From f16fc6c5df661a81b6e10c487660a835dfbdbd6a Mon Sep 17 00:00:00 2001 From: zackdreaver Date: Sun, 30 Sep 2018 00:26:02 +0700 Subject: [PATCH] Changed "Royal Errand Boy" to "Royal Messenger" in quests_16_1.txt (#3529) * Changed "Royal Errand Boy" to "Royal Messenger" in quests_16_1.txt Signed-off-by: zackdreaver --- npc/re/quests/quests_16_1.txt | 62 +++++++++++++++++------------------ 1 file changed, 31 insertions(+), 31 deletions(-) diff --git a/npc/re/quests/quests_16_1.txt b/npc/re/quests/quests_16_1.txt index 50dbd181f9..c2255c33a0 100644 --- a/npc/re/quests/quests_16_1.txt +++ b/npc/re/quests/quests_16_1.txt @@ -30,7 +30,7 @@ function script F_Mysterious_box { } // Main Quest -prontera,121,72,3 script Royal Errand Boy#e16_pr 4_M_ZONDAOYAJI,5,5,{ +prontera,121,72,3 script Royal Messenger#e16_pr 4_M_ZONDAOYAJI,5,5,{ if (checkweight(501,1) == 0) { mes "- You cannot proceed with the quest since you have too many items. -"; close; @@ -38,48 +38,48 @@ prontera,121,72,3 script Royal Errand Boy#e16_pr 4_M_ZONDAOYAJI,5,5,{ switch( banquet_main_quest ) { case 0: if (BaseLevel < 100 || (ep13_ryu < 100 && ep13_start < 100)) {// Access to the New World pre-req (Onward to the New World Quest or Cat Hand Agent Quest) - mes "[Errand Boy]"; + mes "[Royal Messenger]"; mes "Hello!"; mes "Now ^4d4dffthe palace is hosting a banquet for the returning heroes from Vacuum^000000."; mes "Please tell me ^4d4dffwhere the heroes who have participated in the expedition are^000000 if you know any."; next; - mes "[Errand Boy]"; + mes "[Royal Messenger]"; mes "I wonder where they are. They are so scattered that it is difficult to locate each one of them. Hahaha!"; close; } - mes "[Errand Boy]"; + mes "[Royal Messenger]"; mes "Oh, wait. You are..."; mes "" + strcharinfo(0) + ", right?"; mes "Let's see."; next; - mes "[Errand Boy]"; + mes "[Royal Messenger]"; mes "I am right. You look exactly the same as the montage from the guild. Hahahaha!"; mes "My eyes are doing what they are supposed to do now, I guess."; next; - mes "[Errand Boy]"; + mes "[Royal Messenger]"; mes "It is difficult to find the freelance adventurers who don't belong to the military."; mes "It was very difficult to find you since you are not bound to anywhere."; next; select("May I help you?"); - mes "[Errand Boy]"; + mes "[Royal Messenger]"; mes "Help? Sure thing!"; mes "You know that there is a banquet taking place in celebration of subjugating Morocc."; mes "An invitation has been issued for you. But it was just impossible to meet you."; next; - mes "[Errand Boy]"; - mes "I am sure that all the errand boys of the city must be looking for with the portrait of you."; + mes "[Royal Messenger]"; + mes "I am sure that all the Royal Messengers of the city must be looking for with the portrait of you."; mes "Hey, since we don't have enough time, please take this invitation for you."; next; - mes "[Errand Boy]"; + mes "[Royal Messenger]"; mes "You must attend the banquet. Do you understand? ^4d4dffYou've been invited as a special guest^000000."; next; unittalk getcharid(3), "" + strcharinfo(0) + " : A special guest?", bc_self; - mes "[Errand Boy]"; + mes "[Royal Messenger]"; mes "The people in the palace will fill you up with the details."; mes "I am just a messenger after all."; mes "Although the banquet will be held for quite a while, don't take too much time to get there."; next; - mes "[Errand Boy]"; + mes "[Royal Messenger]"; mes "Make sure to bring the invitation with you. Don't forget!"; mes "Why don't you go right now? ^4d4dffI can teleport you there now if you want^000000."; getitem 6933,1;// Banquet Invitation @@ -87,55 +87,55 @@ prontera,121,72,3 script Royal Errand Boy#e16_pr 4_M_ZONDAOYAJI,5,5,{ banquet_main_quest = 1; next; if (select( "I'll go on my own.", "I'll go right away." ) == 1) { - mes "[Errand Boy]"; + mes "[Royal Messenger]"; mes "You can visit the Prontera Palace."; mes "You may show the invitation to the guard at the gate or"; mes "A servant in charge of the banquet."; next; - mes "[Errand Boy]"; + mes "[Royal Messenger]"; mes "Since I have delivered the invitation to you, I shall wait for another one."; mes "I hope you have a good time there, dear hero."; close; } - mes "[Errand Boy]"; + mes "[Royal Messenger]"; mes "Let me teleport you there right away."; mes "When you arrive, there will be a servant for reception. You can show the invitation then."; close2; warp "prontera",156,327; end; case 1: - mes "[Errand Boy]"; + mes "[Royal Messenger]"; mes "Why are you still here?"; mes "What can I do for you?"; next; if (select( "Send me to the Banquet Hall.", "I have lost the invitation." ) == 2) { if (countitem(6933) < 1) { - mes "[Errand Boy]"; + mes "[Royal Messenger]"; mes "What a shame! What happened?"; mes "Well, since the message that you'll be there has already been sent there,"; mes "You may not really need the invitation anyways."; next; - mes "[Errand Boy]"; + mes "[Royal Messenger]"; mes "When you go to the palace, the servant in charge will recognize you."; mes "Don't worry, and you may go to the palace now."; close; } - mes "[Errand Boy]"; + mes "[Royal Messenger]"; mes "Eh? What is that you have in your pocket? It looks like an invitation to me."; mes "I may have a tiny set of eyes, but I wouldn't miss it."; next; - mes "[Errand Boy]"; + mes "[Royal Messenger]"; mes "Since you have found your invitation, let's get going! Hahahaha!"; close; } - mes "[Errand Boy]"; + mes "[Royal Messenger]"; mes "Let me teleport you there right away."; mes "When you arrive, there will be a servant for reception. You can show the invitation then."; close2; warp "prontera",156,327; end; default: - mes "[Errand Boy]"; + mes "[Royal Messenger]"; mes "I have heard that you have attended the banquet safely."; mes "I need to find the others and send them to the banquet as well."; close2; @@ -150,15 +150,15 @@ OnTouch: npctalk "I am looking for the hero who returned from the expedition...", "", bc_self; end; } -rachel,119,131,3 duplicate(Royal Errand Boy#e16_pr) Royal Errand Boy#e16_ra 4_M_ZONDAOYAJI -aldebaran,159,113,3 duplicate(Royal Errand Boy#e16_pr) Royal Errand Boy#e16_ald 4_M_ZONDAOYAJI -alberta,119,59,3 duplicate(Royal Errand Boy#e16_pr) Royal Errand Boy#e16_alb 4_M_ZONDAOYAJI -veins,200,108,5 duplicate(Royal Errand Boy#e16_pr) Royal Errand Boy#e16_ve 4_M_ZONDAOYAJI -geffen,123,68,3 duplicate(Royal Errand Boy#e16_pr) Royal Errand Boy#e16_ge 4_M_ZONDAOYAJI -payon,168,65,3 duplicate(Royal Errand Boy#e16_pr) Royal Errand Boy#e16_pa 4_M_ZONDAOYAJI -morocc,152,97,5 duplicate(Royal Errand Boy#e16_pr) Royal Errand Boy#e16_mo 4_M_ZONDAOYAJI -yuno,162,132,3 duplicate(Royal Errand Boy#e16_pr) Royal Errand Boy#e16_yu 4_M_ZONDAOYAJI -lighthalzen,152,100,5 duplicate(Royal Errand Boy#e16_pr) Royal Errand Boy#e16_lh 4_M_ZONDAOYAJI +rachel,119,131,3 duplicate(Royal Messenger#e16_pr) Royal Messenger#e16_ra 4_M_ZONDAOYAJI +aldebaran,159,113,3 duplicate(Royal Messenger#e16_pr) Royal Messenger#e16_ald 4_M_ZONDAOYAJI +alberta,119,59,3 duplicate(Royal Messenger#e16_pr) Royal Messenger#e16_alb 4_M_ZONDAOYAJI +veins,200,108,5 duplicate(Royal Messenger#e16_pr) Royal Messenger#e16_ve 4_M_ZONDAOYAJI +geffen,123,68,3 duplicate(Royal Messenger#e16_pr) Royal Messenger#e16_ge 4_M_ZONDAOYAJI +payon,168,65,3 duplicate(Royal Messenger#e16_pr) Royal Messenger#e16_pa 4_M_ZONDAOYAJI +morocc,152,97,5 duplicate(Royal Messenger#e16_pr) Royal Messenger#e16_mo 4_M_ZONDAOYAJI +yuno,162,132,3 duplicate(Royal Messenger#e16_pr) Royal Messenger#e16_yu 4_M_ZONDAOYAJI +lighthalzen,152,100,5 duplicate(Royal Messenger#e16_pr) Royal Messenger#e16_lh 4_M_ZONDAOYAJI prontera,150,331,4 script Royal Guard#ep16_ect01 8W_SOLDIER,4,4,{ if (banquet_main_quest == 1) {