Another fix to Lucius (trivial) on /cities/lighthalzen.txt. (bugreport:1125)
Fixed Inn Employee#Ahlma warping to same destination as save point, bugreport: 191. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12777 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* 1.7b Another fix to Lucius (trivial). (bugreport:1125)
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* Fixed Inn Employee#Ahlma warping to same destination as save point, bugreport: 191.
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2008/06/07
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2008/06/07
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* Bug Report 1624, fixed warp destinationX from 230 to 320. [Brainstorm]
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* Bug Report 1624, fixed warp destinationX from 230 to 320. [Brainstorm]
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@ -3,7 +3,7 @@
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//===== By: ==================================================
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//===== By: ==================================================
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//= erKURITA, Au{R}oN (Translated by Alan), $ephiroth
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//= erKURITA, Au{R}oN (Translated by Alan), $ephiroth
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//===== Current Version: =====================================
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//===== Current Version: =====================================
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//= 1.7a
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//= 1.7b
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//===== Compatible With: =====================================
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//===== Compatible With: =====================================
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//= eAthena SVN
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//= eAthena SVN
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//===== Description: =========================================
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//===== Description: =========================================
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@ -36,6 +36,7 @@
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//= 1.7 Removed Auciton Staff as the offical auction file has been added. [L0ne_W0lf]
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//= 1.7 Removed Auciton Staff as the offical auction file has been added. [L0ne_W0lf]
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//= Corrected Lucius so he checks the donation variable. (bugreport:1103) [L0ne_W0lf]
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//= Corrected Lucius so he checks the donation variable. (bugreport:1103) [L0ne_W0lf]
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//= 1.7a Another fix to Lucius. (bugreport:1118) [L0ne_W0lf]
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//= 1.7a Another fix to Lucius. (bugreport:1118) [L0ne_W0lf]
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//= 1.7b Another fix to Lucius (trivial). (bugreport:1125)
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//=============================================================
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//=============================================================
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lighthalzen,198,285,5 script Jiwon#zen5 862,{
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lighthalzen,198,285,5 script Jiwon#zen5 862,{
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@ -555,7 +556,7 @@ lighthalzen,182,102,3 script Lucius#zen5 866,{
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mes "to cancel, please enter ''0.''";
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mes "to cancel, please enter ''0.''";
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next;
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next;
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input .@input;
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input .@input;
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if (.@input > 30000) {
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if (.@input > 30000 || .@input < 0) {
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mes "[Lucius]";
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mes "[Lucius]";
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mes "Please enter a value";
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mes "Please enter a value";
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mes "from 1 to 30,000 in";
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mes "from 1 to 30,000 in";
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@ -4,7 +4,7 @@
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//= Darkchild (1.1)
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//= Darkchild (1.1)
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//= Playtester (1.2)
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//= Playtester (1.2)
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//===== Current Version: =====================================
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//===== Current Version: =====================================
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//= 2.2
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//= 2.4
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//===== Compatible With: =====================================
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//===== Compatible With: =====================================
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//= eAthena 1.0+
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//= eAthena 1.0+
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//===== Description: =========================================
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//===== Description: =========================================
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@ -38,6 +38,7 @@
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//= 2.1a Corrected a little Typo error. (bugreport:536 & 537) [Samuray22]
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//= 2.1a Corrected a little Typo error. (bugreport:536 & 537) [Samuray22]
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//= 2.2 Small update to Vein's Inn Master. [L0ne_W0lf]
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//= 2.2 Small update to Vein's Inn Master. [L0ne_W0lf]
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//= 2.3 Added Lighthalzen Inn from Lighthalzen town file. [L0ne_W0lf]
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//= 2.3 Added Lighthalzen Inn from Lighthalzen town file. [L0ne_W0lf]
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//= 2.4 Fixed Inn Employee#Ahlma warping to same destination as save point, bugreport: 191.
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//============================================================
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//============================================================
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@ -52,7 +53,7 @@ prt_in,244,135,2 script Inn Employee#Sammy 53,{
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prt_in,61,141,2 script Inn Employee#Ahlma 53,{
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prt_in,61,141,2 script Inn Employee#Ahlma 53,{
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callfunc "F_InnMaid","[Employee Ahlma]","Nenkaras","prt_in",64,136;
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callfunc "F_InnMaid","[Employee Ahlma]","Nenkaras","prt_in",64,136;
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warp "prt_in",64,136; end;
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warp "prt_in",60,166; end;
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}
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}
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//======================== Alberta ====================================
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//======================== Alberta ====================================
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