Removed leftovers of old charcommand config (follow-up to r13403).

Added check to ensure character `rename` status will be saved if changed.
Fixed Beast Strafing (HT_POWER) damage formula and SP requirement provided by Playtester (bugreport:4675, since r4392).


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14748 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
Gepard 2011-03-19 21:40:15 +00:00
parent c8bff5a3be
commit f0fb5249a1
6 changed files with 11 additions and 7 deletions

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@ -1,5 +1,9 @@
Date Added
2011/03/19
* Removed leftovers of old charcommand config (follow-up to r13403). [Gepard]
* Added check to ensure character `rename` status will be saved if changed. [Gepard]
* Fixed Beast Strafing (HT_POWER) damage formula provided by Playtester (bugreport:4675, since r4392). [Gepard]
2011/03/15
* Fixed pet database reading displaying wrong amount of read entries per file (bugreport:4797). [Ai4rei]
* Fixed canceling item appraisal window (Magnifier and Identify) would prevent players from using any follow up skills (bugreport:4809, since r14545). [Ai4rei]

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@ -9,6 +9,8 @@
13005 Angelic Wing Dagger: NEED INFO.
=======================
2011/03/19
* Rev. 14748 Fixed Beast Strafing (HT_POWER) SP requirement as provided by Playtester (bugreport:4675). [Gepard]
2011/03/06
* Rev. 14732 Added Universal Catalog Silver, Gold and Bronze and their respective boxes. [Ai4rei]
- Updated packet info related to search store info.

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@ -391,7 +391,7 @@
496,0,0,200,0,0,0,99,0,0,none,0,7134,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AM_TWILIGHT1##
497,0,0,200,0,0,0,99,0,0,none,0,7134,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AM_TWILIGHT2##
498,0,0,200,0,0,0,99,0,0,none,0,7134,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AM_TWILIGHT3##
499,0,0,8,0,0,0,11,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HT_POWER##
499,0,0,12,0,0,0,11,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HT_POWER##
500,0,0,2,0,0,1,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GS_GLITTERING
501,0,0,10,0,0,0,99,0,0,none,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GS_FLING
502,0,0,20,0,0,0,99,99,1,none,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GS_TRIPLEACTION

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@ -473,7 +473,8 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus* p)
(p->party_id != cp->party_id) || (p->guild_id != cp->guild_id) ||
(p->pet_id != cp->pet_id) || (p->weapon != cp->weapon) || (p->hom_id != cp->hom_id) ||
(p->shield != cp->shield) || (p->head_top != cp->head_top) ||
(p->head_mid != cp->head_mid) || (p->head_bottom != cp->head_bottom) || (p->delete_date != cp->delete_date)
(p->head_mid != cp->head_mid) || (p->head_bottom != cp->head_bottom) || (p->delete_date != cp->delete_date) ||
(p->rename != cp->rename)
)
{ //Save status
if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `base_level`='%d', `job_level`='%d',"

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@ -1442,8 +1442,8 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo
case MC_MAMMONITE:
skillratio += 50*skill_lv;
break;
case HT_POWER: //FIXME: How exactly is the STR based damage supposed to be done? [Skotlex]
skillratio += 5*sstatus->str;
case HT_POWER:
skillratio += -50+8*sstatus->str;
break;
case AC_DOUBLE:
case MA_DOUBLE:

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@ -89,7 +89,6 @@ char *LOG_CONF_NAME;
char *MAP_CONF_NAME;
char *BATTLE_CONF_FILENAME;
char *ATCOMMAND_CONF_FILENAME;
char *CHARCOMMAND_CONF_FILENAME;
char *SCRIPT_CONF_NAME;
char *MSG_CONF_NAME;
char *GRF_PATH_FILENAME;
@ -3515,7 +3514,6 @@ void map_helpscreen(int flag)
puts(" --map-config <file> Load map-server configuration from <file>");
puts(" --battle-config <file> Load battle configuration from <file>");
puts(" --atcommand-config <file> Load atcommand configuration from <file>");
puts(" --charcommand-config <file> Load charcommand configuration from <file>");
puts(" --script-config <file> Load script configuration from <file>");
puts(" --msg-config <file> Load message configuration from <file>");
puts(" --grf-path-file <file> Load grf path file configuration from <file>");
@ -3564,7 +3562,6 @@ int do_init(int argc, char *argv[])
MAP_CONF_NAME = "conf/map_athena.conf";
BATTLE_CONF_FILENAME = "conf/battle_athena.conf";
ATCOMMAND_CONF_FILENAME = "conf/atcommand_athena.conf";
CHARCOMMAND_CONF_FILENAME = "conf/charcommand_athena.conf";
SCRIPT_CONF_NAME = "conf/script_athena.conf";
MSG_CONF_NAME = "conf/msg_athena.conf";
GRF_PATH_FILENAME = "conf/grf-files.txt";