job == JOB_BABY_KNIGHT2 || job == JOB_BABY_CRUSADER2 || job == JOB_STAR_GLADIATOR2
|
||||
|| (job >= JOB_RUNE_KNIGHT2 && job <= JOB_MECHANIC_T2) || (job >= JOB_BABY_RUNE2 && job <= JOB_BABY_MECHANIC2)
|
||||
){ // Deny direct transformation into dummy jobs
|
||||
|| (job >= JOB_RUNE_KNIGHT2 && job <= JOB_MECHANIC_T2) || (job >= JOB_BABY_RUNE2 && job <= JOB_BABY_MECHANIC2))
|
||||
{ // Deny direct transformation into dummy jobs
|
||||
clif_displaymessage(fd, msg_txt(sd,923)); //"You can not change to this job by command."
|
||||
return 0;
|
||||
}
|
||||
|
@ -35,7 +35,7 @@ struct party_booking_ad_info;
|
||||
enum
|
||||
{// packet DB
|
||||
MAX_PACKET_DB = 0xf00,
|
||||
MAX_PACKET_VER = 44,
|
||||
MAX_PACKET_VER = 45,
|
||||
MAX_PACKET_POS = 20,
|
||||
};
|
||||
|
||||
|
@ -260,9 +260,10 @@ static void itemdb_jobid2mapid(unsigned int *bclass, unsigned int jobmask)
|
||||
bclass[2] |= 1<<MAPID_TAEKWON;
|
||||
if (jobmask & 1<<JOB_GUNSLINGER)
|
||||
bclass[0] |= 1<<MAPID_GUNSLINGER;
|
||||
if (jobmask & 1<<JOB_NINJA)
|
||||
{bclass[0] |= 1<<MAPID_NINJA;
|
||||
bclass[1] |= 1<<MAPID_NINJA;}//Kagerou/Oboro jobs can equip Ninja equips. [Rytech]
|
||||
if (jobmask & 1<<JOB_NINJA) { //Kagerou/Oboro jobs can equip Ninja equips. [Rytech]
|
||||
bclass[0] |= 1<<MAPID_NINJA;
|
||||
bclass[1] |= 1<<MAPID_NINJA;
|
||||
}
|
||||
if (jobmask & 1<<26) //Bongun/Munak
|
||||
bclass[0] |= 1<<MAPID_GANGSI;
|
||||
if (jobmask & 1<<27) //Death Knight
|
||||
@ -271,6 +272,8 @@ static void itemdb_jobid2mapid(unsigned int *bclass, unsigned int jobmask)
|
||||
bclass[2] |= 1<<MAPID_GANGSI;
|
||||
if (jobmask & 1<<29) //Kagerou / Oboro
|
||||
bclass[1] |= 1<<MAPID_NINJA;
|
||||
if (jobmask & 1<<30) //Rebellion
|
||||
bclass[1] |= 1<<MAPID_GUNSLINGER;
|
||||
}
|
||||
|
||||
static void create_dummy_data(void)
|
||||
|
@ -114,6 +114,7 @@ enum {
|
||||
MAPID_BLACKSMITH,
|
||||
MAPID_ASSASSIN,
|
||||
MAPID_STAR_GLADIATOR,
|
||||
MAPID_REBELLION = JOBL_2_1 | 0x09,
|
||||
MAPID_KAGEROUOBORO = JOBL_2_1|0x0A,
|
||||
MAPID_DEATH_KNIGHT = JOBL_2_1|0x0E,
|
||||
//2-2 Jobs
|
||||
|
@ -4343,6 +4343,7 @@ int pc_isUseitem(struct map_session_data *sd,int n)
|
||||
sd->sc.data[SC_TRICKDEAD] ||
|
||||
sd->sc.data[SC_HIDING] ||
|
||||
sd->sc.data[SC__SHADOWFORM] ||
|
||||
sd->sc.data[SC__INVISIBILITY] ||
|
||||
sd->sc.data[SC__MANHOLE] ||
|
||||
sd->sc.data[SC_KAGEHUMI] ||
|
||||
(sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOITEM)
|
||||
@ -5229,6 +5230,7 @@ int pc_jobid2mapid(unsigned short b_class)
|
||||
case JOB_STAR_GLADIATOR: return MAPID_STAR_GLADIATOR;
|
||||
case JOB_KAGEROU:
|
||||
case JOB_OBORO: return MAPID_KAGEROUOBORO;
|
||||
case JOB_REBELLION: return MAPID_REBELLION;
|
||||
case JOB_DEATH_KNIGHT: return MAPID_DEATH_KNIGHT;
|
||||
//2-2 Jobs
|
||||
