- Added some missing quests to quest_db.

- Fixed an issue on some 1-1 job quest log commands.
- Fixed some issues with hair_style. (bugreport:3558)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14041 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
Kisuka 2009-09-05 07:30:30 +00:00
parent 4d718f3bfd
commit f14d98c005
5 changed files with 45 additions and 17 deletions

View File

@ -19,6 +19,8 @@
1012,0,0,0,0,0,0,0,"Job Change to Merchant"
1013,0,0,0,0,0,0,0,"Job Change to Thief"
1014,0,0,0,0,0,0,0,"Job Change to Swordman"
1015,0,0,0,0,0,0,0,"Your first quest"
1016,0,0,0,0,0,0,0,"Gaining base levels"
2000,0,0,0,0,0,0,0,"Job Change to Blacksmith"
2001,0,0,0,0,0,0,0,"Job Change to Blacksmith"
2002,0,0,0,0,0,0,0,"Job Change to Blacksmith"

View File

@ -3,7 +3,7 @@
//===== By: ==================================================
//= kobra_k88; L0ne_W0lf
//===== Current Version: =====================================
//= 2.1
//= 2.2
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@ -27,6 +27,7 @@
//= 1.9 Changed Marthilda to Mathilda. [L0ne_W0llf]
//= 2.0 Fixed High Acolytesnot being given holy light. [L0ne_W0lf]
//= 2.1 Added Quest Log commands. [L0ne_W0lf]
//= 2.2 Fixed an issue with completequest by adding checkquest. [Kisuka]
//============================================================
prt_church,184,41,4 script Cleric#aco 60,{
@ -183,9 +184,15 @@ prt_church,184,41,4 script Cleric#aco 60,{
skill 143,0,0;
callfunc "Job_Change",Job_Acolyte;
callfunc "F_ClearJobVar";
if(checkquest(1001) != "-1") {
completequest 1001;
}
else if(checkquest(1002) != "-1") {
completequest 1002;
}
else {
completequest 1003;
}
mes "[Father Mareusis]";
mes "Always remember to be thankful to God, who is taking care of us all the time.";
next;

View File

@ -3,7 +3,7 @@
//===== By: ==================================================
//= kobra_k88; L0ne_W0lf
//===== Current Version: =====================================
//= 1.8
//= 1.9
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@ -21,6 +21,7 @@
//= No longer uses function "F_ToHigh"
//= 1.7a Fixed a "If" in the quest. (bugreport:489) [Samuray22]
//= 1.8 Added Quest Log commands. [L0ne_W0lf]
//= 1.9 Fixed an issue with completequest by adding checkquest. [Kisuka]
//============================================================
geffen_in,164,124,4 script Mage Guildsman 123,{
@ -208,10 +209,18 @@ geffen_in,164,124,4 script Mage Guildsman 123,{
callfunc "Job_Change",Job_Mage;
callfunc "F_ClearJobVar";
set Zeny,Zeny+50;
if(checkquest(1005) != "-1") {
completequest 1005;
}
else if(checkquest(1006) != "-1") {
completequest 1006;
}
else if(checkquest(1007) != "-1") {
completequest 1007;
}
else {
completequest 1008;
}
mes "[Mage Guildsman]";
mes "'Welcome to My World~'";
mes "Heh heh, I just wanted to say that. You know, it's a quote from a well-known movie~";

View File

@ -3,7 +3,7 @@
//===== By: ==================================================
//= kobra_k88; L0ne_W0lf
//===== Current Version: =====================================
//= 2.2
//= 2.3
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@ -27,6 +27,7 @@
//= 2.0 Should "fix" the problem with the Biliban Kafra. [L0ne_W0lf]
//= 2.1 Fixed mistake in condition check. [L0ne_W0lf]
//= 2.2 Added Quest Log commands. [L0ne_W0lf]
//= 2.3 Fixed an issue with completequest by adding checkquest. [Kisuka]
//============================================================
alberta_in,53,43,6 script Merchant#mer 86,{
@ -152,10 +153,18 @@ alberta_in,53,43,6 script Merchant#mer 86,{
mes "Congratulations!";
callfunc "Job_Change",Job_Merchant;
callfunc "F_ClearJobVar";
if(checkquest(1009) != "-1") {
completequest 1009;
}
else if(checkquest(1010) != "-1") {
completequest 1010;
}
else if(checkquest(1011) != "-1") {
completequest 1011;
}
else {
completequest 1012;
}
mes "I'm very pleased that you are joining the Merchant Guild and hope that you will play an active part in Rune-Midgarts' economy.";
next;
if (quest_alb_01 == 1) {

View File

@ -231,7 +231,7 @@ alberta_in,55,142,7 script Hair Dresser 91,{
mes "care how I look at all.'";
close2; cutin "",255; end;
}
mes "Oh, that's 'Intimidate' style!"";
mes "Oh, that's 'Intimidate' style!";
mes "The Rogue women seem to like";
mes "this style...although I imagine";
mes "that more of them would prefer";
@ -353,6 +353,7 @@ alberta_in,55,142,7 script Hair Dresser 91,{
mes "casting those windy spells.";
close2; cutin "",255; end;
}
}
case 2:
if(BaseLevel < 60) {
mes "[Veronica]";
@ -410,7 +411,7 @@ alberta_in,55,142,7 script Hair Dresser 91,{
}
callsub L_cutin,.@style;
mes "[Veronica]";
mes "You have chosen style no. (" + input + ").";
mes "You have chosen style no. (" + .@style + ").";
mes "I shall proceed with your request.";
mes "Would you mind?";
next;
@ -484,7 +485,7 @@ alberta_in,55,142,7 script Hair Dresser 91,{
mes "[Veronica]";
mes "Alright, it's done~";
mes "I hope you like";
mes "this style no.(" + input + ").";
mes "this style no.(" + .@style + ").";
mes "Feel free to come back anytime";
mes "when you want a new hairstyle. Hohohohohoho~";
setlook 1,.@style;