Removed leftovers of old charcommand config (follow-up to r13403).
Added check to ensure character `rename` status will be saved if changed. Fixed Beast Strafing (HT_POWER) damage formula and SP requirement provided by Playtester (bugreport:4675, since r4392). git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14748 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -473,7 +473,8 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus* p)
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(p->party_id != cp->party_id) || (p->guild_id != cp->guild_id) ||
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(p->pet_id != cp->pet_id) || (p->weapon != cp->weapon) || (p->hom_id != cp->hom_id) ||
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(p->shield != cp->shield) || (p->head_top != cp->head_top) ||
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(p->head_mid != cp->head_mid) || (p->head_bottom != cp->head_bottom) || (p->delete_date != cp->delete_date)
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(p->head_mid != cp->head_mid) || (p->head_bottom != cp->head_bottom) || (p->delete_date != cp->delete_date) ||
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(p->rename != cp->rename)
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)
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{ //Save status
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if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `base_level`='%d', `job_level`='%d',"
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