case JOB_CRUSADER: return MAPID_CRUSADER;
|
||||
@ -5370,6 +5372,7 @@ int pc_mapid2jobid(unsigned short class_, int sex)
|
||||
case MAPID_ASSASSIN: return JOB_ASSASSIN;
|
||||
case MAPID_STAR_GLADIATOR: return JOB_STAR_GLADIATOR;
|
||||
case MAPID_KAGEROUOBORO: return sex?JOB_KAGEROU:JOB_OBORO;
|
||||
case MAPID_REBELLION: return JOB_REBELLION;
|
||||
case MAPID_DEATH_KNIGHT: return JOB_DEATH_KNIGHT;
|
||||
//2-2 Jobs
|
||||
case MAPID_CRUSADER: return JOB_CRUSADER;
|
||||
@ -5690,6 +5693,9 @@ const char* job_name(int class_)
|
||||
case JOB_OBORO:
|
||||
return msg_txt(NULL,653 - JOB_KAGEROU+class_);
|
||||
|
||||
case JOB_REBELLION:
|
||||
return msg_txt(NULL,695);
|
||||
|
||||
default:
|
||||
return msg_txt(NULL,655);
|
||||
}
|
||||
|
18
src/map/pc.h
18
src/map/pc.h
@ -679,7 +679,7 @@ struct {
|
||||
#define pc_isinvisible(sd) ( (sd)->sc.option&OPTION_INVISIBLE )
|
||||
#define pc_is50overweight(sd) ( (sd)->weight*100 >= (sd)->max_weight*battle_config.natural_heal_weight_rate )
|
||||
#define pc_is90overweight(sd) ( (sd)->weight*10 >= (sd)->max_weight*9 )
|
||||
#define pc_maxparameter(sd) ( ((((sd)->class_&MAPID_UPPERMASK) == MAPID_KAGEROUOBORO) || (sd)->class_&JOBL_THIRD ? ((sd)->class_&JOBL_BABY ? battle_config.max_baby_third_parameter : battle_config.max_third_parameter) : ((sd)->class_&JOBL_BABY ? battle_config.max_baby_parameter : battle_config.max_parameter)) )
|
||||
#define pc_maxparameter(sd) ( ((((sd)->class_&MAPID_UPPERMASK) == MAPID_KAGEROUOBORO) || ((sd)->class_&MAPID_UPPERMASK) == MAPID_REBELLION || (sd)->class_&JOBL_THIRD ? ((sd)->class_&JOBL_BABY ? battle_config.max_baby_third_parameter : battle_config.max_third_parameter) : ((sd)->class_&JOBL_BABY ? battle_config.max_baby_parameter : battle_config.max_parameter)) )
|
||||
/**
|
||||
* Ranger
|
||||
**/
|
||||
@ -698,14 +698,14 @@ struct {
|
||||
1<<(sd)->status.weapon:(1<<(sd)->weapontype1)|(1<<(sd)->weapontype2)|(1<<(sd)->status.weapon)))
|
||||
//Checks if the given class value corresponds to a player class. [Skotlex]
|
||||
//JOB_NOVICE isn't checked for class_ is supposed to be unsigned
|
||||
#define pcdb_checkid_sub(class_) \
|
||||
( \
|
||||
( (class_) < JOB_MAX_BASIC ) \
|
||||
|| ( (class_) >= JOB_NOVICE_HIGH && (class_) <= JOB_DARK_COLLECTOR ) \
|
||||
|| ( (class_) >= JOB_RUNE_KNIGHT && (class_) <= JOB_MECHANIC_T2 ) \
|
||||
|| ( (class_) >= JOB_BABY_RUNE && (class_) <= JOB_BABY_MECHANIC2 ) \
|
||||
|| ( (class_) >= JOB_SUPER_NOVICE_E && (class_) <= JOB_SUPER_BABY_E ) \
|
||||
|| ( (class_) >= JOB_KAGEROU && (class_) < JOB_MAX ) \
|
||||
#define pcdb_checkid_sub(class_) ( \
|
||||
( (class_) < JOB_MAX_BASIC ) || \
|
||||
( (class_) >= JOB_NOVICE_HIGH && (class_) <= JOB_DARK_COLLECTOR ) || \
|
||||
( (class_) >= JOB_RUNE_KNIGHT && (class_) <= JOB_MECHANIC_T2 ) || \
