- Should have fixed clif_item_sub to properly store pet egg/armor data. There should be no more "random refine levels" bugs related to these.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7574 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,6 +4,9 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2006/07/07
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* Should have fixed clif_item_sub to properly store pet egg/armor data.
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There should be no more "random refine levels" bugs related to these.
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[Skotlex]
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* itemdb_exists will now return NULL for item_id 0. [Skotlex]
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* Added a check to free a character from memory when changing map servers.
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[Skotlex]
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@ -2214,8 +2214,8 @@ int clif_delitem(struct map_session_data *sd,int n,int amount)
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}
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// Simplifies inventory/cart/storage packets by handling the packet section relevant to items. [Skotlex]
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// Equip is > 0 for equippable items (holds the equip-point)
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// 0 for stackable items, -1 for stackable items where arrows must send in the equip-point.
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// Equip is >= 0 for equippable items (holds the equip-point, is 0 for pet
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// armor/egg) -1 for stackable items, -2 for stackable items where arrows must send in the equip-point.
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void clif_item_sub(unsigned char *buf, int n, struct item *i, struct item_data *id, int equip)
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{
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if (id->view_id > 0)
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@ -2224,15 +2224,15 @@ void clif_item_sub(unsigned char *buf, int n, struct item *i, struct item_data *
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WBUFW(buf,n)=i->nameid;
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WBUFB(buf,n+2)=itemtype(id->type);
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WBUFB(buf,n+3)=i->identify;
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if (equip > 0 || id->type == 7) { //Equippable item (pet eggs also count).
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if (equip >= 0) { //Equippable item
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WBUFW(buf,n+4)=equip;
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WBUFW(buf,n+6)=i->equip;
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WBUFB(buf,n+8)=i->attribute;
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WBUFB(buf,n+9)=i->refine;
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} else { //Stackable item.
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WBUFW(buf,n+4)=i->amount;
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if (equip == -1 && id->equip == 0x8000)
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WBUFW(buf,n+6)=0x8000;
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if (equip == -2 && id->equip == EQP_AMMO)
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WBUFW(buf,n+6)=EQP_AMMO;
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else
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WBUFW(buf,n+6)=0;
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}
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@ -2265,8 +2265,8 @@ void clif_inventorylist(struct map_session_data *sd)
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ne++;
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} else { //Stackable.
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WBUFW(buf,n*s+4)=i+2;
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clif_item_sub(buf, n*s+6, &sd->status.inventory[i], sd->inventory_data[i], -1);
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if (sd->inventory_data[i]->equip == 0x8000 &&
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clif_item_sub(buf, n*s+6, &sd->status.inventory[i], sd->inventory_data[i], -2);
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if (sd->inventory_data[i]->equip == EQP_AMMO &&
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sd->status.inventory[i].equip)
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arrow=i;
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#if PACKETVER >= 5
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@ -2349,7 +2349,7 @@ void clif_storagelist(struct map_session_data *sd,struct storage *stor)
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ne++;
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} else { //Stackable
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WBUFW(buf,n*s+4)=i+1;
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clif_item_sub(buf, n*s+6, &stor->storage_[i], id, 0);
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clif_item_sub(buf, n*s+6, &stor->storage_[i], id,-1);
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#if PACKETVER >= 5
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clif_addcards(WBUFP(buf,n*s+14), &stor->storage_[i]);
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#endif
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@ -2399,7 +2399,7 @@ void clif_guildstoragelist(struct map_session_data *sd,struct guild_storage *sto
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ne++;
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} else { //Stackable
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WBUFW(buf,n*s+4)=i+1;
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clif_item_sub(buf, n*s+6, &stor->storage_[i], id, 0);
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clif_item_sub(buf, n*s+6, &stor->storage_[i], id,-1);
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#if PACKETVER >= 5
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clif_addcards(WBUFP(buf,n*s+14), &stor->storage_[i]);
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#endif
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@ -2448,7 +2448,7 @@ void clif_cartlist(struct map_session_data *sd)
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ne++;
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} else { //Stackable
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WBUFW(buf,n*s+4)=i+2;
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clif_item_sub(buf, n*s+6, &sd->status.cart[i], id, 0);
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clif_item_sub(buf, n*s+6, &sd->status.cart[i], id,-1);
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#if PACKETVER >= 5
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clif_addcards(WBUFP(buf,n*s+14), &sd->status.cart[i]);
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#endif
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