diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index ed7ab532bc..ad93c091b4 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2006/05/19 + * Player must learn the skill before doing auto-spell [Lance] * Exploit prevention in clif_parse_NpcStringInput [Lance] * grfio_final moved back if any of GRF overriding is enabled so servers with such configuration will not have different values after reloading. [Lance] diff --git a/src/map/skill.c b/src/map/skill.c index a8839bfd98..784f088ae6 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -8640,7 +8640,9 @@ int skill_autospell(struct map_session_data *sd,int skillid) nullpo_retr(0, sd); skilllv = sd->menuskill_lv; - if(skilllv <= 0) return 0; + lv=pc_checkskill(sd,skillid); + + if(skilllv <= 0 || !lv) return 0; // Player must learn the skill before doing auto-spell [Lance] if(skillid==MG_NAPALMBEAT) maxlv=3; else if(skillid==MG_COLDBOLT || skillid==MG_FIREBOLT || skillid==MG_LIGHTNINGBOLT){ @@ -8662,11 +8664,11 @@ int skill_autospell(struct map_session_data *sd,int skillid) else if(skillid==MG_FROSTDIVER) maxlv=1; else return 0; - if(maxlv > (lv=pc_checkskill(sd,skillid))) + if(maxlv > lv) maxlv = lv; sc_start4(&sd->bl,SC_AUTOSPELL,100,skilllv,skillid,maxlv,0, // val1:スキルID val2:使用?ナ大Lv - skill_get_time(SA_AUTOSPELL,skilllv));// にしてみたけどbscriptが?曹ォ易い????H + skill_get_time(SA_AUTOSPELL,skilllv));// にしてみたけどbscriptが?曹ォ易い????H return 0; }