|
||||
( (class_) >= JOB_BABY_RUNE && (class_) <= JOB_BABY_MECHANIC2 ) || \
|
||||
( (class_) >= JOB_SUPER_NOVICE_E && (class_) <= JOB_SUPER_BABY_E ) || \
|
||||
( (class_) >= JOB_KAGEROU && (class_) <= JOB_OBORO ) || \
|
||||
( (class_) >= JOB_REBELLION && (class_) < JOB_MAX ) \
|
||||
)
|
||||
#define pcdb_checkid(class_) pcdb_checkid_sub((unsigned int)class_)
|
||||
|
||||
|
@ -5839,7 +5839,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
|
||||
break;
|
||||
|
||||
case MO_KITRANSLATION:
|
||||
if(dstsd && (dstsd->class_&MAPID_BASEMASK)!=MAPID_GUNSLINGER) {
|
||||
if(dstsd && ((dstsd->class_&MAPID_BASEMASK) != MAPID_GUNSLINGER || (dstsd->class_&MAPID_UPPERMASK) != MAPID_REBELLION)) {
|
||||
pc_addspiritball(dstsd,skill_get_time(skill_id,skill_lv),5);
|
||||
}
|
||||
break;
|
||||
@ -5854,7 +5854,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
|
||||
|
||||
case MO_ABSORBSPIRITS:
|
||||
i = 0;
|
||||
if (dstsd && dstsd->spiritball && (sd == dstsd || map_flag_vs(src->m)) && (dstsd->class_&MAPID_BASEMASK)!=MAPID_GUNSLINGER)
|
||||
if (dstsd && dstsd->spiritball && (sd == dstsd || map_flag_vs(src->m)) && ((dstsd->class_&MAPID_BASEMASK) != MAPID_GUNSLINGER || (dstsd->class_&MAPID_UPPERMASK) != MAPID_REBELLION))
|
||||
{ // split the if for readability, and included gunslingers in the check so that their coins cannot be removed [Reddozen]
|
||||
i = dstsd->spiritball * 7;
|
||||
pc_delspiritball(dstsd,dstsd->spiritball,0);
|
||||
|
@ -1572,6 +1572,31 @@ enum e_skill {
|
||||
GM_ITEM_MATKMAX,
|
||||
GM_ITEM_MATKMIN,
|
||||
|
||||
RL_GLITTERING_GREED = 2551,
|
||||
RL_RICHS_COIN,
|
||||
RL_MASS_SPIRAL,
|
||||
RL_BANISHING_BUSTER,
|
||||
RL_B_TRAP,
|
||||
RL_FLICKER,
|
||||
RL_S_STORM,
|
||||
RL_E_CHAIN,
|
||||
RL_QD_SHOT,
|
||||
RL_C_MARKER,
|
||||
RL_FIREDANCE,
|
||||
RL_H_MINE,
|
||||
RL_P_ALTER,
|
||||
RL_FALLEN_ANGEL,
|
||||
RL_R_TRIP,
|
||||
RL_D_TAIL,
|
||||
RL_FIRE_RAIN,
|
||||
RL_HEAT_BARREL,
|
||||
RL_AM_BLAST,
|
||||
RL_SLUGSHOT,
|
||||
RL_HAMMER_OF_GOD,
|
||||
RL_R_TRIP_PLUSATK,
|
||||
RL_B_FLICKER_ATK,
|
||||
RL_GLITTERING_GREED_ATK,
|
||||
|
||||
KO_YAMIKUMO = 3001,
|
||||
KO_RIGHT,
|
||||
KO_LEFT,
|
||||
|
@ -2277,6 +2277,8 @@ static unsigned int status_base_pc_maxhp(struct map_session_data* sd, struct sta
|
||||
val *= 3; //Triple max HP for top ranking Taekwons over level 90.
|
||||
if((sd->class_&MAPID_UPPERMASK) == MAPID_SUPER_NOVICE && sd->status.base_level >= 99)
|
||||
val += 2000; //Supernovice lvl99 hp bonus.
|
||||
if((sd->class_&MAPID_UPPERMASK) == MAPID_REBELLION)
|
||||
val += 100; //Since Rebellion's HP can't be approximated well enough without this.
|
||||
|
||||
val += val * status->vit/100; // +1% per each point of VIT
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user